What were the Farther Lands in Minecraft? An extreme case of the Far Lands

The Far Lands transitioning into the Farther Lands (Image via AntVenom/YouTube)
The Far Lands transitioning into the Farther Lands (Image via AntVenom/YouTube)

The Far Lands are a relatively well-known phenomenon in older versions of Minecraft. This strange terrain is found millions of blocks from spawn as a result of overflow errors in terrain generation code and was even referenced in the long-defunct Story Mode. However, there's a much more niche version of them known as the Farther Lands, which generates even farther from spawn.

Everything players need to know about these strange Farther Lands is detailed below, along with the basics of the original Far Lands.


Foundational Far Lands knowledge

Understanding the regular Far Lands is necessary to understand the Farther Lands (Image via The Bedrock Wiki)
Understanding the regular Far Lands is necessary to understand the Farther Lands (Image via The Bedrock Wiki)

To understand the Farther Lands, players must first have a foundational knowledge of the regular Far Lands.

The Far Lands have many different shapes and forms depending on which Minecraft version they're generated on. However, in their most conventional form, the Far Lands are a wall of terrain all the way up to the world limit, filled with jagged caves and holes that stretch seemingly forever.

The Far Lands are, in a way, a strangely beautiful Minecraft biome, with unique yet consistent terrain generation. Due to the fact that they generate as a result of overflow errors in terrain generation code, they don't appear until 25,101,640 blocks from spawn.


All about Minecraft's Farther Lands

The Farther Lands (Left) against the Far Lands (Right) (Image via the MCWiki)
The Farther Lands (Left) against the Far Lands (Right) (Image via the MCWiki)

As previously mentioned, the Farther Lands are an even more extreme version of Minecraft's Far Lands. They are found even farther from spawn.

Rather than appearing at 25 million blocks from spawn, this terrain doesn't begin generating until just over a billion blocks from spawn. This is more than 80 times farther from spawn than the regular Far Lands, to help put that distance into perspective.

The Farther Lands differ from the regular Far Lands by missing most of the variation in block depth. The slices of air in between layers of terrain are perfectly straight. This happens due to a new overflow error occurring this far out.

The regular Far Lands generate when overflows happen in the "low noise" and "high noise" areas of generation. The Farther Lands have an overflow error in the "selector noise" that determines which noise is used for terrain generation. This causes harsh divides rather than natural slopes, which are represented by these infinitely stretching straight gaps.

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