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Overwatch 2 Beta introduces Junker Queen (Image via Blizzard)

Overwatch 2 Beta Patch Notes (June 28) - Junker Queen, New Map Pariso, and more

Overwatch 2 has released a new beta update that introduces the new hero, Junker Queen, a new map Pariso, and brings a slew of changes across the board.

Overwatch 2 builds upon the iconic first-person competitive hero shooter to bring a more refined experience with new modes, heroes, and maps. The beta release of the title received a mixed response from the fan base on its initial encounter.

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The new patch also introduces fans to the latest hero to join the roster, Junker Queen. That said, let’s take a look at the patch notes.


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Overwatch 2 Beta - Announcements

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Console and Cross-Play Testing

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The Overwatch 2 Beta will be cross-platform and available to players on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4 consoles.

Our primary goal for the Overwatch 2 Beta is to test our console and cross-play capabilities. Players from different platforms can play with and against each other. This gives the team the opportunity to stress-test our game and see what players from different platforms think about Overwatch 2.

Incoming!

#Overwatch2 Beta access will now begin rolling out to select participants throughout the day.

Junker Queen
New Hero looks
New Map: Paraíso [Hybrid]
5v5, Hero Reworks, Push & more

Temporary change to Quick Play

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With Competitive Play currently unavailable in the Overwatch 2 beta, we’ve made a temporary modification to our Quick Play queue, providing both Role Queue and Open Queue as options. Quick Play games will also use competitive rulesets for each map’s game mode.

For Hybrid and Payload maps, both teams play Offense AND Defense in the same manner as competitive play, with the winner determined by which team performs better on offense. All other features of Quick Play are unchanged. This includes elements such as matchmaking, handling of leaves, and allowing players to backfill into games in progress.


Overwatch 2 Beta - New Hero

Junker Queen added to the game.

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Scatter Gun (Primary Fire)

  • Pump Action Shotgun

Jagged Blade (Secondary Fire)

  • Active: Throw the blade and re-activate to pull it back, along with any impaled enemy
  • Passive: Wound enemies with Quick Melee or Throw, dealing damage over time

Commanding Shout (Ability 1)

  • Temporarily increase health and movement speed for yourself and nearby allies

Carnage (Ability 2)

  • Wound all enemies in front of you, dealing damage over time

Adrenaline Rush (Passive)

  • Heal from all damage over time dealt by wounds

Rampage (Ultimate)

  • Charge forward and wound enemies; dealing damage over time and preventing them from being healed

Overwatch 2 Beta - New Features

New Hero Looks

  • All heroes have new Overwatch 2 exclusive looks. Select “Classic II” from the Skin select screen in the Hero Gallery to check them out.

Dynamic Render Scale

  • Added “Dynamic Render Scale” to PC to improve performance when GPU is limited.
  • If Dynamic Render Scale is enabled, “Render Scale” can be set to “Custom” and supersedes the previous “Limit FPS” option, allowing for the ability to specify a minimum and maximum resolution scale:
  • Minimum resolution can be lowered to improve performance
  • Maximum resolution can be increased to improve visual fidelity
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Overwatch 2 Beta - Updated Features

Push

  • Total game time extended from 8 minutes to 10 minutes

Overwatch 2 Beta - Ping System

New Hero Pings

  • Symmetra can now ping her teleporters for her allies
  • Ana now has unique ping VO and visuals when pinging sleeping enemies
  • Junkrat can now ping the location of enemies in his traps through walls. This places a unique type of unmoving Last Seen ping

Ping Visual Updates

  • Ping icon visuals are updated but are still a work in progress – pending final art
  • Low and Critical health indicators added to enemy ping icons
  • These indicators appear when you can see an enemy’s health and subsequently ping them. The following abilities/events can cause you to see an enemy’s health:
  • Sombra’s Opportunist
  • Sombra’s Hack
  • Mercy’s Valkyrie
  • Widowmaker’s Infra-Sight
  • Confirm and Cancel visuals added
  • Canceling a ping removes it from the world
  • Confirming a ping informs your allies that you see their communication with contextual responses
  • Last Seen pings now have unique visuals
  • Last Seen pings are unmoving pings and are only placed when you lose line of sight of an enemy that was previously pinged
  • Offscreen pings now animate to draw attention
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Ping Wheel Updates

  • Opening the ping wheel now also automatically fires a contextual ping
  • This will help with pinging enemies when you accidentally open the wheel
  • The ping wheel now remembers the location your crosshair was aimed when the wheel opened (instead of when you make a selection on the wheel)
  • World pings will now be placed at that location
  • The ping wheel now has a bespoke dead zone, smaller than all other wheels (Comms, Emote, Voice Line, Response)
  • The ping wheel now has a back button
  • All wheels have the back functionality for the controller

Pinging While Dead

  • For the first 3 seconds of a hero’s death, the dead hero can ping the enemy that killed them
  • This prevents spamming the ping on enemies to keep their position updated since your body doesn’t provide line of sight
  • Allies are not provided a line of sight from where you die, meaning you’ll only be able to place Last Seen pings if none of your allies also see them
  • Many pings are not intended to work while dead, instead printing your remaining respawn time in the team chat
  • Aiming at the enemy is not required since players are unable to aim in this 3-second window
  • There is more stringent spam protection on these pings than on regular enemy pings
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Overwatch 2 Beta - Scoreboard

Overall Updates

The game scoreboard has been updated in multiple ways based on all the amazing feedback we’ve received since the first beta.

  • Completed reorganized layout, bringing the most important information together for an easier viewing experience
  • Improved ultimate progress indicators that now show numeric values
  • Increased transparency to allow you to see more of the game action while viewing the scoreboard

Statistics Updates

A large reorganization is in progress for the statistics displayed on the scoreboard, as well as the statistics for each hero. The scoreboard now displays Eliminations, Assists, Deaths, Hero Damage dealt, Healing Done, and Damage Mitigated. Here are the new statistics:

  • Assist is a new statistic that increments whenever a player earns what we previously referred to as a Defensive Assist or an Offensive Assist
  • Damage Mitigated is a new statistic that encompasses the previous Damage Blocked statistic, but also keeps track of damage prevented by effects such as Ana’s Nano Boost or Orisa’s Fortify
  • There’s still work to be done here, as we plan on adding tracking for damage mitigated by effects such as Lucio’s Sound Barrier
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Many heroes still have statistics that are not yet been implemented. These are marked by the NYI tag after the name of the statistic. We have included these unfinished statistics in the scoreboard to provide opportunities for players to give feedback on this feature.


Overwatch 2 Beta - Sound

Home Theater Surround Sound Updates

  • All ambiance soundscapes are now mixed for surround sound

3D Audio Updates

  • Xbox – Overwatch now supports Dolby Atmos for home theater and 3d audio over headphones
  • PS5 – Overwatch now supports Sony 3d audio through headphones and TV

Overwatch 2 Beta - Maps

Control

  • Ilios - Evening Lighting
  • Lijiang Tower - Dawn Lighting
  • Oasis - Night Lighting
  • Nepal - Morning Lighting
  • Busan - (NEW) Night Lighting

Escort

  • Circuit Royal - Night Lighting
  • Dorado - Evening Lighting
  • Route 66 - Night Lighting
  • Gibraltar - (NEW) Morning Lighting
  • Junkertown - Morning Lighting

Hybrid

  • Midtown - Morning Lighting
  • King’s Row - Evening Lighting
  • Eichenwalde - Evening Lighting
  • Hollywood - Morning Lighting
  • (NEW) Paraíso - In the heart of Rio lies our new Hybrid map, Paraíso! Take a bumping carnival float through the city streets, making your way from the sunny beach to Lúcio’s own Clube Sinestesia
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  • New Queen Street - Morning Lighting
  • Colosseo - Evening Lighting

Deathmatch

  • Kanezaka
  • Malevento

Overwatch 2 Beta - Heroes

General Updates

Support Role Passive

  • Time to activate healing increased from 1 to 1.5 seconds

Damage Role Passive (New)

  • Swapping to other damaged heroes maintains up to 30% of your new hero’s ultimate charge
  • Previous movement speed passive has been removed
  • Heroes that previously had their movement speed adjusted due to the role passive have been returned to their original values

Reinhardt

  • Armor reduced from 350 to 300
  • Health increased from 300 to 325

Winston

  • Barrier Projector – Projector health reduced from 800 to 700
  • Primal Rage (Ultimate) – Ultimate cost increased 10%

D.VA

  • Mech Armor increased from 200 to 300
  • Mech Health decreased from 450 to 350

Doomfist

  • Seismic Slam – No longer slows enemies
  • Power Block – Damage reduction reduced from 90% to 80%

Orisa

  • Augmented Fusion Driver – Damage increased from 10 to 12, Projectile size no longer scales with distance, Projectile initial size reduced from 0.3 to 0.1, Critical damage bonus increased from 50% to 100%, Damage falloff at maximum range reduced from 70% to 50%, Maximum falloff range reduced from 15-35 meters to 15-25 meters
  • Fortify – 20% movement speed penalty removed, Headshot immunity removed
  • Javelin Spin – Cooldown decreased from 10 to 7 seconds, Speed boost reduced from 65% to 40%, Knockback increased
  • Energy Javelin – Impact damage reduced from 80 to 60, Cooldown increased from 6.5 to 8 seconds
  • Terra Surge – Max damage increased from 275 to 500, Damage begins to ramp after the old 200 damage timing
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Bastion

  • A-36 Tactical Grenade – Cooldown reduced from 10 to 8 seconds

Cassidy

  • Combat Roll – Now grants 50% damage reduction for its 0.4-second duration

Junkrat

  • Steel Trap – Fully locks movement again, Projectile speed increased from 10 to 15
  • Frag Launcher – Projectile size increased from 0.2 to 0.25

Pharah

  • Rocket Launcher – Reload starts 0.25 seconds sooner when out of ammo
  • Concussive Blast – Now deals 30 damage and deals additional knockback on direct hits

Symmetra

  • Photon Projector (Primary Fire) – Maximum ammo increased from 70 to 100, No longer generates ammo when damaging barriers
  • Photon Projector (Secondary Fire) – Projectile speed increased from 25 to 50, Max damage reduced from 120 to 90 (45 impacts, 45 explosions), Max charge projectile size reduced from 0.5 to 0.4, Ammo cost increased from 7 to 10, Charge time increased from 1 to 1.2 seconds
  • Teleporter – Build time reduced from 2 to 1 second, Now has a maximum lifetime of 10 seconds, Cooldown increased from 10 to 16 seconds, Cooldown starts when Teleporter is placed, Health reduced from 300 to 200 (50 health, 150 shields), Range reduced from 30 to 22
  • Sentry Turrets – Travel speed increased from 15 to 20, Movement speed reduction on targets reduced from 20% per turret to 15% per turret
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Trobjorn

  • Rivet Gun (Primary Fire) – Fire recovery reduced from 0.6 to 0.55 seconds
  • Rivet Gun (Secondary Fire) – Fire recovery reduced from 0.8 to 0.7 seconds

Zenyatta

  • Orb of Discord – Time to fall off-target when not in the line of sight reduced from 3 to 2 seconds

Mercy

  • Guardian Angel – No longer can be canceled using crouch for a big vertical boost, Now automatically launches you upwards if you reach the end of Guardian Angel
  • Angelic Descent – Angelic Descent will now additionally slow ascent speed if held, not just descent speed, This means you can dampen vertical knockbacks (such as Junkrat’s Concussive Mine) but also reduce the amount of height that the GA vert boost gives you

Overwatch 2 Beta - Bug Fixes

General

  • Fixed a bug where avoiding teammates would not work
  • Fixed a bug where the crosshair preview was missing from the options menu
  • Fixed a bug where some hero settings were blank
  • Fixed a bug where some pings would display the Punch Kid icon
  • Fixed a bug where skipping killcam would result in enemy player footsteps being substantially quieter after you respawned
  • Fixed several bugs relating to emotes, victory poses, and skins
  • Fixed several bugs relating to UI, Chat, Game browser, and Custom Games
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Heroes

  • Fixed a bug where using some ultimates could lock the camera below the map

Doomfist

  • Fixed a bug where Doomfist’s Power Block could reduce the damage done by Bastion’s Sticky Grenade and Echo’s Sticky Bombs
  • Fixed a bug where hitting targets with a minimally charged Rocket Punch into the wall would deal no impact damage

Genji

  • Fixed a bug where Swift Strike would not reset after kill and would go on cooldown again
  • Fixed a bug where Genji was not taking the proper amount of damage when using Swift Strike while a sticky bomb explodes

Orisa

  • Fixed a bug where Orisa’s Javelin Spin could not be canceled by being hacked

Roadhog

  • Fixed a bug where Roadhog could still pull enemies with Chain Hook after getting stunned, hacked, or slept

Sombra

  • Fixed a bug where high-frequency sounds would get cut off when in Stealth mode as Sombra

Zarya

  • Fixed a bug where Zarya could apply a Projection Barrier to an ally that was dying, consuming a charge
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Zenyatta

  • Fixed a bug where reapplying the Orb of Discord on an enemy would show the ability icon as blue
#Overwatch2 arrives October 4, ushering in a new era for the franchise as a free-to-play live service game!

Learn more about the game and our commitment to deliver frequent seasonal content updates that expand the game to ensure there’s always something new to play.

The Overwatch 2 Beta is available on Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and Windows PC via battle.net.

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Edited by
Shaheen Banu
 
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