The Culling Games arc of Jujutsu Kaisen is the longest arc of the series, centered around the protagonists fighting against reincarnated sorcerers from the past in hopes of preventing Kenjaku from the activation of the Great Merger between Tengen and humanity.
The arc saw individual battles between each sorcerer and a reincarnated one, but as they didn't happen in a sequence, it couldn't be considered a ' tournament arc.' However, as the author revealed, it could have been one.
During the recent Jujutsu Kaisen exhibition, Gege Akutami revealed that his manga's longest arc could have been a tournament arc. This would have made the Culling Game arc feature a separate arc for the rescue of Gojo Satoru. However, as the author had already introduced everyone from the protagonist's side, he didn't consider writing this arc as a tournament arc.
Disclaimer: This article has potential spoilers from the Jujutsu Kaisen manga series and has the author's opinion.
Jujutsu Kaiseni: Why Culling Game Arc wouldn't work as a Tournament Arc
Tournament arc is one of the most popular tropes in media and one of the most enjoyable ones in anime. The trope is centered around two sides fighting in a sequenced manner, one fighter at a time, and the side that wins the most battles is considered the winner.
Some of the most popular tournament arcs in anime are from classic anime series like the Dark Tournament arc from Yu Yu Hakusho, the Tournament of Power arc from Dragon Ball Super, the Holy Grail War arc from Fate, and the Chunin Exam arc from Naruto.
But there could have been another addition to the list of amazing tournament arcs, the Culling Game arc from Jujutsu Kaisen. In a recent interview during the series' exhibition, the author, Gege Akutami, revealed that he wanted the Culling Game arc to be a tournament-arc style arc.
This would have given the author a chance to expand Gojo's escape into a separate arc titled Gojo's Rescue arc. Moreover, this could have also given a key character, Tsumiki Fushigoro, a much-needed character development.
She made her first appearance without any proper introduction and was immediately revealed as the host of Yorozu, the ancient sorcerer. There was close to no lore around her character, which led to her becoming an underwhelming character in the eyes of the majority of the fandom.
But making this arc a tournament arc wasn't possible, and the author declared this a failure on his part. Fortunately, despite declaring this a failure, the author hinted at how a tournament-style arc wouldn't work.
First, the author met his editors and consulted them regarding this. He was even ready to change the set of rules that were decided for the Culling Games and change the course of the arc's battles.
However, the only issue that was arriving in this was that the author didn't have any more characters to introduce in the arc. Hakari Kinji was introduced before the Culling arc, and so were the majority of the characters before the arc started. So, the idea of making the Culling Game arc a tournament arc was discarded.
Final thoughts
Other than the new character introduction, some other things made it clear that the Culling Game arc wouldn't have worked as a tournament arc. The biggest giveaway to this was its fights, the core of a tournament arc.
The fights in the Culling Game didn't seem fair, as the ratios didn't make sense. Moreover, anyone could join the battlefield after the games started, like how Naoya's cursed spirit entered to take revenge against Maki. This is a definite violation of a tournament arc trope.
Related Links
- MAPPA reveals Culling Game arc trailer after Jujutsu Kaisen season
- 5 Jujutsu Kaisen fights from the Culling Game that didn't deliver
- Jujutsu Kaisen: Every new rule added in the Culling Game, explained
- Gege Akutami's latest comment drowns all hope of Gojo's return to Jujutsu Kaisen