The match lobbies in BGMI have become more competitive over time, with an increase in the number of players. This has resulted in the matches getting more thrilling, making the game more enjoyable for players.
To perform better, gamers have delved into the game's depths, checking the nitty-gritties. Although they devise several strategies and practice drills on training grounds, they often overlook sensitivity settings. However, certain tweaks in the sensitivity can improve users' performance massively.
How can BGMI players set different sensitivity settings to play the game with gyroscope turned on?
1) Camera Sensitivity
Camera Sensitivity is the on-screen sensitivity operated using the in-game eye button. It helps players get a 360-degree view while parachuting or treading on the battlegrounds.
Here's a guide to setting up Camera Sensitivity in BGMI.
- 3rd Person No Scope: 230-250 percent
- 1st person No scope: 230-250 percent
- Red Dot, Holographic, Aim Assist: 25-35 percent
- 2x Scope: 33-45 percent
- 3x Scope: 34-45 percent
- 4x ACOG Scope, VSS: 26-31 percent
- 6x Scope: 19-24 percent
- 8x Scope: 16-22 percent
2) ADS Sensitivity
Aim Down Sight (ADS) Sensitivity plays a crucial role during fights in BGMI. It helps control gun recoil when users drag down their aim using their thumb. Those playing with the gyroscope turned on generally have lesser ADS than those who do not use it.
Here's a look at the ideal ADS Sensitivity settings.
- 3rd Person No Scope: 120 percent
- 1st Person No Scope: 105-110
- Red Dot, Holographic, Aim Assist: 2 percent
- 2x Scope: 3 percent
- 3x Scope: 24-28 percent
- 4x ACOG Scope, VSS: 10-30 percent
- 6x Scope: 15-22 percent
- 8x Scope: 24-28 percent
3) Gyroscope Sensitivity and Gyroscope ADS Sensitivity (kept the same)
Gyroscope can help gamers transfer their aim from one target to another by tilting their phones. Those with a complete Gyroscope Sensitivity are seen to perform better than others.
Here's how to fix the different options in Gyroscope Sensitivity.
- 3rd Person No Scope: 350-400 percent
- 1st Person No Scope: 350-400 percent
- Red Dot, Holographic, Aim Assist: 350-400 percent
- 2x Scope: 350-400 percent
- 3x Scope: 320-350 percent
- 4x ACOG Scope, VSS: 320-350 percent
- 6x Scope: 120-140 percent
- 8x Scope: 84-88 percent
Note: This article is a guide and solely reflects the author's views. Users are requested to use these values as a base and find their own sensitivity settings to derive the best experience.