The Modern Warfare 3 Season 4 Reloaded patch notes are now live, disclosing significant game-balancing changes. They include weapon buffs and nerfs, KillStreak changes, bug fixes, quality-of-life improvements, and more. Weapon tweaks are particularly crucial for maintaining a perfect balance in gunfights and gameplay.
For instance, the Kar98k, introduced in Season 4, quickly gained popularity due to its overpowered attributes, resulting in a high pick rate and neglect of other options, causing imbalance. To address this, developers have implemented a nerf.
This article will cover all the weapon changes introduced in Modern Warfare 3 Season 4 Reloaded.
All weapon changes in Modern Warfare 3 Season 4 Reloaded
Here are all the weapon and KillStreak changes that have been implemented to ensure that each weapon has balanced attributes so they do not become overpowered or underpowered in Call of Duty MW3.
All weapon changes in Modern Warfare 3 Season 4 Reloaded
Submachine Guns
FJX Horus
- Decreased maximum damage range from 15.2m to 13.7m (-10%).
- Decreased near-medium damage range from 25.4m to 22.9m (-10%).
- Decreased medium damage range from 33m to 29.7m (-10%).
- Decreased far-medium damage range from 40.6m to 36.6m (-10%).
- JAK Scimitar Kit
- Increased damage range benefits from 35% to 65%.
Shotguns
KV Broadside
- JAK Jawbreaker Conversion Kit
- Fixed an issue causing Muzzle Attachment to unequip in gameplay.
Marksman Rifles
Kar98k
- Removed hipfire aim assist properties for controller input devices.
- Decreased strength of ADS aim assist properties for controller input devices.
- Controller aim assist properties of the Kar98k are now aligned with the Sniper Rifle class.
Lockwood Mk2
- JAK Wardens Conversion Kit
- Increased sprint to fire speed from 35ms to 100ms (+186%).
- Decreased maximum damage range from 4.6m to 3m (-33%).
- Decreased near-medium damage range from 8.9m to 7.1m (-20%).
Sniper Rifles
Carrack .300
- Increased maximum damage from 95 to 128 (+35%).
- Increased near-medium damage from 90 to 95 (+6%).
- Increased medium damage from 70 to 90 (+29%).
- Increased minimum damage from 60 to 70 (+17%).
- Decreased maximum damage range from 30.7m to 12.7m (-59%).
- Decreased near-medium damage range from 58.1m to 30.7m (-47%).
- Decreased medium damage range from 69.6m to 58.1m (-16%).
- Increased head and neck damage multiplier from 1.7x to 2.2x.
- Increased lower torso damage multiplier from 1x to 1.1x.
Handguns
COR-45
- XRK IP-V2 Conversion Kit
- Fixed an exploit allowing the Akimbo Rear Grip to be equipped.
All KillStreak changes in Modern Warfare 3 Season 4 Reloaded
Mosquito Drone
- Damage is no longer dealt to the Killstreak owner near a drone explosion.
Mortar Strike
- Removed 2s delay before mortar fire begins once the target is marked.
- Decreased mortar travel time from 4s to 3s (-25%).
- Decreased delay between mortars from 500-750ms to 250-500ms.
- Increased number of mortars per wave from 4 to 6.
- Decreased time between waves from 3.25-4s to 2.25-2.75s.
- Given these changes, the time between target acquisition and first mortar impact is halved from 6s to 3s. Although the overall duration of a wave has not changed due to the increase in mortars and decrease in delay, it is now more difficult to outrun a Mortar Strike.
Missile Drone
- Improved flight paths on several maps to prevent obstructed view of the playspace.
Swarm
- Damage is no longer dealt to the Killstreak owner near a drone explosion.
DNA Bomb
- Players within vehicles are no longer immune to death.
That covers all the weapon changes in Modern Warfare 3 Season 4 Reloaded.
Check out our other Call of Duty articles:
- Warzone and MW3 Season 4 Reloaded countdown: Release date and time for all regions
- Modern Warfare 3 Season 4 Reloaded: New map, modes, and more
- All new events in MW3 and Warzone Season 4 Reloaded
- Warzone Season 4 Reloaded: POI update, new modes, and more