Call of Duty Modern Warfare 3 Season 5 patch notes are officially live right now. The latest update in the CoD multiplayer brings some of the biggest changes in the game's history. From a major crossover with the WWE universe to Cel-shaded maps in the multiplayer, there is a lot to unfold. The latest update also brings brand new weapons, operators, the last story mission for MW3 Zombies, and much more.
Read on to learn more about the latest Modern Warfare 3 Season 5 patch notes.
Modern Warfare 3 Season 5 patch notes
Here are all changes done to Modern Warfare 3 Season 5.
New Maps
- Bait (6v6)
- Catch some rays in the Sunshine State on the mid-sized Bait.
- Yard (6v6)
- Crush your enemies in a dusty junkyard out in the Sonoran Desert.
- Celship (6v6, Shipment Variant)
- Deploy to a cel-shaded version of Shipment with added vibrancy to the intensely chaotic map.
- Toonoxide (6v6, Rust Variant)
- It’s dusk on Rust with a full moon overhead, this classic location takes on a whole new vibe.
- Ink House (6v6, Stash House Variant, In-Season)
- Return to Palo Alto as Stash House gets the cel-shaded, inked look.
New Modes
- Slam Deathmatch
- Land epic WWE-themed wrestling moves to score for your team.
- Arcade
- Power weapons are placed in each map and players drop powerful pickups on death. Use these to compete in a mosh pit of modes.
- COD Warrior
- 3 teams square off in quick, fast-paced minigames. Each round is a new minigame with a new objective.
- Fishfection (In-Season)
- Eliminated Survivors become Infected fish. Infect everyone, or survive the game to win.
- Paintball (In-Season)
- Paintball weapons and ammunition with enhanced sliding movements. Defeat the enemy team. All weapons are 1 shot kills.
- Defuse or Destroy (In-Season)
- Defend or Destroy the objective. No respawning.
- Cyber Attack (In-Season)
- Back by popular demand. Retrieve the EMP device and plant it near the enemy's Data Center.
New Weapons
- STG44 (Assault Rifle, Battle Pass)
- The rifle that heralded the age of the assault rifle as a global standard. Fully automatic and chambered in 7.92x33mm, this is a hard-hitting primary weapon.
- Static-HV (Submachine Gun, Battle Pass)
- Bring compact lethality to the battlefield with this small SMG chambered in 5.7x28mm. High fire rate and significant ammo capacity in the factory magazine.
- Torque 35 (Launcher, Week 5 Challenges, In-Season)
- A combat-ready compound bow with a 60lbs draw weight capable of taking down large prey. Certain types of arrows are retrievable after being fired.
- Spear (Melee, Battle Pass, In-Season)
- Channel your inner spartan with this razor-sharp, serrated spear. This weapon boosts melee reach and can be thrown at enemies.
New Aftermarket Parts
In addition to weekly Aftermarket Parts, unlock all eight Weekly Challenge rewards to earn the Chainbreaker animated Weapon Camo.
- JAK Widemouth Barrel (MORS Sniper Rifle, Week 1 Challenges)
- A widemouth barrel crafted to accommodate magnetic ball bearings that shatter upon firing, creating a barrage of small and lethal projectiles.
- JAK Cataclysm (RPK Light Machine Gun, Week 2 Challenges)
- Command the battlefield with this .50 Cal conversion kit for the RPK. Slow yet powerful with a high-capacity drum mag, this kit is your enemy's nightmare.
- JAK Slash (Underbarrel Attachment, Week 3 Challenges)
- This underbarrel vertical grip doubles as a combat knife, replacing your melee attack with a lethal slash.
- JAK Protean (RAAL MG Light Machine Gun, Week 4 Challenges)
- This conversion kit turns the RAAL into a highly adaptable prototype weapon with a telescoping barrel that can be toggled between full-auto and semi-auto fire, offering suppressive fire and precision in the same weapon.
- JAK Deathmarch (BAL-27 Assault Rifle, Week 6 Challenges)
- This aftermarket part replaces standard ammo with high-voltage power cells and the barrel with a photonic scatter barrel. Fire a spread of lethal laser blasts that take down enemies at short range.
- JAK Devastators (Reclaimer 18 Shotgun, Week 7 Challenges)
- Dual-wield Reclaimer 18 shotguns and become a mobile artillery barrage with this aftermarket part. Accuracy and recoil control are minimal, but destruction is maximized.
New Equipment
- EMP Grenade (Tactical)
- Deactivates enemy electronics and disrupts enemy sensors for a short time.
New Events
- WWE SummerSlam (July 31 - August 7)
- Become the next Heavyweight Champion! Complete challenges to unlock WWE rewards.
- Conquest (August 7 - August 14)
- Prove your strength. Complete challenges across modes and locations to unlock rewards.
- Echo Endo Live! (August 14 - August 21)
- Jump into the world of Echo Endo! Earn XP to unlock rewards.
- Battle Beasts (August 21 - August 28)
- It's time to unleash your inner animal! Complete event challenges to unlock wild rewards
- Emotional Overdrive (September 12 - September 18)
- Don't rage quit just yet! Earn XP in-game to unlock slightly cursed rewards.
New Prestige
Continue your player rank journey to Prestige 21 Level 1,050 while using your favorite Weapons to unlock the new Mercury animated Weapon Prestige Camo at 250,000 Weapon XP.
Global
Stability & Performance
- Addressed an issue causing poor performance on Xbox One consoles.
Customization
- Improved quality of first-person arm textures on the Jeans Ghost Operator Skin.
- Removed incompatible Underbarrel from the Matambre Blueprint for the FJX Horus.
Multiplayer
UIX
- Increased limit of Tracked Challenges from 5 to 10.
- Improved flow of interacting with an empty slot in the player list in Private Matches.
- Trigger Action Attachment slot is now displayed while previewing Blueprints in the Store.
- Bug Fixes
- Added various measures to prevent Custom Mods with unintended Attachment setups from being used.
- Fixed an issue causing unexpected Attachments to be equipped after removing a Conversion Kit in the Gunsmith.
- Fixed an issue causing a low-quality background asset to be displayed while hovering the Ranked Play tile in the COD HQ.
- Fixed various issues encountered while filtering Calling Cards.
- Pros and Cons are now displayed in the Gunsmith for Akimbo Attachments.
- Corrected count of unlockable Camos displayed in the Weapon Challenges menu.
- Lengthy Activision IDs will no longer cause linebreaks in the Killcam.
- Improved sizing of columns on the Scoreboard to prevent overlap.
- Tac-Stance indication is now properly displayed on the HUD while using a Juggernaut.
- Adjusted Pros and Cons displayed for several Attachments to ensure accuracy.
Gameplay
- Adding missing Operator voicelines when pinging a Med Box, Tac Cam, Comm Scrambler, A.C.S., or Remote Turret.
- Fixed an issue causing Magazine Attachments for the MTZ-556 to not be properly equipped once in a match.
Maps
- Invasion
- Located missing SUV near the South Street and returned it to its intended position.
- Terminal
- Fixed an issue causing some aerial Killstreaks to become stuck near the Lounge.
- Vista
- Fixed an issue causing some Killstreaks to become stuck after Modern Warfare 3 Season 5 patch notes update.
- Defenders team now spawns at Furnicular to begin the match after Modern Warfare 3 Season 5 patch notes update.
- Attackers team now spawns at Plaza to begin the match after Modern Warfare 3 Season 5 patch notes update.
- Repositioned capture zone A to the bridge within Jungle.
- Slightly adjusted capture zone B in the Marketplace and added additional spawn points to improve balance between teams.
- Adjusted spawn directions to ensure flow toward capture zones after Modern Warfare 3 Season 5 patch notes update.
Zombies
Stability
- Resolved a crash that occurred when multiple users placed a Sentry Turret at the same time.
- Solved several crash bugs that occurred while getting kills in Unstable Rifts.
Progression
- The Reclaimer 18 challenge, “Get 20 Consecutive Kills with the Reclaimer 18 10 Times Without Taking Damage" now progresses as intended.
UIX
- Weapon widget on the HUD now supports ammo counts greater than 999.
- Bug Fixes
- Fixed an issue causing improper ammo counts to be displayed while using the Mags of Holding Schematic after Modern Warfare 3 Season 5 patch notes update.
- Fixed several instances in which Calling Card splashes did not match in-menu names after Modern Warfare 3 Season 5 patch notes update.
Accessibility
- Some visual effects, such as flash muzzles, have been reduced to improve player comfort.
Gameplay
- Addressed an exploit allowing players to enter inaccessible areas while carrying a Sentry Turret after Modern Warfare 3 Season 5 patch notes update.
- Fixed an issue causing players to receive invalid weapons via the Mystery Box after Modern Warfare 3 Season 5 patch notes update.
- Resolved an issue where the KAS-10 584mm Mod Barrel attachment was removed and reverted to the default barrel upon loading into a match with the Flammable Fury Blueprint equipped.
- Resolved an issue where the Max Ammo Power-Up did not instantly fill the magazine of a left-handed Akimbo weapon.
- Resolved an issue where the tac sprint animation for the Sledgehammer melee weapon differed between third-person and first-person views.
- Resolved an issue in Operation Deadbolt where the helicopter would occasionally fail to move away from the exfil location after taking off.
That covers everything you need to know about Modern Warfare 3 Season 5 patch notes. Check out our other Modern Warfare 3 and Warzone related news and guides:
- Warzone and MW3 Season 5 release countdown
- Modern Warfare 3 Dev Error 5820: Possible fixes, reasons, and more
- When is MW3 coming to Xbox Game Pass? Possibilities explored