Call of Duty reveals massive white paper to explain Warzone and Black Ops 6 Ranked matchmaking after backlash

Call of Duty Black Ops 6 and Warzone matchmaking white paper released for community (Image via Activision)
Call of Duty Black Ops 6 and Warzone matchmaking white paper released for community (Image via Activision)

Call of Duty Black Ops 6 and Warzone faced some obstacles in the Ranked mode matchmaking system. Activision released an 18-page white paper focusing on the matchmaking process with an in-depth explanation of several factors. Call of Duty's official X page created a post for this and attached the link to an Activision Research website in the comments section. Enthusiasts can read through the whole document without any hassle as it is publicly available.

Call of Duty Ranked matchmaking has been receiving criticism from the community since the playlist was unlocked for the player base. The new report showcases the amount of work that goes into creating lobbies for similarly skilled players. This article will highlight Call of Duty Warzone and Black Ops 6’s latest matchmaking development.

Note: Parts of this article are subjective and reflect the author’s opinion.


Call of Duty to upgrade server-side infrastructure for Warzone and Black Ops 6

Call of Duty is set to bring a few new changes to its servers. These are expected to improve stability by adding more redundancies so the servers can handle higher loads without affecting the online gameplay experience. Activision is also slated to upgrade its kernel driver and integrate new server-side detection measures. The exact use of the detection feature has not been confirmed but could be used for deterring cheaters or making better lobbies for Ranked in Warzone and Black Ops 6.

Also read: Call of Duty devs restrict fan-favorite weapon again in Warzone

Two of the most important aspects discussed in the matchmaking white paper released by Activision are Ping and Search Time. The system also uses factors like Skill Disparity, Rank Disparity, and Raw Skill that determine a player’s performance in ranked matches and place them in different buckets when finding a lobby. After considering all such stats, the matchmaking process creates distinct teams to sort users with and against similarly skilled players.

Read more: Cheaters can now reportedly shadowban players in Black Ops 6 and Warzone

The research paper highlights there are natural circumstances, like high-ranked players in low-population areas, that might result in longer queue times. Moreover, in the absence of other similarly skilled players in such areas, the matchmaking system could potentially decide to place the player in different ranked tier matches.


Fans can check out the official white paper that Activision released for more details. Stay tuned to Sportskeeda for more updates, guides, and news.

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Edited by Adarsh J Kumar
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