"So we gaslighting now?" - Internet is furious after COD devs response to hit reg issues in Black Ops 6 and Warzone

Two Operators shooting at each other in Warzone
Internet reacts to COD developers' response to hit registration issues in Black Ops 6 and Warzone (Image via Activision)

Hit reg, or Hit registration, has been a major concern for Black Ops 6 and Warzone players. Many of these instances have been reported online. Many reputed content creators and professional players have also complained about the titles' hit registration problems. This helped bring the problem forward for the developers to notice. However, their response was immediately met with a lot of criticism.

In an official statement, the developers mentioned there's an issue with the games, which results in visual blood effects showing up when they shouldn't. They added that this would occur when players shoot at an enemy; the enemies would appear being hit (due to erroneous blood visual) but they actually aren't.

This infuriated the community as they had proof that their bullets weren't being registered when they should've been. @ModernWarzone had to say the following about Call of Duty's response:

"Oh so we gaslighting now?"

They seemed quite displeased with how Call of Duty decided to respond to the hit reg issues in Black Ops 6 and Warzone. Instead of acknowledging server issues in their games and a poor net code, the developers directed the cause of the issue to be merely a visual bug.

Soon, others joined the conversation and shared their thoughts on the problems. @LoochyTV commented the following demanding answers from the developers:

"I’m sorry but I’m not gonna be gaslit into thinking the “erroneous visual blood effects” are to blame. If I place the reticle directly on someone’s face, pull the trigger, and get a bloodshot…the game recognizes that I hit them. Yet I’m doing no damage? Make it make sense."

They mentioned that they were upset about being gaslit by being told hit registration isn't an issue in Black Ops 6 and Warzone. To drive their point home, they added that if they placed their reticle on a target, then shot, and blood appeared following it, it meant the game's client had recognized it as a hit. However, their bullets didn't damage the target at all and this is exactly what a hit registration issue looks like.

@iamExpel also commented regarding the hit registration issues in Black Ops 6 and Warzone:

"I'm not sure if this is poorly worded, but the bullets are absolutely connecting, and you know this because of the thousands of clips available online. The bullets should be doing damage, but there's some sort of problem with the game detecting the hit itself, not the blood effects magically showing up."

They gave Call of Duty the benefit of the doubt here and stated that the post might've been poorly worded. They then explain that the bullets shot do hit the target and that plenty of clips online prove hit reg issues exist in the game. Finally, they added the problem is with the game not being able to detect the hits as it should and the hit registration issue shouldn't be simply addressed as a visual bug in Black Ops 6 and Warzone.

But the comments despising the developers' response were only getting started. Soon, many joined the conversation on X and shared their thoughts about how Call of Duty responded to the issues in Black Ops 6 and Warzone.

Call of Duty fans on X reacting to developers' response to hit registration issues in Black Ops 6 and Warzone (Images via X)
Call of Duty fans on X reacting to developers' response to hit registration issues in Black Ops 6 and Warzone (Images via X)

These comments mostly made fun of the official Call of Duty post. Some claimed that it's the developers gaslighting the community into thinking that there isn't any issue with hit registration. On the other hand, others commented that the post had indirectly stated that the bullets weren't hitting the target as they should have because players weren't good at the games.

Adding fuel to the fire, @raratoman decided to rewrite the original post to reflect how it should have been phrased. Here's what they had to say:

"I think what you mean is "We've identified an issue that could result in erroneous visual blood effects when damage SHOULD BE DEALT but not actually dealt while shooting at enemies in all modes because our hitboxes are bugged and we are cheap"."

They rewrote the entire post to reflect the actual issue at hand. According to them, the statement should've read that there are erroneous visual blood effects when damage should have been dealt but it wasn't being dealt when shooting an enemy. This is because the game has broken hitboxes, the hit registration is bugged, and, their entire network infrastructure is poorly curated.

Also read: Nuke Squad member reacts after a Zombie exploiter "ruins the level 1000 rewards" in Black Ops 6


Hit registration issues rise in Black Ops 6 and Warzone

Ever since the Season 1 update for Black Ops 6 and Warzone dropped, many players have repeatedly complained about hit registration issues. It happens when a player shoots their weapon and the bullets seem to hit the target; unfortunately, the game's client doesn't consider it as a hit. This causes them to receive no damage.

This has been one of the biggest problems in the game. Although it's present in the Multiplayer modes, the battle royale title seems to have been affected the most. It led fans to conclude since the server has to host up to 120 players in some cases, it simply cannot compute everything that's going and as a result, the bullets aren't being registered.

Instead of acknowledging these hit registration issues in their servers, developers blamed it on a mere visual bug.

Read more: "Incredibly chalked" — HusKerrs calls out Warzone after most of his shots don't get registered


For the latest Black Ops 6 and Warzone news and guides, check out the articles below:

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Edited by Angad Sharma
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