Warzone and MW3 July 9 patch notes: Tac Sprint Boots, Zombies changes, bug fixes, and more

Warzone and MW3 July 9 patch notes
Warzone and MW3 July 9 patch notes (Image via Activision)

Call of Duty Warzone and MW3 July 9 patch notes have arrived. This small update has fixed some minor issues players have faced for a while. In Warzone, the developers have increased the number of Tac Sprint Boots in bunkers to 3 from 1. There is also a small fix in the main menu. As for Modern Warfare 3, the maps, modes, weapons, and several other sections have seen minor changes as well. Modern Warfare 3 Zombies' JAK Signal Burst Conversion Kit issue has also been fixed.

If you want to learn about the entire Warzone and MW3 July 9 patch notes, read below.


Warzone and MW3 July 9 patch notes

Here are all the changes done to Warzone:

STABILITY & PERFORMANCE

  • Addressed an issue causing some players to become stuck loading the Main Menu.

CUSTOMIZATION

  • Addressed an exploit involving the Showcase allowing players to equip unearned items.

WARZONE

GAMEPLAY

  • Tac Sprint Boots
  • Increased the number of Tac Sprint Boots that spawn in bunkers to 3, up from 1.
  • 1 set of boots in the chest in the treasury room
  • 2 sets of boots in the first bunker room, before the treasury room

Weapon changes

ADJUSTMENTS (COR-45):

  • Addressed an exploit allowing a faster fire rate than intended using non-standard input methods.

Here are all the changes in Modern Warfare 3 July 9 patch notes:

STABILITY & PERFORMANCE

  • Addressed an issue causing some players to become stuck loading the Main Menu.

CUSTOMIZATION

  • Addressed an exploit involving the Showcase allowing players to equip unearned items.

MULTIPLAYER

PROGRESSION

  • Fixed incorrect unlock requirements being displayed for G3T_H1GH3R Camos.

MAPS

  • Das Haus
  • Adjusted geometry near the Central Pillars to prevent enemy nameplates from appearing through surfaces.
  • Meat
  • Adjusted collision near the Entrance to prevent players from reaching an unintended location.

MODES

  • Mutation
  • Mutated Leaper
  • Decreased inner explosive damage radius from 0.6m to 0.1m (-79%).
  • Increased inner explosive damage from 100 to 150 (+50%).
  • Leaps must now travel 18.1m+ for lethal explosive damage to occur.
  • Mutant Juggernaut
  • Decreased maximum health from 1,000 to 750 (-25%).

WEAPONS & ATTACHMENTS

Light Machine Guns

  • RAAL MG
  • Removed incompatible GRV-Z Short Grip Attachment.

Handguns

  • COR-45
  • Addressed an exploit allowing a faster fire rate than intended using non-standard input methods.

KILLSTREAKS

  • DNA Bomb
  • Fixed an exploit allowing the DNA Bomb to be earned more often than intended in round-based game modes.
  • Missile Drone
  • Improved flight path to prevent obstruction on Emergency.

ZOMBIES

GAMEPLAY

  • Fixed an issue causing the JAK Signal Burst Conversion Kit on the DM56 to be improperly equipped.
  • Fixed an exploit allowing more damage than intended to be dealt to Elite enemies using the Dead Wire Ammo Mod.

That covers everything you need to know about Warzone and MW3 July 9 patch notes. Check out our other Warzone and MW3 related news and guides:

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Edited by Debabrata Naiya
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