Learn What to Pick and When to Pick
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In DOTA, picking heroes and banning heroes is called drafting. Drafting decides 50% of the game. Wrong picks at the wrong time can cost you the game. Don't always play support, don't always play carry. Pick what your team needs.
DOTA has 5 positions. 2 cores, 2 supports, 1 offlane. Your 2 cores are your safe lane carry position 1, Midlaner position 2, Offlane position 3, Roaming support position 4 and a position 5 lane support. The positions are decided by how much gold and XP the role needs to be effective in the game.
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Your safelane needs the highest gold and XP advantage and support needs the lowest. However, for new users position 4 is not familiar. In the beginning, people don't have the concept of how useful a position 4 support or position 3 offlane is. Carry and mid farm's the early game, that's their priority. They earn gold, make items and wreck the enemy. While offlane seems to get active earlier than carries, even they can TP to other lanes to save the carry.
Farming is not their top priority. While supports need no farm at all, they rely on the gold from pulling the creep in lane, bounty runes and assists in a kill.
That was all about what to pick. You need to learn when to pick. Picking a carry or midlane super early is not good. Try to pick supports first and let your enemies pick. If you pick carries early the enemies will counter pick and make your life miserable while nobody really bothers to counter pick a support. Learn which hero counters which hero and how. Remember, proper drafting wins you half the game.
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