3 Best Town Hall 16 Druid attacking strategies in Clash of Clans

Druid attacking strategies in Clash of Clans (Image via SuperCell)
Druid attacking strategies in Clash of Clans (Image via SuperCell)

The Druid is a new dark troop released by Clash of Clans in their June 2024 update and is the only troop in the game that can perform both attacking and healing duties. In their human form, they heal both air and ground troops, while in their Bear form, they can deal high damage to enemy defenses and heroes.

They can be unlocked by Town Hall 14 or higher-level players. Being one of the strongest units in the game, players should formulate Druid attacking strategies to use in multiplayer and war attacks. Town Hall 16 has a lot of strong defensive buildings, which is why they can be a good choice for attacks.

In this article, we will explore the best Town Hall 16 Druid attacking strategies in Clash of Clans that can be used by players in both multiplayer and war battles.

Note: This article is subjective and reflects the writer's opinions.


Clash of Clans best Town Hall 16 Druid attacking strategies

1) E-Dragon Druid

The E-Dragon Druid attacking strategy (Image via SuperCell)
The E-Dragon Druid attacking strategy (Image via SuperCell)

The E-Dragon Druid is one of the strongest Druid attacking strategies in the game. Electro Dragons were already among the strongest troops in Clash of Clans, and now the addition of Druids has further improved the attacking strategy. A Druid can initially heal Electro Dragons helping them reach the core, after which they can transform into Bear to help heroes.

Players should drop two Electro Dragons in both corners of the attacking side. This will help create a funnel for the remaining Electro Dragons, Druid's Siege Machine, and heroes. Drop the remaining Electro Dragons along with the Grand Warden, Siege Machine, and Druids. Bat spells are used on the Eagle Artillery. Use spells according to the attack requirements.

Players should use Baby Dragon and heroes from the other side to distract defenses and clear outside buildings. The army composition of Town Hall 16 E-Dragon Druid attacking strategies is as follows:

  • 8 Electro Dragons
  • 4 Druids
  • 1 Baby Dragon
  • 1 Headhunter
  • 6 Bat spells
  • 1 Freeze spell
  • 2 Overgrowth spells

2) Druid Valkyrie Root Rider Hybrid

The Druid Valkyrie Root Rider attacking strategy (Image via SuperCell)
The Druid Valkyrie Root Rider attacking strategy (Image via SuperCell)

Druid Valkyrie Root Rider Hybrid is one of the strongest Druid attacking strategies in Clash of Clans. Valkyries clear most of the outside base, allowing other troops to reach the core. Root Riders act both as tanks and attackers with this strategy.

Druids are used on Root Riders. Additional healing helps them take down most defenses and reach the core. In this attack strategy, all the heroes are used along with Root Riders. Players should use the spells according to attack requirements. Rage spells should be dropped on Valkyries to help them make a funnel for the remaining troops.

Below is the army composition of one of the best Town Hall 16 Druid attacking strategies in the game:

  • 10 Valkyries
  • 6 Root Riders
  • 6 Druids
  • 2 Minions
  • 1 Apprentice Warden
  • 1 Clone spell
  • 2 Rage spells
  • 2 Freeze spells
  • 1 Overgrowth spell

3) Druid DragLoon

The Druid DragLoon attacking strategy (Image via SuperCell)
The Druid DragLoon attacking strategy (Image via SuperCell)

DragLoon is one of the most popular air attacking strategies in the game. The addition of Druids makes it even easier for Dragons to reach the core and clear the base. Druids regularly heal the Dragons, helping them recover most of their health before they reach the core.

Once the Dragons and Balloons are close to the core, all the heroes are dropped along with Freeze and Rage spells. This way players can clear the core very easily. Once Druids change to Bear, they can help heroes take down the remaining defensive buildings. The army composition of Town Hall 16 Druid DragLoon attack strategy is as follows:

  • 11 Dragons
  • 5 Druids
  • 2 Headhunters
  • 4 Minions
  • 2 Rage spells
  • 2 Freeze spells
  • 1 Overgrowth spell
  • 1 Clone spell

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