4 Things Every Modern Open World Games Should Implement to Keep Things Interesting

Days Gone
Days Gone

#4. Finding new ways to tell stories:-

Fallout 76
Fallout 76

Like me, many others might have reached that open world fatigue. One of the main reasons is how the quests and story are structured in these games. Almost every other open world tells the players to go from point A to point B.

By no means that is bad, but its time that developers find a different way to tell stories in open world games. Fallout 76 did try a different approach but alas failed miserably. But kudos to the team at BGS on trying something new. Video games are a medium of art. A place to show creativity and innovation. When games like Bloodborne and Dark Souls could engross us in their worlds without telling a straight-forward storyline, I believe other open world games can find similar ways to tell their stories as well.

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What changes would you like in the open world games as we move on to the next generation of consoles? Tell me in the comments down below.

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Edited by Mayank Vora
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