Ensuring you have the best Team-Ups in Marvel Rivals is a sure-shot way to improve your chances of winning games. Team-Ups are a unique concept introduced with the debut of this shooter. The feature provides players access to new movesets, abilities, and buffs upon using specific characters on the same team.
For the most part, all Team-Ups in Marvel Rivals provide players with an added advantage. However, some of these match-ups are simply too powerful to ignore, and if you want to dominate your enemies, we suggest that you use them in your games.
Here is a list of the five best Team-Ups that you can use in Marvel Rivals during its Closed Beta Test.
Note: This list is subjective and solely reflects the opinions of the writer
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Ammo Overload, Guardian Revival, and Other Team-Ups in Marvel Rivals
1) Ammo Overload
Ammo Overload features synergy between the Punisher and Rocket Raccoon in Marvel Rivals. This is arguably one of the strongest Hero synergies in the game and among the easiest to pull off.
With Ammo Overload, Rocket Raccoon places an Ammo Overload Device in an area. As the Punisher steps into this device's vicinity, the Hero is granted an ability that allows him to have infinite ammo and a faster firing rate.
2) Guardian Revival
Guardian Revival is one of the best supportive Team-Ups in Marvel Rivals. It features synergy between two Strategists and a Duelist, namely, Adam Warlock, Mantis, and Star-Lord.
Guardian Revival sees a passive activation upon the death of either Mantis or Star-Lord, or both. Upon their death, both these Heroes are granted Adam Warlock's power of Cocoon Revival. With this Team-up ability, all three Heroes will have the ability to revive themselves upon their death.
3) Gamma Charge
Gamma Charge is both an active and passive Team-Up ability between The Hulk, Dr. Strange, and Iron Man in Marvel Rivals. With Gamma Charge, the Hulk receives bonus health and the power to charge Doctor Strange and Iron Man with gamma radiation. Upon being charged with Gamma Radiation, Doctor Strange and Iron Man get access to a whole new level of power in their arsenal.
Doctor Strange is granted the power to expel excess gamma Energy from their Maelstrom of Madness.
Meanwhile, Iron Man's Armor Overdrive ability receives a massive gamma upgrade that allows him to deal tremendous amounts of damage with his base kit. Iron Man stands to gain the most with his synergy with Hulk. Featuring one of the strongest kits in the game, the enhanced damage makes the Hero a killing machine, eradicating all that is in his path.
4) Symbiote Bond
Symbiote Bond is a Team-Up ability that features synergy between three of our favorite web slingers, Venom, Spider-Man, and Peni Parker. With this ability, Venom becomes a passive beneficiary, receiving a significant health boost while he shares his symbiotes with Spider-Man and Peni Parker, giving them new abilities.
With this new-found synergy, both Peni Parker and Spider-Man now have the ability to expel symbiote spikes from their respective suits that can harm and repel enemies in their close vicinity. While it does not deal the most damage, this new ability provides both these Heroes with a fantastic tool for crowd control.
5) Chilling Charisma
Luna Snow, Namor, and Jeff the Land Shark combine their abilities to conjure one of the best Team-ups in Marvel Rivals.
Thanks to the presence of Luna Snow in your games, Jeff, and Namor get access to a brand-new power that allows them to shoot ice shards onto enemies. This attack deals AoE damage, and better yet, can slow down enemies.
The Team-Up can be triggered at will but lasts only for 10 seconds until you get hit by a 30-second countdown.
That's all there is to know about the best Team-Ups in Marvel Rivals.
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