Certain games are often targeted by developers to be remastered so that they can be enjoyed on the latest platforms and generations. These mostly focus on improving the already existing title, by adding new accessibility features, modern control schemes, and upscaled graphics. While games like The Last of Us Remastered provide essential technical enhancements, other titles like the Assassin's Creed Ezio Collection bring nothing significant to the table.
Some of them just feel like ports that bring the game to a new console, forgetting the fact that they need to add new features to the title as well. In this article, we will take a look at video games that did not need a remaster.
Note: This article solely reflects the writer's opinions and is not ranked in any order.
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Five video games that could have worked without a remaster
1) Uncharted Legacy of Thieves Collection
In 2022, Uncharted 4: A Thief's End and Uncharted: The Lost Legacy were remastered for the PlayStation 5 and PC with increased framerate and loading times. However, the collection didn't make sense as the game could have received a next-gen patch for higher framerates, just like God of War 2018. As for the PC, the PlayStation 4 version of the games could have just been ported instead of being remastered first.
The collection also removed the beloved multiplayer and didn't even include the outfits exclusive to that mode as in-game unlockables. It also added haptic feedback for the dual sense, but the feature is not a game changer that will enhance the experience by a lot. In short, this collection is simply a next-gen patch, which could have been free instead of a full-blown paid remaster.
2) The Last of Us Part 2 Remastered
Naughty Dog lands on the list again with The Last of Us Part 2 remastered. The title already runs at 4K and even supports 60 FPS on the PlayStation 4 thanks to the free next-gen patch it received. The new edition added features like haptic feedback support, deleted levels, and a new game mode similar to the God of War Ragnarok Valhalla DLC.
Even though this game mode is a nice touch, it could have been added to the PlayStation 4 version of The Last of Us Part 2 instead, which would have been playable on the PlayStation 5 as well through backward compatibility. This edition did not need to exist as the original was already ahead of its time and still holds up with today's releases.
3) Marvel's Spider-Man
The Spider-Man remastered version does not make sense, as the biggest change it adds to the game is a new face model for Peter. Other than that, there is just haptic feedback support for the dual sense and a higher framerate as newly added features for the title. This version's existence doesn't make sense when the PS4 version works just fine on the PS5 through backward compatibility.
The higher framerate could have also been added to the PS4 version of the game through a next-gen patch. Although the haptic feedback is a nice touch, paying full price for the PS5 version for that specific feature is not the best choice. The PlayStation 4 version should have been the only one to exist, as this new edition brings nothing significant to the table.
4) Grand Theft Auto 5
The Grand Theft Auto 5 already available on the PS4 can be played on the PS5 through backward compatibility. The remaster adds features like ray tracing, enhanced details, and higher framerates. However, this is a game that did not require so many new features, and it still holds up to this day.
Even the online mode is included in this new edition of the game, forcing completionists to play the online missions to 100% GTA 5, no matter which console version they pick. If Rockstar Games wanted to remaster a game, they should have gone with GTA 4 instead, as that title is locked to the 7th generation of consoles and is not easily accessible today.
5) Assassin's Creed Ezio Collection
The Assassin's Creed Ezio Collection included AC2, Brotherhood, and Revelations in one package. Since the PlayStation 4 was not backward compatible with the PlayStation 3, it made sense for this remaster to exist, otherwise, the game would stay locked to the 7th generation of consoles. However, this new edition of the trilogy did not add anything significant to the consoles.
Even with the power of the PlayStation 4, the games did not take advantage of running on higher framerates, as they were still locked to 30 FPS. The collection also took out the multiplayer modes from the titles and upscaled the character models, which made the original versions look far superior.
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