5 hidden deck synergies you haven’t tried in Marvel Snap (2024)

(Image via Nuverse)
There are many secret deck synergies to use today in Marvel Snap (Image via Nuverse)

In Marvel Snap, it is all about how well players understand how their decks work and how to counter the work of their opponents. Although some popular combos are ruling the meta, there are a few secret synergies that can help them stand out in the new 2024 meta.

We have compiled a list of five of the best hidden synergies that players have most likely not used in Marvel Snap. These strategies are not so popular and involve the use of two or more cards that are not usually combined to form exciting and surprising moves. All of them provide diverse benefits from controlling the presence on the board, and gaining power through smart removals, buffs, or pressure on lanes.


List of hidden synergies to use today to outsmart your opponents in Marvel Snap

1) Ghost Spider and Multiple Man

This Marvel Snap synergy is especially apparent in mid-game when you have to move fast and apply both mobility and power boost (Image via Nuverse)
This Marvel Snap synergy is especially apparent in mid-game when you have to move fast and apply both mobility and power boost (Image via Nuverse)

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The combination of Ghost-Spider and Multiple Man is based on the concept of movement-based tactics. Multiple Man creates clones of himself every time he moves and what makes this combo deadly is the Ghost-Spider’s power to instantly move a card to another place.

When you move Multiple Man to a new location, you copy his ability without having to use other movement cards such as Cloak. If deployed properly, this combo swarms the board with strong clones of Multiple Man, which your opponent will struggle to handle. The interaction is especially apparent in mid-game when you have to move fast and apply both mobility and power boost.


2) Deathlok, Carnage, and X23

Players can choose Destroyer or Knull for a dominant end game (Image via Nuverse)
Players can choose Destroyer or Knull for a dominant end game (Image via Nuverse)

This destruction-based Marvel Snap synergy feeds off of X-23’s ability to come back to your hand with more energy when it is destroyed. That is why playing Carnage or Deathlok, both of which destroy cards in the same lane, will provide you with a constant way to activate X-23’s ability and gain an additional card and energy for further turns.

Carnage gets additional power for each card destroyed, which increases his power as the game goes on. Deathlok provides a similar capability but with a greater amount of brute force.


3) Ironheart, Wong, and Mister Negative

This Marvel Snap synergy is most effective in mid-game once Mister Negative has changed the stats (Image via Nuverse)
This Marvel Snap synergy is most effective in mid-game once Mister Negative has changed the stats (Image via Nuverse)

The power and cost swap of Mister Negative’s ability can turn the game around when combined with Ironheart and Wong. After that, Mister Negative does his work. Ironheart, which is usually a 3-cost, 0-power card, can be played as a 0-cost card with powerful effects that boost multiple cards.

Wong increases the power of Ironheart’s ability by using her twice, which essentially gives you 12 power distributed across your board. This synergy focuses on performing high-level combos, in which Wong’s ability to double Ironheart makes her into a board-wide buffing card at the cost of almost nothing if only Mister Negative has reversed their stats in the early stages of the game.


4) Viper, Green Goblin, and Debrii

This Marvel Snap deck synergy can be improved with Hazmat to apply negative power to the opponent's useless cards in the lanes (Image via Nuverse)
This Marvel Snap deck synergy can be improved with Hazmat to apply negative power to the opponent's useless cards in the lanes (Image via Nuverse)

Debrii, Green Goblin, and Viper make an evil disruption synergy that hinders your opponent’s ability to control the board. Debrii spreads rocks on both players’ lanes, thus restricting the movements of your opponent. Green Goblin, when played, goes to the enemy’s side, takes one of their cards, and reduces their power.

Viper adds another layer to this by forcing one of your low-power or unwanted cards, such as rocks from Debrii, onto your opponent’s side. This combo is based on filling your opponent’s hand with useless or negative cards and depriving them of the opportunity to control the battlefield.


5) UItron, Mystique, and Patriot

This synergy can be protected with Cosmo's On-Reveal blocking ability (Image via Nuverse)
This synergy can be protected with Cosmo's On-Reveal blocking ability (Image via Nuverse)

This is a unique late-game Marvel Snap synergy when Ultron can generate an army of drones while Patriot can buff cards that do not have abilities. Ultron places each 1 power drone on all the empty spaces on the board, and Patriot’s ability continues to provide a large bonus. Mystique replicates the impact of Patriot on the situation and makes the power of Ultron’s drones even stronger.

This synergy is incredibly effective when you can secure lanes early, making sure that your drones turn into unstoppable forces by the end of the game. The way to this combo is to make sure that both Patriot and Mystique are on the field before Ultron takes over the board, which will give you a huge power boost in all lanes in the last turns.


Read More:

5 most efficient Marvel Snap decks to counter Symbiote playstyles (2024)

5 best Marvel Snap Grand Master decks

Marvel Snap update (September 17, 2024): New card mechanic, balance changes, and more

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Edited by Ripunjay Gaba
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