The Concord Open Beta is currently underway and will remain open until July 21, 2024. The game is a thrilling ride where players can pick from the 16 available characters to avail a plethora of different abilities. The Freegunners are a part of the Northstar crew and these are the Concord characters you'll be playing as. Picking a character should ideally be in line with what the rest of your team is choosing.
This article will detail all the Concord characters and also list down all of their abilities. All of these 16 characters are playable even during the Concord beta phases.
All Concord characters and their abilities listed
Concord characters are divided into six different classes: Anchor, Breacher, Haunt, Ranger, Tactician, and Warden. Each one of these classes helps with a different crew bonus and they all have their unique roles to play in the game.
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Here is a list of all the characters.
1-Off
1-Off uses his Industrial Vacuum as a primary weapon and it is capable of collecting projectiles that can later be used for the character's Trash Bombs ability. Here are all of the abilities:
- Combat trait: Trash Dispenser – More Trash Bombs with higher damage.
- Primary weapon: CC-1090 Industrial Vacuum
- Secondary weapon: Pressure Blaster
- Ability one: Air Barrier – Place a projectile-deflecting cylinder of air. Gain charges by filling your Industrial Vacuum.
- Ability two: Trash Bomb – Bouncing, exploding projectile of compressed trash. Gain charges by filling your Industrial Vacuum.
- Movement style: Single jump.
Passive ability:
- Scrap Detector – Objects that can be vacuumed are highlighted.
- Tough as Nails – Incoming body damage is reduced.
Crew bonus:
- Anchor – Increased healing received.
Emari
Emari is the perfect ally since her durability is through the roof. She is one of the best defensive Concord characters and can also protect allies with her Projectile Shield.
- Combat trait: Synergy Shield – Destroying Projectile Shield while active grants Armor.
- Primary weapon: Rotary Scrap Cannon
- Secondary weapon: None
- Ability one: Armor Generator – Generates an area that grants allies Armor. Stacks over time.
- Ability two: Projectile Shield – Destructible barrier that blocks incoming projectiles.
- Movement style: Single jump.
Passive ability:
- Tough as Nails – Incoming body damage is reduced.
Crew bonus:
- Anchor – Increased healing received.
DaVeers
The perfect character to get an advantage in terms of zone control, DaVeers carries around a lot of ignitable Burnite that can damage enemies in a certain space in the game. Perfect for trapping and eliminating opponents in smaller spaces.
- Combat trait: Resistant Dodge – Dodging grants damage resistance for a brief period.
- Primary weapon: MK 5 Burnite Grenade Launcher
- Secondary weapon: None
- Ability one: Ignition Dart – Fire damage dart that ignores Burnite pools on contact.
- Ability two: Burnite Canister – Splashes self-igniting Burnite pools across an area.
- Movement style: Double jump
Passive ability:
- Volatile Chemicals – Burnite pools can be ignited by fire damage from allies.
Crew bonus:
- Breacher – Faster dodge cooldown.
Star-Child
Star-Child is certainly a heavy hitter who can slam the ground and cause some area damage. The character can also gain Diamond Skin which protects him from attacks.
- Combat trait: Diamond Dodge – Gain a short burst of Diamond Skin while dodging.
- Primary weapon: Skullbreaker Shotgun
- Secondary weapon: None
- Ability one: Rage Rush – Charge forward with the protection of Diamond Skin.
- Ability two: Power Slam – Slam the ground for an area-damage melee attack.
- Movement style: Double jump.
Passive ability:
- Diamond Skin – Grants Armor while Rage Rush or Power Slam is active.
- Berserker – Kills refresh all ability energy.
Crew bonus:
- Breacher – Faster dodge cooldown.
Bazz
Bazz is one of the faster Concord characters with improved mobility. The character can quickly get in and out of tricky situations after collecting a kill if required.
- Combat trait: Skillful Tracker – While crouching, track nearby enemies through walls.
- Primary weapon: Carbon Steel throwing knives
- Secondary weapon: None
- Ability one: Lunging Strike – Lunge towards enemies with a deadly melee strike.
- Ability two: Scourge Star – Thrown item that applies the Vulnerable debuff to an enemy, increasing damage dealt to them.
- Movement style: Double jump, triple dodge, boosted slide jump.
Passive ability:
- Beacon Blades – Hitting an enemy with a throwing knife will track them for a short duration.
Crew bonus:
- Haunt – Improved mobility.
It-Z
Yet another slippery one of the Concord characters, It-Z can teleport in and out to defeat enemies in the blink of an eye. The character also has great mobility making her even more lethal.
- Combat trait: Evasive Maneuvers – Mobility increases when at low health.
- Primary weapon: EL/120 Electrostatic SMG
- Secondary weapon: None
- Ability one: Cosmic Slip – Tosses a sphere of energy. On secondary activation, It-Z will move instantly to the orb’s location.
- Ability two: Scramble Rebound – Throws chaos energy that will disrupt the enemy’s weapon. On contact, it returns to It-Z and supercharges her weapon.
- Movement style: Double jump.
Passive ability:
- Mirror Image – Dodging or using Cosmic Slip leaves behind a decoy.
Crew bonus:
- Haunt – Improved mobility.
Roka
Roka is perhaps one of the most explosive Concord characters. Her primary weapon can blow up opponents to bits while her secondary can help get closer to enemies in the blink of an eye.
- Combat trait: Hover Targeting – Target lock is faster while Hover Thrusters are active.
- Primary weapon: SAL-90 Light Missile Launcher
- Secondary weapon: None
- Ability one: Hover Thrusters – Activate in the air to hover in place. Cancel with secondary activation.
- Ability two: Blast Dive – Blast to the ground and deal damage in an area on impact.
- Movement style: Triple jump, air dodge.
Passive ability:
- Explosive Jump – Blasts a damaging explosion on double and triple jump.
- Missle Lock – Aiming down sights will target-lock on an enemy.
Crew bonus:
- Haunt – Improved mobility.
Duchess
Duchess is one of the most unique Concord characters as she can build walls and help trap enemies in a position that leaves them helpless. There is a lot of room for creativity with this character.
- Combat trait: Dodge Reload – Reloads weapon during dodge.
- Primary weapon: BA02 Submachine Gun
- Secondary weapon: None
- Ability one: Construct Wall – Creates a wall that blocks sight and enemy movement.
- Ability two: Ruinous Blast – Projects an area that implodes after a delay. Enemies in the blast take damage and become vulnerable.
- Movement style: Double jump.
Passive ability:
- Austorium Resistance – No self-damage from personal blasts.
Crew bonus:
- Ranger – Improved weapon recoil.
Jabali
One of the most useful Concord characters, Jabali can heal allies and damage opponents all at the same time. The character also sports a Pulse-Guided Seeker Rifle, which is by far one of the most interesting weapons in the game.
- Combat trait: Pulse Radius – The healing aura from Life Pulse has an increased radius.
- Primary weapon: Pulse-Guided Seeker Rifle
- Secondary weapon: None
- Ability one: Life Pulse – Thrown orb that creates a healing aura around an ally when absorbed.
- Ability two: Hunter Orb – Offensive orb that seeks out and damages enemies.
- Movement style: Triple jump.
Passive ability:
- Life Cycle – Eliminations or Hunter Orb hits recharge Life Pulse.
Crew bonus:
- Ranger – Improved weapon recoil.
Teo
Teo has Smoke and Cluster grenades that can be used to confuse and rattle opponents during a gunfight. With this character, you can wreak havoc in small tight spaces thanks to his mobility and grenades.
- Combat trait: Rapid Reposition – Increased mobility for a brief duration after dodge.
- Primary weapon: ZEG-12 Guild Gard Rifle
- Secondary weapon: CL ROC 99 Guild Guard Sidearm
- Ability one: Smoke Grenade – Detonates in a cloud of smoke that blocks sight.
- Ability two: Cluster Grenade – Frag grenade that scatters secondary explosives in a tight area.
- Movement style: Double jump, double dodge.
Passive ability:
- Tactical Weapon Sights – Can see enemies through smoke while aiming down sights.
Crew bonus:
- Ranger – Improved weapon recoil.
Daw
Daw comes equipped with a Healing Pad that can rapidly heal allies. This ability can be incredibly useful if you're holding a position in a certain area on the map.
- Combat trait: Intensive Care – Healing Pads have a larger pool of available health before deactivating.
- Primary weapon: .320 Sanctuary Burst Rifle
- Secondary weapon: None
- Ability one: Healing Pad – Drops a healing device that heals nearby allies’ health.
- Ability two: Safety Dome – Creates a durable protective dome that blocks projectiles.
- Movement style: Double jump
Passive ability:
- Second Wind – Heals a small amount during dodge.
Crew bonus:
- Tactician – Faster reload speed.
Kyps
A character with brilliant intel-gathering tools, Kyps can keep the team updated about enemy movements. However, her Silenced Burst Pistol doesn't make for a great offensive weapon.
- Combat trait: Marked Target – Damaging an enemy from stealth reveals them to your team and resets your dodge. This trait has a cooldown period.
- Primary weapon: Silenced Burst Pistol
- Secondary weapon: None
- Ability one: Surveillance Trap – Trap that reveals enemies when triggered. Persists between rounds. Can be harvested for ability charges after activation.
- Ability two: Disruption Grenade – Disrupts enemy abilities and damages shields. Throwing this will reset your dodge cooldown.
- Movement style: Double jump.
Passive ability:
- Active Stealth – Dodging activates stealth for a limited duration.
- Lookout – When defeated, your assailant will be revealed to your team.
Crew bonus:
- Tactician – Faster reload speed.
Lark
Lark does not have a Secondary Fire ability but the character's Razorpod Launcher more than makes up for it. Furthermore, their spore-based combat abilities make them one of the more unique Concord characters.
- Combat trait: Natural Dexterity – Faster reload while in a spore area.
- Primary weapon: Razorpod Launcher
- Secondary weapon: None
- Ability one: Transplant Pod – Drops a pod that Lark can return to on the second activation.
- Ability two: Spore Seed – Drops a growing spore on the ground. Standing in the spore’s area grants haste and damage resistance to allies. Enemies are slowed and vulnerable.
- Movement style: Double jump.
Passive ability:
- Fungal Resistance – Damage resistance stacks with active spores on the map.
Crew bonus:
- Tactician – Faster reload speed.
Haymar
Flashes and a Flameshot Bow make Haymar one of the deadliest Concord characters to deal with in a 1v1 situation. If you can manage to isolate an opponent, this character can be greatly beneficial.
- Combat trait: Hellfire – Extra Wall of Fire charges and reduced cooldown for Blinding Flash.
- Primary weapon: Flameshow Bow
- Secondary weapon: None
- Ability one: Blinding Flash – Projectile that blinds enemies near its explosion. Can be detonated manually with secondary activation.
- Ability two: Wall of Fire – Projectile that creates a wall of fire in the direction it was thrown.
- Movement style: Hover, air dodge.
Passive ability:
- Flameshot Charge – Aiming down sights for a short duration will overcharge the primed projectile.
Crew bonus:
- Warden – Longer weapon range.
Lennox
A Concord character that can self-heal while also dealing heavy damage to some of the most durable Freegunners in the game, Lennox can seemingly do it all. However, his kit is arguably rather selfish.
- Combat trait: Reloads equipped weapon during dodge.
- Primary weapon: HL-4 “Bell Ringer” Heavy Handgun
- Secondary weapon: Chesterly Model 3 Revolver
- Ability one: Exploding Knife – Throwing knife that explodes on impact.
- Ability two: Claxton Healing – Regenerates health over a brief duration.
- Movement style: Double jump.
Passive ability:
- Gunslinger – Emptying a weapon and quickly swapping it to a new weapon will reload the stowed weapon.
Crew bonus:
- Warden – Longer weapon range.
Vale
Equipped with a powerful Sniper Rifle and a helpful sidearm, Vale can position herself at a distance from major skirmishes and snipe down opponents without being found with ease.
- Combat trait: Enduring Aim – Aiming down sights with the Sniper Rifle grants Damage Resist.
- Primary weapon: Monarch “Long 52” Sniper Rifle
- Secondary weapon: Monarch Sidearm
- Ability one: Leap – Bionically enhanced vertical leap.
- Ability two: Trip Mine – Thrown mine that attaches to surfaces and detonates when triggered by an enemy.
- Movement style: Double jump.
Passive ability:
- Peak Performance – Faster rifle handling on critical hits.
- Critical Eye – Track low-health enemies through walls.
Crew bonus:
- Warden – Longer weapon range.
These were all 16 characters from all the classes. Concord is not a free-to-play game but is sure worth its price. The full game is set to release on August 23, 2024. However, eager players can pre-purchase it ahead of launch.
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