The difficulties in Warhammer 40k: Space Marine 2 keep rising like an unstoppable Ork campaign, gaining momentum with every step forward. The various levels make the gameplay consistently engaging for players and provide a playground to test their mettle. Warhammer 40k is known for its endless hordes and Space Marine 2 takes the legacy forward.
Here are all the difficulties in Warhammer 40k: Space Marine 2.
All Campaign difficulties in Warhammer 40k: Space Marine 2
Campaigns have four different difficulties in Warhammer 40k: Space Marine 2. It must be noted that there are no bonuses in selecting higher options apart from the personal satisfaction of playing in a difficult setting. Each of these four settings has different powers and levels of mobs as well variable enemy aggression and resource availability.
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Here are the four Campaign difficulties in Warhammer 40k: Space Marine 2:
Easy
Easy is the recommended mode for beginners and players who wish to immerse themselves in the story rather than spend every moment battling and defending themselves from mobs.
This mode is great for those new to PvE experiences or third-person shooter games, providing buffed health and armor as well as less aggressive mobs. Here are the main features of this mode:
- Balanced for a better story experience.
- Enemies are less aggressive.
- Health and Armor are greatly increased.
Normal
Normal is the most popular gameplay mode which strikes a perfect balance between enjoying the gameplay while feeling the heat of difficulty as endless enemies in Warhammer 40k: Space Marine 2 like Hormagaunts and Raveners chase them.
This is the standard way to experience the game and is recommended for players who have had an experience with PvE games. Here are the main features of the Normal mode:
- Presents a fair gameplay challenge.
- Enemies are moderately aggressive.
- Resources need to be managed wisely.
Veteran
Veteran is the recommended game mode according to Focus Entertainment as it allows players to experience the true trials and tribulations of being an Ultramarine.
In this mode, enemies are dangerous and players are rewarded for skillful gameplay. Ammo reserves are scarce but available, making the onslaught against mobs a true challenge. Here are the main features of the Veteran mode:
- Set up as the intended experience.
- Enemies are dangerous.
- Tactical and skillful play is rewarded.
Also read: All editions of Warhammer 40k: Space Marine 2
Angel of Death
This is the hardest Campaign difficulty in Warhammer 40k: Space Marine 2. This mode is recommended for players who are well-versed in the PvE experience and wish to endure tireless campaigns of endless hordes.
Mobs and enemies are especially difficult and resources are proportionately scarce, making it a truly immersive and powerful experience. Here are the main features of the Angel of Death mode:
- Introduces serious challenges.
- Enemies are tougher and more aggressive.
- Recovery after mistakes is much harder.
All Operations difficulties in Warhammer 40k: Space Marine 2
Operations have four different difficulties in Warhammer 40k: Space Marine 2. This is essentially the PvE and multiplayer mode where players can team up with friends and players worldwide as they battle mobs. Each Ultramarine has a specific class that they must master before they head in-game and emerge victorious.
Here are the four Operations difficulties in Warhammer 40k: Space Marine 2:
Threat: Minimal
This is the easiest of the difficulties in Warhammer 40k: Space Marine 2 Operations. It is designed for players new to PvE experiences and third-person shooters. Players face comparatively easier mobs and are provided with tons of resources to fight back with.
This is a great mode for players to collect XP and level up their class and weapons. Here are the main features of Minimal:
- Recommended Level 1.
- Equipment drops are generous.
- Enemies are moderately dangerous.
- Your second incapacitation inflicts a Mortal Wound.
- Armory data: Master-crafted.
- 630 XP.
- 35 Armory Data.
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Threat: Average
This is one of the recommended difficulties in Warhammer 40k: Space Marine 2 Operations mode as it provides a fine balance between difficulty and the ability to take a breath without being hit by a random Spore Mine.
Enemies are more difficult and medical stims are less effective, with the second incapacitation inflicting mortal wounds, posing a real challenge to players. Here are the main features of Average:
- Recommended Level 5.
- Equipment drops are reduced.
- Enemies are challenging.
- Medical Stims are less effective.
- Your second incapacitation inflicts a Mortal Wound.
- Armory data: Master-crafted.
- 945 XP.
- 55 Armory Data.
Threat: Substantial
Substantial is the difficulty where things start heating up. It is recommended for players who have stood the trials through the earlier difficulties and are now ready to test their mettle. This is also a great way to earn some extra currencies in Warhammer 40k: Space Marine 2.
Respawn time is greatly increased and enemies are deadly, with the first incapacitation inflicting mortal wounds on players. This is one of the best difficulties in Warhammer 40k: Space Marine 2 to truly experience the trials of PvE gameplay. Here are the main features of Substantial:
- Recommended Level 10.
- Equipment drops are reduced.
- Enemies are formidable.
- Medical Stims are less effective.
- Your first Incapacitation inflicts a Mortal Wound.
- Armory data: Artificer.
- 1260 XP.
- 95 Armory Data.
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Threat: Ruthless
Ruthless is the hardest setting in the list of difficulties in Warhammer 40k: Space Marine 2 Operations. This is the true challenge for seasoned Ultramarines and offers deadly mobs and barely effective medical stims. It is among the top difficulties and is a great way to test skills with friends when you crossplay in Warhammer 40k: Space Marine 2.
This difficulty is curated for the best of the best and is a great way to showcase one's talents in PvE and the best way to earn Relic Armory Data. This mode is recommended for players of Level 15 and above. Here are the main features of Ruthless:
- Recommended Level 15.
- Respawn time is increased.
- Enemies are deadly.
- Medical Stims are less effective.
- Your first Incapacitation inflicts a Mortal Wound.
- Armory data: Relic.
- 1890 XP.
- 165 Armory Data.
Also read: Is Warhammer 40000 Space Marine 2 Ultra Edition worth it?
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