Spirit Ashes in Elden Ring Shadow of the Erdtree are NPC allies that can be summoned by the Spirit Calling Bell to assist you in combat. They resemble enemies from the Lands Between and with the release of Shadow of the Erdtree, players now have access to 20 new powerful Spirit Ashes. When combined with the 64 Spirit Ashes already available in the base game, it adds up to a total of 84 Spirit Ashes for players to choose from and bring to aid the Tarnished.
With the addition of these new Spirit Ashes, players in the Realm of Shadow can also use a new item called Revered Spirit Ash to increase the power of these 20 new summons. This new Spirit Ashes enhancement allows them to exceed their current power level, even if they are already at their maximum levels.
In this article, we shall take a look at all the new Spirit Ashes in Elden Ring Shadow of the Erdtree DLC.
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A list of all the new available Spirit Ashes in Elden Ring Shadow of the Erdtree
1) Ancient Dragon Florissax
FP Cost - 90
In-game description - "Florissax assumed this spirit form to offer her service to a new lord. Uses her own dragonbolt to increase all damage negation (including physical) for herself and nearby allies. Strikes foes with the Flowerstone Gavel's dragonbolt to reduce enemy lightning damage negation. Long ago, Florissax assumed human form to share Dragon Communion with the world. Now, she has acquired a human heart."
2) Bigmouth Imp Ashes
FP Cost - 50
In-game description - "The spirit of this old imp, said to be fashioned after a dragon, has a big mouth that serves as a cannon and allows it to fire shells from the rear of the battlefield."
3) Black Knight Captain Huw
FP Cost - 106
In-game description - "The Black Knights were the primary force of Messmer's army. Second to their first Knight-Commander was Huw, a man with agile command of both twinblade techniques and the powers of the Crucible, and whose spirit in these ashes dwells. Though a champion of the divine beast hunt, he followed his father, Andreas, into rebellion against Messmer, and like his father, he too was imprisoned in an underground tomb. Messmer mourned the loss of a brother-in-arms."
4) Black Knight Commander Andreas
FP Cost - 108
In-game description - "The Black Knights were the primary force of Messmer's army. Their first leader was Andreas, a man endowed with great strength and command over the powers of the Crucible, and whose spirit in these ashes dwells. Though he remained a devout follower of Messmer after his flight from the Erdtree, he would rebel after learning of his liege's serpentine nature. His righteous stand was rewarded with imprisonment in an underground tomb."
5) Bloodfiend Hexer's Ashes
FP Cost - 110
In-game description - "This spirit conducts bloodboon rituals with a sacred spear, casts bloodflame hexes, and takes a singular pleasure in letting the blood of foes. Long ago, a subjugated tribe discovered a twisted deity amongst the ravages of war, and they were transformed into bloodfiends. The mother of truth was their savior."
6) Curseblade Meera
FP Cost - 127
In-game description - "Curseblades appear to dance when they spin their shimmering circular blades. These ascetics, who failed to become tutelary deities, were a scourge for those who attempted to invade the hornsent homeland. Long ago, before the land was overshadowed by invasion, this scourge was shunned, and the curseblades were imprisoned. It was during this confinement that Meera and Labirith forged their bond, and upon Meera's death, Labirith was said to have been plunged into a devastating darkness."
7) Demi-Human Swordsman Yosh
FP Cost - 95
In-game description - "Onze, a master swordsman who devoted himself to the Star-Lined Sword, realized that only ruin awaited at the end of the procession of stars, and imprisoned himself in order to forestall it. However, Yosh, his apprentice and fellow study of the starry blade, stubbornly refused to heed his master's words, and remained with him in defiance of his self-imposed seclusion for the rest of his life."
8) Divine Bird Warrior Ornis
FP Cost - 100
In-game description - "Spirit of the divine bird warrior from whom the horned warriors claim descent. Clad in golden armor, and granted wings and feathers by divine invocation. Ornis succeeded in taming the divine bird and made its wings his own as he soared through the sky. When he finally fell to earth, he lived on as the guardian deity of the temple quarter."
9) Fingercreeper Ashes
FP Cost - 55
In-game description - "Devoted to its summoner, this young, diminutive Fingercreeper eagerly restores HP. They are ever so fond of their mothers at this tender age."
10) Fire Knight Hilde
FP Cost - 100
In-game description - "A spirit who belonged to the Fire Knights; an order which answers directly to Messmer. Hilde swings a slender greatsword and casts fire incantations. Hilde was a dear friend to Salza the sage, and joined those who urged that the specimens be preserved. Hilde's ashes were enshrined as a charm to protect the storehouse."
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11) Fire Knight Queelign
FP Cost - 132
In-game description - "Spirit of a knight granted relief by an Iris of Grace. Wields a spear-like greatsword that impales foes upon fire, keeping the taint of impurity away from fair mother Marika. That grace was his salvation, though it was but a fleeting blessing. And having been saved, all that was left to him was to wage war."
12) Gravebird Ashes
FP Cost - 52
In-game description - "The spirit of an old golem and spiritgrave keeper, who flies with stone wings and spouts ghostflame. According to legend, the Gravebirds were crafted to be kindred to the Deathbirds."
13) Horned Warrior Ashes
FP Cost - 101
In-game description - "This heavily-armored guardian spirit of the tower wields a curved greatsword which serves as a medium for horn-calling. Horn-calling was the first step toward divine invocation. Only those who mastered the process were called sculpted keepers."
14) Inquisitor Ashes
FP Cost - 67
In-game description - "The inquisitor hags wield barbed candlesticks. One of the inquisitors casts a tower hex to heal HP, while the hex of the other boosts her own attack power. Inquisitions often perplexed the minds of the uninitiated, and so seniority was viewed as an asset."
15) Jolán and Anna
FP Cost - 132
In-game description - "Spirits of two Swordhands of Night, one of them being possessed by Count Ymir's doll Anna. Together, Jolán's sword and Anna's claws are as bottomless black, and penetrate the enemy's guard. Jolán and Anna were born in a cold, dark gaol, where they were raised, deprived of light, to be Swordhands of Night. Thus were they cultivated to become the most terrifying masters of their blades, though the burden of the deed left their hearts frail and pliant."
16) Man-Fly Ashes
FP Cost - 28
In-game description - "Two of the man-flies attack foes from the air, while the third spits poison from the rear. Afflicted hornsent eventually metamorphosed into a fly-like form. It was believed that the moment the transformation took place, they were relieved from their suffering."
17) Messmer Soldier Ashes
FP Cost - 66
In-game description - "One soldier wields an axe, while the other wields a spear. Both of them are adept at charge attacks. These soldiers belonged to the ignoble penal battalion, and were buried hidden from the Scadutree's sight."
18) Spider Scorpion Ashes
FP Cost - 31
In-game description - "This scorpion is larger than a human, and attacks with pincers and a poisonous tail. This breed of scorpion was native to the realm of shadow, but was far smaller in size. Recent giant scorpions are said to trace back to the Church of the Bud."
19) Swordhand of Night Jolán
FP Cost - 90
In-game description - "Spirit of a swordhand granted light by the Iris of Grace. Wields a sword of bottomless black that penetrates the enemy's guard. Though it was not by the shining star that she had longed for, thus was her Night illuminated. But this was an at times blinding light, and threatened to expunge the Night entirely."
20) Taylew the Golem Smith
FP Cost - 115
In-game description - "The spirit of the stalwart stone golem who launches his own fists as projectiles. Taylew was said to be the runt of the litter and the first to stop moving, but it was he who became the guardian deity of smithery."
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