Team-Up Abilities in Marvel Rivals provide certain Heroes with a range of new passives or other beneficial abilities when specific characters are on the same team. This feature incentivizes players to use specific Heroes on their team to have added advantages in fights.
This article lists all the Team-Up Abilities in Marvel Rivals and how to use them.
Team-Up Abilities in Marvel Rivals and how to use them
Featuring off-hand ways to synergize and add distinct advantages to your games, Team-Up Abilities in Marvel Rivals are fantastic tools to elevate your gameplay. Here's a brief rundown of all the Team-Ups in the game and how players can use them:
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1) Ragnarok Rebirth (Hela, Loki, and Thor)
Upon attaining an elimination or final hit, Hela can instantly resurrect Loki and Thor in the respawn phase or grant bonus health if still both of them are still alive.
2) Planet X Pals (Groot, Jeff the Land Shark, and Rocket Raccoon)
When Planet X Pals is used, Rocket Raccoon and Jeff can ride on Groot’s shoulders, receiving up to 50% damage reduction. Furthermore, Raccoon becomes a pocket healer for the Vanguard, allowing them both to dominate the field.
The same is for Jeff, as the Strategist can constantly provide heals and speed boost to Groot. This makes it easier for the Vanguard to aid allies while mitigating as much damage as possible.
3) Symbiote Bond (Peni Parker, Spider-Man, and Venom)
Using Symbiote Bond, Venom shares his symbiote abilities with Spider-Man and Peni Parker. Each of them also gets access to a low-damage crowd control ability.
4) Gamma Charge (Iron Man, Hulk, and Doctor Strange)

With the Gamma Charge Team-Up Ability, Hulk receives a passive boost of 150 HP. He further charges both Iron Man and Namor, which provides them with enhanced abilities. Iron Man's beam attack receives damage boost while Namor can place Gamma Monstro on the map. These automatic turrets can deal a lot of damage and have higher attack speeds.
You can pair this Gamma Overdrive with Invincible Pulse Cannon to create one of the strongest Team-Up Abilities in Marvel Rivals.
5) Ammo Overload (The Punisher and Rocket Raccoon)
Ammo Overload is one of the most powerful Team-Up Abilities in Marvel Rivals. With this ability, Rocket Raccoon throws a device that gives the Punisher the ability to have infinite ammo and extremely fast firing speeds. This buff allows the Punisher to single-handedly burn down low-HP supports and wreck the entire opposition.
6) Dimensional Shortcut (Black Panther and Magik)
With this Team-Up Ability, Magik can open up a portal for Black Panther. This can be used as a quick way to reposition and engage in flank attacks. It is most useful for both these heroes when fighting against ranged characters like Black Widow or Hawkeye.
The team-up allows Black Panther to cover more distance on the ground while avoiding incoming damage as much as possible. This is great for melee combat fans and can be perfect for arenas that are cramped and have less open space.
7) Lunar Force (Cloak & Dagger, and Moon Knight)
The Lunar Force Team-Up ability for Cloak & Dagger and Moon Knight can be perfect for dodging enemy fire in high-paced matches. The Duelist hero can cast a small area of Lightforce and Darkforce around himself. Inside this area, Moon Knight becomes invisible.
This is a great tool when fighting against melee characters like Spider-Man, as it is easier to dodge and deal damage while remaining invisible. However, the invisible area expires quite fast, so it is best to use it only when necessary instead of spamming it in every fight.
8) Guardian Revival (Adam Warlock, Star-Lord, and Mantis)
With this Team-Up, Adam Warlock fuses his Cocoon Revival ability onto Mantis and Star-Lord. Both Heroes, upon their death, will be able to move to safety and resurrect at their own will. Heroes, during the cocoon phase, will have the ability to travel both vertically and horizontally.
9) Chilling Charisma (Luna Snow, and Jeff the Land Shark)

Luna Snow infuses Jeff with her ice energy. Jeff the Land Shark gets the ability to spit Ice Spikes at the enemy, dealing increased damage and gaining AoE crowd-control effects.
Namor was previously included in this combo but has been moved to another to replace Doctor Strange. This team up is now only contains two characters instead of three.
Also read: Best team composition in Marvel Rivals explored
10) Allied Agents (Hawkeye and Black Widow)
Black Widow gains an active ability from Hawkeye allowing her to spot enemy afterimages and deal damage. This is great for dishing out damage consistently against agility-based characters like Spider-Man, Iron Man, and more. The afterimages are stationary, so it is easier to land lethal blows.
11) Atlas Bond (Iron Fist and Luna Snow)
Luna Snow is granted the ability to explode an ice ring around her that launches enemies up while also healing nearby allies. This can protect the Strategist from aggressive rushes that aim at taking down the backlines. Since the ring can explode and disorient enemies in close range, it potentially provides you with a chance to escape from dangerous situations.
12) ESU Alumnus (Spider-Man and Squirrel Girl)
Squirrel Girl is infused with Spider-Man’s special web bomb ability. This allows her to web up enemies for easier damage and takedowns.
13) Fastball Special (Hulk, The Thing, and Wolverine)
Upon activation, Hulk and Wolverine team up, where Hulk can throw Wolverine a long distance forward. This makes it easier for Wolverine to get close to his enemies for faster and more potent use of his attacks.
After The Thing was integrated into the game, he was added to this Team-Up with the same effect. The Vanguard can toss Wolverine quite far and initiate fights.
14) Storming Ignition
The Human Torch and Storm have a destruction team-up ability where both Duelists can fan the flames to create a deadly Fire Tornado. It deals massive damage and is the perfect spell to cast during team fights. If used correctly, fans can score multi-kills and even squad wipes.
15) Fantastic Four (The Thing, Mister Fantastic, Human Torch, and Invisible Woman)
The Fantastic Four Team-Up ability is quite useful for pre-made squads as Invisible Woman can act as the anchor for the team and provide the three with bonus HP temporarily. The bonus health also makes up for the total health lost during combat, making it possible to last in team fights longer while mitigating large amounts of damage.
16) Arcane Order (Doctor Strange and Scarlet Witch)
This Team-Up ability is one of the strongest duo mixes in the entire game. Doctor Strange replaces Scarlet Witch's ability with his Mystic Burst. The ability needs to be activated before casting the Chthonian Burst on Scarlet Witch. This causes the spell to launch rapid-firing magic missiles on the target location that deal tremendous damage.
Doctor Strange receives a passive spell in this combo called Enchanted Enhancement.
17) Stars Aligned (Captain America and Winter Soldier)
Captain America and Winter Soldier can jump toward an ally to provide aid. In doing so, Winter Soldier smashes the ground with his enhanced arm to deal damage to nearby enemies.
Both heroes can also leap toward each other and release a strong shockwave by clashing with the shield to dish out damage in a small radius.
18) Mental Projection (Emma Frost, Magneto, and Psylocke)
Emma Frost can take advantage of this combo to create illusions of Magneto and Psylocke on the battlefield. The duplicates can cast their own spells and move differently to confuse the opponent team.
That's all there is to know about Team-Up Abilities in Marvel Rivals.
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