All Team-Up Abilities in Marvel Rivals, explained

All Team Up Abilities in Marvel Rivals
Peni Parker and Rocket Raccoon in Marvel Rivals (Image via NetEase Games/Marvel)

Team-Up Abilities in Marvel Rivals provide certain Heroes with a range of new passives or other beneficial abilities when specific characters are on the same team. This feature incentivizes players to use specific Heroes on their team to have added advantages in fights.

This article lists all the Team-Up Abilities in Marvel Rivals and how to use them.


Team-Up Abilities in Marvel Rivals and how to use them

Featuring off-hand ways to synergize and add distinct advantages to your games, Team-Up Abilities in Marvel Rivals are fantastic tools to elevate your gameplay. Here's a brief rundown of all the Team-Ups in the game and how players can use them:

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Team-Up Abilities in Marvel Rivals (Image via NetEase Games)
Team-Up Abilities in Marvel Rivals (Image via NetEase Games)

1) Ragnarok Rebirth (Hela, Loki, and Thor)

Upon attaining an elimination or final hit, Hela can instantly resurrect Loki and Thor in the respawn phase or grant bonus health if still both of them are still alive.


2) Metallic Chaos (Scarlet Witch and Magneto)

Using Metallic Chaos, Scarlet Witch can fuse Magneto's Greatsword with Chaos Energy. This allows Magneto to deal high-damage output with his Greatsword. Press C to activate the ability, which will last for 10 seconds and have a 30-second cooldown.


3) Planet X Pals (Groot and Rocket Raccoon)

When Planet X Pals is used, Rocket Raccoon rides on Groot’s shoulders, receiving up to 50% damage reduction. Furthermore, Raccoon becomes a pocket healer for the Vanguard, allowing them both to dominate the field.


4) Symbiote Bond (Peni Parker, Spider-Man and Venom)

Using Symbiote Bond, Venom shares his symbiote abilities with Spider-Man and Peni Parker. Each of them also gets access to a low-damage crowd control ability.


5) Gamma Charge (Iron Man, Hulk, and Doctor Strange)

Team-Ups for Hulk, Iron Man, Dr. Strange and others (Image via NetEase Games)
Team-Ups for Hulk, Iron Man, Dr. Strange and others (Image via NetEase Games)

With the Gamma Charge Team-Up Ability, Hulk receives a passive boost of 150 HP. He further charges both Iron Man and Doctor Strange with Gamma Radiation, providing them with a damage boost.

Doctor Strange's Maelstrom of Madness gets an AoE attack that allows him to dispel extra Gamma Radiation.

Meanwhile, Iron Man's Armor Overdrive gets fed with Gamma Radiation, and his entire kit receives a massive damage boost. All his attacks are fused with Gamma Radiation, and his base damage increases at least twofold.

You can also pair this Gamma Overdrive with Invincible Pulse Cannon to create one of the strongest Team-Up Abilities in Marvel Rivals.


6) Ammo Overload (The Punisher and Rocket Raccoon)

Ammo Overload is one of the most powerful Team-Up Abilities in Marvel Rivals. With this ability, Rocket Raccoon throws a device that gives the Punisher the ability to have infinite ammo and extremely fast firing speeds. This buff allows the Punisher to singlehandedly burn down low-HP supports and wreck the entire opposition.


7) Dimensional Shortcut (Black Panther and Magik)

With this Team-Up Ability, Magik can open up a portal for Black Panther. This can be used as a quick way to reposition and engage in flank attacks.


8) Guardian Revival (Adam Warlock, Star-Lord, and Mantis)

With this Team-Up, Adam Warlock fuses his Cocoon Revival ability onto Mantis and Star-Lord. Both Heroes, upon their death, will be able to move to safety and resurrect at their own will. Heroes, during the cocoon phase, will have the ability to travel both vertically and horizontally.


9) Chilling Charisma (Luna Snow, Jeff the Land Shark, and Namor)

Other Team-Up Abilities for Luna Snow, Jeff, Namor, and Thor in Marvel Rivals (Image via NetEase Games)
Other Team-Up Abilities for Luna Snow, Jeff, Namor, and Thor in Marvel Rivals (Image via NetEase Games)

Luna Snow infuses both Jeff and Namor with her ice energy. Jeff the Land Shark gets the ability to spit Ice Spikes at the enemy, dealing increased damage and gaining AoE crowd-control effects.

Meanwhile, Namor can spawn a companion who is fused with ice energy. His companion remains stationary and targets enemies, dealing icy damage.


10) Voltaic Reunion (Thor and Storm)

Storm gets infused with Thorforce. This provides her with the power to engage thunderous barrages onto the enemy teams with her newfound infused power.

Also read: Best team composition in Marvel Rivals explored


11) Lunar Force (Cloak & Dagger, and Moon Knight)

Cloak & Dagger grants Moon Knight temporary invisibility. This allows Moon Knight to reposition and plan surprise attacks on enemies.


12) Allied Agents (Hawkeye and Black Widow)

Black Widow gains an active ability from Hawkeye allowing her to spot enemy afterimages and deal damage.


13) Atlas Bond (Iron Fist and Luna Snow)

Luna Snow is granted the ability to explode an ice ring around her that launches enemies up while also healing nearby allies.


14) ESU Alumnus (Spider-Man and Squirrel Girl)

Squirrel Girl is infused with Spider-Man’s special web bomb ability. This allows her to web up enemies for easier damage and takedowns.


15) Fastball Special (Hulk and Wolverine)

Upon activation, Hulk and Wolverine team up where Hulk can throw Wolverine a long distance forward. This makes it easier for Wolverine to get close to his enemies for faster and more potent use of his attacks.


That's all there is to know about Team-Up Abilities in Marvel Rivals.

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Edited by Rachel Syiemlieh
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