Anthem: 4 Reasons why Bioware's new action RPG could be the multiplayer game you need

Bioware
Bioware

Anthem is scheduled to release on 22nd February 2019.

A game that has received mixed reaction since the day it was revealed back at Microsoft's E3 2017 conference.

Well, it's obvious for people to be upset by the game, After all, Bioware focused its entire energy on making this game and totally killed Mass Effect Andromeda, the game that was supposed to revolutionize this generation of gaming, just like its predecessors did back in the day. But Alas! The opposite happened.

The greedy EA forced Bioware to make a multiplayer, service-based game which would earn them a lot of bucks.

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To be honest, I was completely hopeless about this game from the beginning. The only thing that had my attention were its jaw-dropping visuals which I was also pretty sure that EA is gonna degrade them just before the launch (Andromeda's facial animations anyone?).

Anyways as more time, Bioware went on to be that transparent studio they were once known for which I and many fans alike took by surprise.

They started to show the game more often, doing long live streams to show different features the game offers which gave us a deeper insight about what the game is going to be, and how it is a little different from other shared world shooters like (you guessed it right) Destiny.

I'm gonna list 4 of those reasons which might (just might) make Anthem stand out from other multiplayer toxic games which just like me you people are scared to jump in.


#1 Our World, My Story

Bioware
Bioware

Bioware has been focusing on this phrase a lot.

They have been consistently trying to assure us that Anthem will feature a deep story and characters, just like we have been seen in the previous Bioware games.

The Catch? Well, all the story encounters take place inside the Fort Tarsis.

The common hub of the game where you interact with NPC's in first person mode without your weapons. Well, I could see how it would actually work out but when it comes to the bigger picture, I don't believe there will be life-changing decisions to be taken which will lead to multiple endings of the game because after all its a multiplayer game right?

As far as the game goes, I think the NPC's interaction will be there to give you more insight about the game, more lore to discover with which you might earn XP but that's it.

But if Bioware is actually planning to deliver a branching story elements then it would be interesting to see how they blend it with the dynamic multiplayer world.


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#2 Immersive Co-op experience

Bioware
Bioware

This is something I'm really optimistic about.

You see when the co-op is the main thing when it comes to the multiplayer game and strategising different ways to play the game together make all the difference in such types of games.

Anthem is trying to do that, at least from what I have seen.

For example, if you're playing as a Storm Javelin, the other friends could play as the Colossus and Interceptor.

This will give you and your friends to create a large number of dynamic combos where the Storm is stunning enemies from the above, the Colossus taking those enemies head-on while they are stunned and the Interceptor can sneak up from behind to do a lot of damage.

From what I have seen, every Javelin will provide you with a lot of tools to strategise your play and let me tell you it looks super fun.


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#3 An interesting Free- Mode

Bioware
Bioware

Anthem is an open world game, to what extent is it world open we do not know yet.

Will it be like The Witcher 3? or Dragon Age Inquisition? I'm betting more on the latter.

But whatever be the case, Anthem will offer you a free mode where you can explore the world freely with your friends where you'll encounter different world events, find loots and much more.

Now how can this be different then what you do in the missions?

I'm hoping Bioware pays special attention to this segment of the game and add better loots in the free mode and many other kinds of stuff so that people are reluctant to explore its beautiful and dynamic world.


Read more:

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#4 Lots of free content

Bioware
Bioware

The only good thing from getting a service game is that it keeps you engaged for a long period of time. I believe this is what Anthem would try to do in the future.

Add daily and weekly contents as well as release free DLC's every few months to keep people coming back to the game.

I do not play a lot of multiplayer games, but I did and still play GTA online which is a lot of fun, add to that the constant free updates every now and then and GTA Online's world feels like my 2nd home.

Anthem has promised to do that as well with no paid DLC's planned for the game as far as now.

For now, Anthem seems like an ambitious project to me in which Bioware has put up a lot of faith in. Will it be able to capture the magic old Bioware games we grew up to love?

I don't know.

But let's hope its a fun enjoyable game.


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Edited by Debjyoti Samanta
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