Using the best Azami loadout in Rainbow Six Siege Y9S3 (Twin Shells) will help you shut down opponents from taking control of certain areas on any map. You can hold a bomb site or play off-site with the help of her Kiba Barriers. She excels in holding a particular area, especially choke points regardless of any map from the R6 map pool.
Keeping that in mind, this brief guide will help you determine her best primary and secondary weapon, and also how to play this Japanese Defender in Rainbow Six Siege.
Note: Parts of this article are subjective and solely reflect the author's opinions.
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Azami loadout in Rainbow Six Siege: Best weapon choices explored
Best Primary weapon choices for Azami
Below is the best primary weapon choice you can use for Azami in Rainbow Six Siege:
9x19 VSN
- Sights: Holo A
- Barrels: Flash Hider
- Grip: Vertical Grip
The 9x19 VSN should be your first choice as Azami's primary weapon in Rainbow Six Siege. The SMG is one of the best in its segment featuring a 750 RPM and a reload speed of 3.16 seconds. Furthermore, the Holo A should work best as it provides a decent field of view to figure out the enemy even from a distance.
Additionally, the Flash Hider will not only reduce the muzzle flash, but it will also help to reduce the vertical recoil alongside Vertical Grip. Both attachments make the weapon's recoil controllable. This SMG excels in both mid and long-range and proves to be lethal in the close-range combats.
Another option is the ACS12 slug shotgun. However, the recoil is way harder to control compared to the aforementioned SMG.
Read More: Best Mozzie loadout
Best Secondary weapon choices for Azami
D-50
- Barrels: Muzzle Brake
Azami in Rainbow Six Siege has only one secondary option: the D-50 handgun. Lethal for close and mid-range fights, it features 7 bullets in its magazine and a reload speed of 2.50 seconds.
How to play Azami in Rainbow Six Siege
Playing Azami in Rainbow Six Siege is not very hard if you can place your utilities (Kiba Barriers) carefully. Like a few Defenders including Mozzie, Fernir, and others you must have a little bit of map knowledge to set your unique ability correctly.
Earlier, the Kiba Barriers were bulletproof but now they can be easily broken as it requires approximately 2 magazines of an Assault rifle or 1 magazine of DMR to break the cemented wall. Hence, you must be active as you can't hold an angle forever behind a Kiba Barrier throughout the round. Usually, most players use her to hold off-site choke points like the garage area on Nighthaven labs or rafters in Clubhouse.
These cemented walls seem to work as great covers and can be used to obstruct angles, providing defenders an angle advantage over attackers. Moreover, they can be used as traps on doors which will help slow down attackers from entering a certain location as well.
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With Azami in R6, you can either flourish as an anchor player and stay inside the bomb site or roam around a little bit, creating obstacles with your Kiba Barriers throughout the map. However, do note that you'll only get five barriers in a round.
Lastly, you can choose your gadget based on your playstyle. It's recommended to use the Barbed Wire in an Azami loadout in Rainbow Six Siege if you opt to play as an anchor player. Place your Barbed Wires in such places so that the Attackers are forced to break them before taking control of that area.
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Meanwhile, you can also opt for Impact Grenade to create unconventional angles in the walls or floors of any map while roaming.
For more news and updates related to Ubisoft's 5v5 tactical shooter, check out Sportskeeda's R6 page.
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