Best cards for Barrels O' Fun event in Clash Royale

Best cards for the Barrels O
Best cards for the Barrels O' Fun event in Clash Royale (Image via SuperCell)

Barrels O’ Fun is the latest event in Clash Royale in which players can participate to win caps and chests. These caps can be transformed into coins, cards, evolution shards, and books using the in-game shop. Players can play the Barrels O’ Fun event both in 1v1 and 2v2 mode depending upon their choice.

As the name suggests, the Barrels O' Fun event has special elixir barrels on both sides of the lane. Players must protect their barrels to boost elixir generation and there to destroy the opponent's barrels to gain additional elixir.

In this article, we will explore the best cards for the Barrels O' Fun event in Clash Royale to win maximum battles.

Note: This article is subjective and reflects the writer's views.

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Best cards for Barrels O' Fun event in Clash Royale

1) Bats Evolution

Bats Evolution in Clash Royale (Image via SuperCell)
Bats Evolution in Clash Royale (Image via SuperCell)

Cost: 2 elixir

Damage: 119 (level 15)

Hit points: 178 (level 15)

Bats Evolution is one of the best low-elixir cards for the Barrels O' Fun event. It is a common troop card that can be unlocked by players once they reach the Builder's Workshop arena in Clash Royale. Players must spend six evolution shards to evolve Bats.

Every time Bats attack another troop, they heal themselves. They can also overheal themselves reaching up to twice their original health. Players should use Bats Evolution defensively as it can easily take down ground tanks and heal itself to start a counterattack.


2) Zap

Zap spell card in Clash Royale (Image via SuperCell)
Zap spell card in Clash Royale (Image via SuperCell)

Cost: 2 elixir

Damage: 279 (level 15)

Zap is another low-elixir card that should be used in the Barrels O' Fun event. It is a common spell card that can be unlocked by players once they reach the Builder's Workshop arena. It causes area damage to both air and ground troops within a medium radius.

Players should use Zap both offensively and defensively depending upon the situation. Offensively, it can be used to protect the tank from the enemy's army swarms. It should be used defensively to stun the opponent's troops' charged ability and take down army swarms.


3) Little Prince

Little Prince champion card (Image via SuperCell)
Little Prince champion card (Image via SuperCell)

Cost: 3 elixir

Damage: 145 (level 15)

Hit points: 1015 (level 15)

Little Prince is currently the best champion rarity troop card in Clash Royale. Players use this card in the Barrels O' Fun event as it can easily take down the enemy's tanks and also single-handedly take down the crown tower.

Since Little Prince is a champion card, it will stay out of the battle cycle and will come back once he is defeated. He also has a tank guard named Guardienne which can easily take down an enemy's tank and also counter army swarms with his charged ability.


4) Arrows

Arrows spell card in Clash Royale (Image via SuperCell)
Arrows spell card in Clash Royale (Image via SuperCell)

Cost: 3 elixir

Damage: 534 (level 15)

Arrows card is one of the most important spell cards for the Barrels O' Fun event that can be unlocked once players complete the in-game training. It is an area-damaging spell that targets a large radius and deals moderate damage to the enemy's troops.

Players should use Arrows to help tanks reach the crown tower by taking down the enemy's counter troops like Minions and Skeleton Army. It can be used defensively against the enemy's army swarms like the Goblin Gang and Minion Horde.


5) Elixir Collector

Elixir Collector in Clash Royale (Image via SuperCell)
Elixir Collector in Clash Royale (Image via SuperCell)

Cost: 6 elixir

Hit points: 1560 (level 15)

Elixir Collector is a must-have building to use in the Barrels O' Fun event. It is a rare card that can be unlocked in the Miner’s Mine arena of Clash Royale. It is crucial in this event as once the enemy takes down the Goblin Barrels, the elixir count can drastically reduce.

Every 12 seconds, the Elixir Collector building generates one elixir. It can give players an elixir advantage to take down the enemy's towers and also to stop the enemy's counter-push.


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Edited by Srijan Sen
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