5 best combos to use with Galactus in Marvel Snap

(Image via Nuverse)
There are many unique synergies to use with Galactus in Marvel Snap (Image via Nuverse)

Galactus in Marvel Snap is a game-changing card that eliminates all other locations except for the one where it is played, creating a one-lane battle. However, Galactus' strength lies in how well he complements other cards that can either manipulate energy, disrupt the opponent, or strengthen his late-game advantage.

This article explains the five best combinations to use with Galactus in 2024, all of which are aimed at enhancing his powerful ability and avoiding drawbacks. These combos consist of energy ramping, destruction, control, and strength to make sure you annihilate everything in sight with Galactus’ might.

Note: This article is subjective and reflects the writer's opinions.


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List of unique combos to pair with Galactus in Marvel Snap

1) Wave and Electro

This combo allows you to play single powerful cards such as Knull or Death on the last turns to win the game (Image via Nuverse)
This combo allows you to play single powerful cards such as Knull or Death on the last turns to win the game (Image via Nuverse)

The Galactus + Electro + Wave team-up focuses on energy control and the use of Galactus at the beginning of the battle. Wave is crucial for reducing Galactus’ cost to 4, which lets you deploy him at the right time.

Electro provides +1 energy per turn for the cost of limiting future actions to one card per turn only. This combo is excellent in winning the game by turn 5, especially when it comes to getting Galactus out.


2) Viper and Doctor Doom

This Marvel Snap synergy is often used to mislead opponents about Galactus's potential location (Image via Nuverse)
This Marvel Snap synergy is often used to mislead opponents about Galactus's potential location (Image via Nuverse)

Doctor Doom and Viper are a great team when combined with Galactus. When other locations are destroyed by Galactus, Doctor Doom can replace the empty spaces with Doom Bots, thus expanding your influence on the board.

Viper comes into play by applying pressure on the opponent’s side by forcing low-cost cards into their side. This combo is a multi-lane threat, which puts pressure on your opponent to deal with Doom’s spreading bots while simultaneously dealing with their damaged board.


3) Green Goblin and Debrii

Players should focus on swarming the card from early game to manage any opponent's counter in mid-game (Image via Nuverse)
Players should focus on swarming the card from early game to manage any opponent's counter in mid-game (Image via Nuverse)

The Galactus + Green Goblin + Debrii combo is aimed at swarming your opponent’s board with weak cards, leaving them with limited options before Galactus clears the board. Green Goblin is played in a lane that you plan to wipe out, thus limiting the opponent’s card options and putting them on the back foot.

Debrii complements this by adding rocks to the enemy side, making it almost impossible for them to recover once Galactus’ ability is activated. With Galactus on the board, your opponent is left with a bloated board, full of inefficient cards, and you control the final turn.


4) Shang-Chi and Cosmo

Use Knull to gather the power of the destroyed high-power enemy card (Image via Nuverse)
Use Knull to gather the power of the destroyed high-power enemy card (Image via Nuverse)

This combo is about cutting through the opponent’s plan and responding to it most effectively. Once Galactus wipes the floor clean, Shang-Chi is a great continuation of the strategy to remove high-power enemy cards and shift the balance in your favor.

Cosmo also helps to mitigate the impact of effects that would disrupt your strategy such as Enchantress or Rogue, and shuts down on-reveal abilities that could counter Galactus. This combination guarantees that after Galactus equalizes the game and leaves only a few slots, you keep control over them so your opponent cannot come back.


5) Knull and Death

Players can use Magick for the extra turn to play both Knull and Death with Galactus (Image via Nuverse)
Players can use Magick for the extra turn to play both Knull and Death with Galactus (Image via Nuverse)

Galactus’s ability to destroy complements Knull and Death, as both benefit from destroyed cards. Knull can absorb the power of every destroyed card, making him nearly unbeatable when played after Galactus.

At the same time, the reduction of Death’s cost complements the mass destruction brought by Galactus well, making it possible to play a high-power card for a mere nothing. This combo is designed for maximum efficiency: Galactus sweeps, and Knull & Death ends it with the final turn.


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Edited by Ashmita Bhatt
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