One-cost card strategies in Marvel Snap are quite useful because of the way they function. They either enable players to make early moves or prepare the board for a strong move in later turns. Every strategy involving these cards aims at creating early game value, whether it is energy generation, opponents’ disruption, control, or bounce effects.
In this article, we will explore five of the best one-cost card strategies in Marvel Snap. When executed correctly, these strategies can give you an early advantage in almost any match and offer an unconventional way to defeat your opponent with precision.
List of unique one-cost card strategies in Marvel Snap to use today
1) Sunspot
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Sunspot's one-cost card strategy in Marvel Snap deals with an increase in power depending on the energy remaining at the end of a turn. In the Sunspot Energy Accumulation Strategy, the aim is to increase efficiency by bailing on higher-cost cards when not needed to increase Sunspot’s power level.
Beginning with 1 power, Sunspot gains +1 power for each unused energy, which makes him a perfect card for any turn. In fact, he can get to 10+ power by the mid-game if you manage resources properly and wisely.
2) Nova
Nova gives +1 power to all your cards when it is destroyed, and as such is an integral part of a destruction deck. This strategy involves playing Nova early in the game before Carnage or Deathlok destroys him to receive his powerful bonus.
When set up right, Nova can be played on turn 1 or 2 and be eliminated by turn 3 which is beneficial for the entire board. At the end of the game, your lanes can be incredibly powerful as each card gains from Nova’s ability. However, you have to get the timing right when using this strategy.
3) Nebula
Nebula’s ability to gain +2 power each turn if the opponent doesn’t play a card in her location makes her a perfect candidate for a control deck. The Nebula Control Deck capitalizes on locking down lanes and forcing the opponent to play sub-optimally, as they are pressured to respond to Nebula’s growing power.
Pair Nebula with cards like Professor X or Storm to secure control over a lane and prevent the opponent from playing any other cards there. By the late game, Nebula can easily reach 6+ power, providing solid lane control while your opponent scrambles to counter her growing threat.
4) Echo
The Echo one-cost card strategy in Marvel Snap revolves around its disruptive ability to silence the opponent’s ongoing abilities upon their reveal. It is able to shut down powerful ongoing cards like Devil Dinosaur or Iron Man, preventing them from reaching their full potential. By playing Echo in key locations, you can neutralize your opponent's strategies before they fully develop.
Echo’s strength lies in timing, as playing her just before the opponent plays a high-impact ongoing card can completely alter the course of the game. This strategy rewards players who are aware of their opponent's deck and can nail the timing.
5) Kitty Pryde
Kitty Pryde excels in a bounce deck, where she can return to your hand each turn and grow in power every time she’s played. The Kitty Pryde Bounce Strategy focuses on maximizing this by playing Kitty Pryde repeatedly in conjunction with cards like Beast or Falcon, which return cards to your hand.
Each time Kitty Pryde is replayed, she gains +1 power, allowing her to become a significant threat by the final turns. When optimized, Kitty Pryde can easily reach 6+ power while only costing 1 energy.
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