Choosing Nimble's fate in Stalker 2

Sahil D
Opting to kill Nimble may not be the ideal way to proceed forth (Image via GSC Game World/ Youtube@ Gamerpillar)
Opting to kill Nimble may not be the ideal way to proceed forth (Image via GSC Game World || YouTube/@thegamerpillar)

Playing through the campaign of Stalker 2, you are bound to encounter a variety of unique NPCs and characters who can be interacted with. One such example is Nimble during the mission In Search Of a Guide. The mission itself is straightforward and involves traveling across various parts of the map and conversing with some NPCs.

That said, there is a choice that players need to make toward the end of it, which is to spare or eliminate Nimble. Below, we have detailed the events that will occur after choosing to eliminate Nimble for good.

Also read: How to find Lex The Legend's stash in Stalker 2


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Sparing Nimble in Stalker 2 may be better than eliminating him

The events of In Search Of a Guide take you toward Snork Cave, where the interaction with Nimble will take place. The cutscene triggers, and a scripted sequence begins that will culminate in Nimble lying on the ground, as Skif has a gun pointed directly at him. Prior to this, the two will converse about their previous encounters at the start of the game.

When presented with the two options of "You're a fool, Nimble" and "That's no excuse", the latter will be the one that ends Nimble's existence. If "That's no excuse" is chosen, Skif's dialogue will begin, but Nimble will kick the gun aimed at him at the last moment, following which you have to eliminate him. Once done, take the PDA and Professor Kalancha's map from his body to end the mission.

Nimble's last-gasp attempt to survive will see him kick the gun out of Skif's hand (Image via GSC Game World || YouTube/@thegamerpillar)
Nimble's last-gasp attempt to survive will see him kick the gun out of Skif's hand (Image via GSC Game World || YouTube/@thegamerpillar)

As can be seen, the loot carried by Nimble is rather basic and has little in terms of value apart from the map and PDA. As a result, it is suggested to spare him, as the two aforementioned rewards are still gained via this route, with the exception being that he gives Skif 2,699 coupons for sparing him.

Regardless, his involvement in the story is not significant enough for this choice to affect the ending of the game, and he is also not involved with any faction. Hence, you can choose Nimble's fate as per what you deem fit without any significant repercussions.


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Edited by Ritoban "Veloxi" Paul
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