Clash Royale August 2024 Season 62 has just been announced, and it brings with it a bunch of balance changes. Balance changes are necessary as they keep cards from getting too strong or obscure, ultimately keeping the game stable. A card will get nerfed if it is being used by too many players. Similarly, if a troop is unused by most of the playerbase, it will get boosts in stats.
In this article, we will take a look at the balance changes that came with the Clash Royale August 2024 Season 62 update.
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Balance Changes in the Clash Royale August 2024 Season 62
- Arrows: Arrows will deal 16% less damage to the crown tower. For instance, if the damage dealt was 111 before, it will now do 93 damage.
- Evolved Goblin Drill: It is the latest evolution in Clash Royale. When it submerges for the second time, only one goblin will be spawned.
- Evolved Wizard: The HP for the shield is reduced by 36%, nerfing the Hit Points from 296 to 190; however, it has received a health buff of 5%.
- Wizard: Similar to the Evolved Wizard, the regular Wizard also got a health buff of 5% in Clash Royale August 2024 Season 62 update.
- Cannon Cart: Cannon Cart has received a boost in attack speed of 11%. Before it used to fire every second, now it will fire every 0.9 seconds.
- Electro Wizard: The Electro Wizard will now do spawn damage over a larger area. It previously attacked 2.5 tiles, which is now boosted to three tiles.
- Goblin Machine: It has received a Rocket attack speed boost of 13%. Now Goblin Machine will be able to fire a rocket every 3.5 seconds, which was previously four seconds for each hit.
- The Hunter: The Hunter has received an HP boost of 6%, increasing the HP from 834 to 884.
- Ice Wizard: Ice Wizard now has a 50% greater area of effect (AoE). His attacks will now cover 1.5 tiles.
- Void: Void has received a nerf in single target damage of 13%. For instance, if it did 544 damage before, it will now do 472. It also got buffed, in terms of five target damage of 58%. If it did 48 damage per beam, it will now do 76.
- Skeleton Dragons: Skeleton Dragons received a nerf of 1% HP, mainly implemented to get rid of a bug. Prior to the fix, a level 13 Wizard could defeat level 13 Skeleton dragons in two hits. If both troops were level 15, the Wizard would need three hits. To get rid of this inconsistency, the HP was debuffed. Now, the Wizard can defeat Skeleton Dragons in two hits if both troops are of the same level.
These were all the Balance changes in Clash Royale August 2024 Season 62.
Check out our other coverage on Clash Royale:
- How to counter the Suspicious Bush in Clash Royale
- Best Grand Challenge decks in Clash Royale (July 2024)
- Best Classic Challenge decks in Clash Royale
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