Clash Royale final Balance Changes for June 2024

New balance changes are here (Image via Supercell)
New balance changes are here (Image via Supercell)

A popular content creator, Royale API, released a Clash Royale Final Balance Changes for June 2024, which completes the title's 60th season. The creator released these changes via their official X account, unveiling numerous buffs, nerfs, and reworks for 11 Clash Royale cards, including Giant, Little Prince, and many more.

This announcement arrived on June 15, 2024, on the creator's X account, and all the details regarding the same were availed at the creator's official website. This article will cover everything you need about the Clash Royale final balance changes for June 2024.


All you need to know about the Clash Royale Final Balance Changes for June 2024

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Nerfed cards

Giant:

  • The character's range has been decreased by 25%, implying instead of affecting targets under 1.60 Tiles, Giant will target those under 1.20 Tiles.

Little Prince:

  • Little Prince's charge damage has been decreased by 48%, implying that it will inflict damage of only 207 Hit Points instead of 399 Hit Points.
  • Little Prince's Guardian First Hit's cooling time has been increased by 150%: it will now require 0.5 seconds instead of 0.2 seconds to cool down.
  • Lastly, the character's Charge Knockback ability's range has been decreased by 20%. Now, the character will affect targets that are within two Tiles.

Evolved Knight:

  • The card's HP multiplier has been decreased from 1.1 to 1.

Evolved Tesla:

  • Evolved Tesla's Pulse Damage has been decreased from 192 HP to 148 HP.
  • The card's Pulse Stun ability has been decreased from 1 second to 0.5 seconds.

Also read: Best Clash Royale decks after May 2024 balance changes


Buffed cards

New Clash Royale final Balance Changes are here! (Image via Supercell)
New Clash Royale final Balance Changes are here! (Image via Supercell)

Ram Rider:

  • Ram Rider's charge distance has been reduced to 1.5 Tiles.

Prince:

  • Prince's charge distance has been reduced to 1.5 Tiles.

Spear Goblins:

  • Spear Goblins' First Hit Time has been reduced to 0.3 seconds.

Dart Goblin:

  • Dart Goblin will now deal 142 HP to its enemies.

Goblin Cage:

  • The character's cage HP has been increased to 780 HP.

Reworked cards

Clash Royale final balance changes for Season 60 (Image via Supercell)
Clash Royale final balance changes for Season 60 (Image via Supercell)

Void:

  • Void's First Hit Time has been increased by 150, implying it will now require 1 second to cool down instead of 0.4 seconds.
  • Its Hit Speed has been increased by 15%, implying it will now inflict 0.769 Hits per second instead of 0.667 Hits per second.

Dagger Duchess:

  • Dagger Duchess' damage has been decreased by 27%: it will now deal 112 Hit Points instead of 153 Hit Points to enemies.
  • The card's Hit Speed has been increased, implying it will deal 0.800 Hits per second instead of 0.606 Hits per second.
  • Dagger Duchess' Daggers Stored ability has been nerfed: it will now have 6 Daggers instead of 8.

These were the Clash Royale final balance changes for June 2024. Read our other Clash Royale articles:

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Edited by Aatreyee Aich
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