CS2 patch notes (October 28, 2024): Jump changes, Dust 2 adjustments, and more

CS2 patch notes
CS2's Inferno (Image via Valve)

CS2 patch notes for October 28, 2024, are now live. With the latest update, the developers have incorporated quite a few changes to the title's core mechanics. Jumping has been updated to perform more consistently for starters, and alongside it, the bugs associated with the console command for a player's velocity and stamina have also been fixed.

This article will provide a detailed brief on the latest CS2 patch notes.


CS2 patch notes for October 28, 2024

Here's a look into the latest CS2 patch notes:

Looking for Crossword hints & solutions? Check out latest NYT Mini Crossword Answers, LA Times Crossword Answers, and Atlantic Crossword Answers

[ JUMPING ]

  • Improved jump height consistency to be within 0.015625 of a unit regardless of distance from the map origin at coordinate (0,0,0).
  • Previously, in both CS:GO and CS2, jump height could vary by up to 0.03125 of a unit, depending on the distance from the map origin.
  • Improved consistency of successfully landing on surfaces very close to the maximum height of a jump.
  • Jump height is still affected by stamina; when using cl_showpos 2, stamina at takeoff is reported and output is color coded based on possible jump height.
  • Fixed a bug with cl_showpos display sometimes showing incorrect jump height when jumping from sloped surfaces.
  • Fixed some cases where the client would be pulled back down during a jump because the server disagreed that the jump had taken place.

Read more: CS2 patch notes (October 2, 2024): The Armory, map fixes, and more


[ MISC ]

  • Adjusted weapon pickup logic while near the C4, prioritizing defusing over accidental weapon pick-up.
  • Enemies will now consistently play a flinch animation on the closest hit when the bullet goes through two hitboxes of equal priority (e.g. when both right and left legs get hit).
  • HE grenade explosions within smoke now clear the accumulated smoke screen effect on players inside that smoke within range of the HE grenade explosion.
  • Stability improvements.

[ MAPS ]

  • Dust II
  • Fixed a gap in geometry.

With the newly incorporated changes, we believe that players can expect much smoother movement in the game. Bunny-hopping and other techs associated with jumping will feel more streamlined. With the cl_showpos 2 command now being fixed, players can also keep proper track of their in-game velocity and jump height.

Furthermore, quality-of-life changes, such as the automatic preference for defusing and planting bombs over picking up weapons, will make a huge difference in the game. Lastly, HE grenades have become more reliable, and players within their effective radius will take damage in the game.


That's all there is to know about the latest CS2 patch notes. For more related news and guides, stay tuned to Sportskeeda's Esports section.

Are you stuck on today's Wordle? Our Wordle Solver will help you find the answer.

Quick Links

Edited by Jay Sarma
Sportskeeda logo
Close menu
WWE
WWE
NBA
NBA
NFL
NFL
MMA
MMA
Tennis
Tennis
NHL
NHL
Golf
Golf
MLB
MLB
Soccer
Soccer
F1
F1
WNBA
WNBA
More
More
bell-icon Manage notifications