#5 Halo 2
Released- 2004
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For Halo 2, developer Bungie put all their revolutionary ideas into one basket. While most players may have criticized Halo 2's cliff hanger ending, they were again going gaga over its multiplayer option. It was an ambitious effort; one that applied a PC-centric way of thinking to create an online community for Xbox Live. Bungie already had this lineage from their PC-developer days, so it made sense when Halo 2 introduced a bevy of retooled online options. All these inclusions like Clan lists, matchmaking playlists, and expanded options custom game types transformed Halo 2 from a mere sequel into one of the most important exclusives of its time.
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