Hearthstone Standard Rotation: The 5 Best Paladin Cards Leaving Standard in 2019 (Constructed)

Image result for paladin hearthstone

#1. Righteous Protector

Image result for righteous protector hearthstone

Expansion: Knights of the Frozen Throne

How is this little guy such a powerful card for Paladin? Turns out, the Divine Shield and Taunt Combo can be annoying and takes a few trades to bypass. Along with having synergies with Sunkeeper Tarim and Dark Conviction, Righteous Protector can also protect your other smaller minions and "dudes" from being killed. 1-drops have also been the problem child of Hearthstone!

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Honourable Mentions

Unidentified Maul

Image result for unidentified maul hearthstone

Expansion: Kobolds & Catacombs

Unidentified Maul and its variations are a powerful include in Odd Paladin decks. A fairly statted weapon, its Battlecry can be used to flood the board, protect your minions and your hero while being able to mow down enemy minions.


Call to Arms

Image result for call to arms hearthstone

Expansion: Kobolds & Catacombs

Call to Arms was completely busted when it cost 4 mana. It was used in Even Paladin and Aggro Paladin decks and bringing out 3 minions on to the battlefield while also thinning your deck is super busted. In Even Paladin, it guaranteed to pull out 3 2-drops. It stopped seeing too much play after its Nerf, when Odd Paladin dominated the meta.


Spikeridge Steed

Image result for spikeridged steed hearthstone

Expansion: Journey to Un'Goro

Spikeridge Steed is a powerful spell which gives you +4/+12 worth of stats on taunt. It buffs a minion and summons a 2/6 taunt. It was used a lot in Lynessa and Kaleidosaur decks, but recently sees play in Shirv'allah based decks.


Uther of the Ebon Blade

Image result for hearthstone uther of the ebon blade

Expansion: Knights of the Frozen Throne

The Death Knight hero for Paladin is not as strong as Hunter or Mage, but Exodia Paladin is a deck that sees play. The Death Knight is very powerful on its own, a 2/2 hero power is better than a 1/1 in many ways. Destroying the enemy hero by bringing on all the 4 horsemen is an insanely fun way to guarantee a kill on the enemy. Uther of the Ebon Blade will definitely be missed.


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Edited by Nishant Jayaram
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