How to convert Valorant sensitivity to Marvel Rivals

Picture of Valorant and Marvek Rivals
Valorant and Marvel Rivals (Image via Riot Games || NetEase Games)

Marvel Rivals launched on December 6, 2024, and within a few hours, the game reached 400K concurrent players on Steam. This shows just how popular this title is among gamers, who prefer multiplayer titles. Even Valorant players want to try their hand at Marvel Rivals but might find it difficult to convert their sensitivity settings to the new game. Unoptimized or incorrectly converted settings will give you a hard time in Marvel Rivals.

In this article, you will find everything you must know before converting and transferring the sensitivity settings from Valorant to Marvel Rivals.

Note: This article is subjective and solely reflects the writer's opinions.


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How to convert and transfer Valorant sensitivity settings over to Marvel Rivals?

Sensitivity settings in Marvel Rivals (Image via NetEase Games)
Sensitivity settings in Marvel Rivals (Image via NetEase Games)

The sensitivity settings dictate how the mouse movement feels in any title and Marvel Rivals is no different. Even a small variance in the sensitivity value can throw you off your game. Not to mention, these settings are different for everyone, and the default values in Marvel Rivals may not suit you.

Therefore, it would be best if you transfer your Valorant sensitivity over to Marvel Rivals. However, the sensitivity values in both games are significantly different and cannot be transferred directly. It also must be converted correctly, or else you will have a very jarring experience.

Also read: Every Marvel Rivals currency explained: Lattice, Units, and more.

To convert your Valorant sensitivity setting, take its value and multiply it by 3.2. For example, if you play Valorant at 0.5 Aim sensitivity value, multiply it by 3.2, which will be 1.6. This is the value you need to set for both horizontal and vertical mouse sensitivity settings in Marvel Rivals.

If you get an odd value like 2.24, round it off to 2.2. Likewise, if you get a value like 2.56, round it off to 2.6 and apply that. Moreover, even though we suggest the same value for both horizontal and vertical sensitivity settings, you choose to play around with it. In this case, keep the horizontal value the same but reduce the vertical value by 30-40%, depending on how it feels in the game.


Check out our other Marvel Rivals articles:

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Edited by Shraman Mitra
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