Eveque is one of Clair Obscur: Expedition 33’s first bosses, but that doesn’t make it a pushover. This is far before you have a collection of powerful Pictos, incredible gear, and skills. Right now, it’s just Gustave and Lune, and whatever they’ve accrued in the Spring Meadows. This boss is a great test of how much you know about the combat mechanics of the game so far, as well.
You can’t really do much grinding before this point without resetting the area map over and over, and while that is possible — and certainly something I did while playing — it’s not truly necessary yet. If you’re stuck on Eveque in Clair Obscur: Expedition 33, we’re here to help.
Tips to defeat Eveque in Clair Obscur: Expedition 33
Summary of all Eveque attacks
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- Eveque casts a spell: After a brief delay for channeling, Eveque launches two slow ice attacks, and then an ice attack at both party members.
- Eveque attacks X: Eveque raises a long icy spear. Parry just before it connects to counter hit.
- Eveque feels threatened: This didn’t appear to do anything but waste a turn.
- Eveque summons minions: Eveque brings two magical minions to the battlefield.
- Eveque is Enraged. Be careful!: Triggered around 25% health, adds 8 Shields to health bar.
- Eveque charges up: The orb in the boss’s chest turns green. After two turns, it “unleashes its full power,” 8 slow icy spell casts, and 1 icy spell at both party members simultaneously.
(Boss fight starts immediately)
The titanic Nevron Eveque is one of your first major fights in Clair Obscur: Expedition 33, and they tend to open up by using powerful ice magic. Another reason for this fight being important is that you may not have seen many magical attacks yet in the game, and this is how nearly all of them will function, in terms of defending against them.
Enemies that cast spells will have a delay where they channel the spell into existence, and then it will travel toward the target. You need to parry this ice spell right before the third ice spot on the ground appears. It takes some practice.
This fight also introduces Shields. For each Shield an enemy has on their health bar, it will soak one strike. You cannot harm them until all the Shields are down in Clair Obscur: Expedition 33. You can either shoot them (which costs more AP) or use Gustave’s repeated strike attack (Lumiere Assault) to take the Shields down.

Interestingly enough, though Eveque uses ice magic in Clair Obscur: Expedition 33, it’s also weak to ice attacks. You can use Lune’s Ice Lance to slow it down, while also hitting a weakness.
I also recommend using Lune’s Immolation, and taking a shot or two with your ranged hits, if you have Burning Shots as a Pictos. The more stacks of Ignite on the boss, the more damage it takes each turn.
At around 50%, Eveque will likely summon two magical minions to the fight to help it out in Clair Obscur: Expedition 33. This will likely happen after it feels “threatened”. Take the time to deal with these before returning to the boss, so you don’t have to deal with extra attacks — unless you’re confident you will parry their attacks. That will almost certainly one-shot them.

At 25%, the boss will feel Enraged, and gain 8 Shields. If you’ve built up a lot of AP with either character, you can use shots/Lumiere Assault to easily breeze through these. However, the boss's attacks are more dangerous now. The regular spear attack, for example, now strikes with two spears at the same time. You can still parry these with good timing.
If Eveque is still alive after two turns in Clair Obscur: Expedition 33, it uses a devastating series of 8 ice spells, and one blast at both party members. Get used to parrying 7-10 attacks back to back, because that’s going to become a trend in boss fights. After defeating the boss, enjoy the cinematic cutscene, and claim your rewards of 240 XP, 864 Chroma, Chroma Catalyst x5, and the Cleansing Tint Pictos.
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