The PlayStation 5's Returnal pits Selene against five bosses.
Returnal is a fast-paced third-person shooter game developed by Housemarque and released exclusively for the PlayStation 5. The game follows the story of Selene, a space explorer who crash-lands on a mysterious alien planet and finds herself trapped in an endless cycle of death and rebirth. The game features a variety of challenging bosses that players must defeat in order to progress through the game.
How many bosses does Returnal have?
Returnal features a total of five bosses that can be found at the end of each biome that players must defeat in order to progress through the game. These bosses are some of the most challenging and intense encounters in the game and require careful strategy, quick reflexes, and precise aiming to defeat them.
Each boss has its own unique attack patterns and weaknesses that players must learn to adapt to in order to overcome them. Defeating each boss is a key milestone in the game's progression and allows players to access new areas and unlock new abilities and upgrades.
Who are the five bosses in Returnal?
Returnal features five bosses that players must defeat to progress through the game. Each of the bosses has unique characteristics and requires different strategies to defeat. Here's a detailed explanation of each of the bosses:
Phrike
Phrike is the first boss encountered in the game, and it appears at the end of the first biome. It is a large, insect-like creature that attacks Selene with powerful shock waves and energy blasts. To defeat Phrike, players must dodge its attacks while carefully aiming at its weak spots.
Ixion
Ixion is a mechanical boss that appears in the second biome. It hovers in the air and fires a barrage of missiles and laser beams at Selene. To defeat Ixion, players must use quick movements to dodge its attacks while shooting at its weak spots. The battle requires precise timing and accuracy.
Nemesis
Nemesis is a giant humanoid creature that appears in the third biome. It attacks Selene with powerful punches and energy blasts and can summon smaller enemies to assist in the fight. To defeat Nemesis, players must dodge its attacks while carefully aiming at its weak spots. The fight requires strategic use of the environment and quick reflexes to avoid its attacks.
Hyperion
Hyperion is a massive creature that appears in the fourth biome. It can fly and attack Selene with devastating energy blasts. It is surrounded by smaller drones that must be defeated before attacking Hyperion itself. To defeat Hyperion, players must carefully dodge its attacks while shooting down the drones and aiming for its weak spots.
Ophion
Ophion is the final boss of Returnal, and it appears in the fifth biome. It is a massive creature that attacks with powerful energy beams and telekinetic blasts. It is a challenging and intense encounter that requires careful strategy and precise aiming to defeat. Players must learn to dodge its attacks while using the environment to their advantage and carefully aiming at its weak spots.
What happens after defeating a Returnal boss?
Gamers will be able to access the next biome after defeating a Returnal boss. If they die in a later biome, gamers will not need to face earlier bosses since they will keep any equipment, tools, or shortcuts obtained by killing the boss. Several of the bosses will give you the following tools and upgrades:
Phrike: Crimson Key for the second biome
Ixion: Icarian Grapnel grappling hook
Hyperion: Fractured Key for the final biome
Once you die, you must sprint through prior biomes to reach the Gateway for the next biome, but not the entire biome. Nonetheless, we recommend that you explore as much of each biome as possible and beat as many foes as possible in order to obtain various upgrades and new weapons for boss encounters.
You'll have completed the game's first two acts once you've beaten all of the Returnal bosses listed above. To complete the third and final act and reveal the true or secret ending, collect the six Sunface Pieces scattered around the game's biomes and return to the 20th Century House for a concluding sequence.