The Fighter in Dark and Darker is a class option you should pick to familiarize yourself with the complex mechanics of the game. Fighter characters are versatile when it comes to building. Their strong sprint skill, shield, and weapon flexibility are fantastic for learning enemy attack patterns, making them the perfect choice for beginners.
Mastering the Fighter class will give you a multifaceted character that is suitable for various situations and offers unique gameplay with its various abilities and weapon options.
So, if you’re planning to main Fighter in Dark and Darker, this guide will walk you through its pros and cons, best skill, perks, armor, and weapon options.
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Playing Fighter in Dark and Darker
The Fighter class has a lot of options and can be built flexibly depending upon the scenario and challenge. You can equip ranged weapons to fight safely from a distance, get up and close with enemies with a typical sword and shield playstyle, or wield a two-handed weapon if you’re confident in your dodge and offensive abilities.
The versatility makes them great, if not amazing, in most areas of the game. However, because of the all-rounded nature of the Fighter class, you may run into some situations where a specific class would be more advantageous.
Here are some pros and cons of the Fighter in Dark and Darker:
Pros:
- Good for most situations.
- One of the best healing skills in the game.
- Multiple weapon and skill options.
- Solid perk options.
- Second most tankiest class in the game, next to the Barbarian class.
Cons:
- Not the best at everything.
- Some skills are underwhelming.
- Unable to use spells.
- The default weapon is weak.
Also read: How to play Warlock in Dark and Darker
Best skills for Fighter in Dark and Darker
As mentioned in the cons section, most skills of this class aren’t too remarkable. There are six skills to choose from, but we recommend you pick Sprint and Second Wind for their versatility.
Here are all the skills for the Fighter class in Dark and Darker:
- Second Wind: One of the best healing skills in the game. It heals 50% of the maximum HP and cleanses you of side effects from Adrenaline Rush.
- Sprint: Increases your movement speed by 50% for five seconds. This skill is pretty useful mid-battle as the Fighter class is slow when wearing armor. Thus, this skill gives you a chance to approach or evade enemies without the risk of taking hits.
- Taunt: Increases enemy aggro in exchange for increased defense.
- Victory Strike: Your next attack deals 20% more damage. If the attack kills an enemy, you gain 5% of your max HP.
- Adrenaline Rush: Increases attack speed by 25% for six seconds but slows you down after the duration.
- Breakthrough: Removes movement speed debuffs.
Perks for Fighter in Dark and Darker
Perks are where the Fighter class truly shines. There are twelve perks for you to choose from and all of them are perfectly viable depending on your build and playstyle. Moreover, some of these perks add new mechanics to how the Fighter functions, adding a bespoke way to approach combat.
Here's the list of all perks for the Fighter in Dark and Darker:
- Adrenaline Spike – 15% speed bonus for 12 seconds when HP falls below 40%.
- Barricade – While in a defensive stance, gain 50 armor and magic resistance.
- Combo Attack – Gain a 10% physical damage bonus on landing successful melee attacks.
- Counterattack – Gain a 10% movement speed bonus and 10% action speed for 3 seconds.
- Defense Mastery – Gain a 10% armor rating bonus from currently equipped armor.
- Dual Wield – Gain 10% attack speed when dual-wielding weapons.
- Projectile Resistance – Projectile attacks inflict 10% less damage.
- Shield Mastery – Gain a 10% move speed bonus while guarding. If you successfully block an attack, gain 50% speed for your next guard.
- Slayer – Gain 5 weapon damage but lose the ability to equip plate armor.
- Swift – Reduces the movement speed penalty while wearing armor by 20%.
- Sword Mastery – Gain a 5% action speed bonus when using a sword weapon. Additionally, gain a 10 additional movement speed bonus while guarding with the sword.
- Weapon Mastery – Gain the ability to use any weapon but lose 20% physical damage when equipping a non-native weapon type to the Fighter class.
Also read: How to play Dark and Darker Mobile Closed Beta Test
Best armor for Fighter in Dark and Darker
The armor selection for the Fighter class is pretty straightforward. You should be looking for plate armor as it works best in this class. However, leather armor can work if there is a substantial difference between their rarities or if it gives some specific damage buffs to your character.
Simply, the more armor you have, the easier you can breeze through the unique combat system of Dark and Darker. As for useful bonuses, look out for anything that improves your Max HP, Strength, Agility, or True Damage.
Best weapon options for Fighter in Dark and Darker
Thanks to the Weapon Mastery perk of the Fighter class, you can equip any weapon type on it. Yes, incompatible weapons do 20% less damage but some of those weapons are just so good that they’re worth mentioning here.
Here are some of the best weapons to use on Fighter in Dark and Darker:
- Falchion: Provides higher damage than the default sword
- Halberd: The swing and damage is pretty fast and since it is a compatible weapon, it doesn’t suffer from damage reduction.
- Zweihander: Has a fast two-hit combo which is great for taking down enemies.
- Felling Axe: Provides high damage but has a long windup time till it can be used again. So, use it only if you’re confident that you will hit the mark.
Overall, it is a versatile class with multiple options in terms of weapons, perks, and abilities. If you’re new to the game, this class will help you grasp the unique combat style, weapon types, and gameplay mechanics of Dark and Darker.
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