Spectre Divide is a 3v3 tactical shooter developed by Mountaintop Studios and released in September 2024. Although it may look like any other FPS title, it has a unique gimmick centred around "spectres." You can freely switch to your body double at any point in a match. As the game approaches its first anniversary, players might wonder if it is still worth playing.
To answer that question, yes, Spectre Divide is worth playing in 2025, but only if you don't mind its sluggish pace and long load times.
Exploring the good and bad of Spectre Divide in 2025
1) A unique concept

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The main gimmick of the game is, as mentioned before, the concept of spectres. During the prep phase, you can put your inactive spectre at any point of the map, and it will act as a recon. But once you activate it, it will convert into your clone. You can now actively switch between the two bodies with the press of a button.
This concept opens up many doors for some high-IQ plays. You can use your spectres to monitor two different sites, or even look for flanks. It also allows you to stay longer in the game, and learn from your mistakes/findings.
2) Slow pace kills the momentum

Matches in Spectre Divide can often feel slow. Although the developers plan to tackle this issue by adding a sprint mechanic, changes to the maps should also be on the table. This is because they can be large and feel as if they were designed for 5v5 matches. Thus, a good chunk of your time will be spent waiting to encounter enemies and constantly switching between spectres.
The title also has a slow pacing outside of its matches. For instance, skins variants can be bought and sponsors can be unlocked with in-world XP; however, it takes a lot of time to acquire them. This isn’t a problem when it comes to cosmetics, as they don’t impact the gameplay, but the same can’t be said for the sponsors.
These are in charge of the toolkits players use in the game. But to unlock one of them without spending real-life money, one will need to spend around 40 hours playing matches. Also, a factor that comes in the way of this grind is the game's long loading periods, which can pad out the time you spend between matches.
3) Sound and gameplay

The general gunplay in Spectre Divide is quite decent. The sound design and hit feedback feel just right, while firearms in the game have a consistent spray pattern, meaning Counter-Strike players will feel at home. It also puts focus on ADS, which improves accuracy and is minimally affected by movement.
Sponsors dictate your abilities in the game. Each sponsor is built around a play style. For example, Morrgen provides you with smokes and mollies. Bloom is based on defense, while Ryker is all about zoning.
4) Long load times

While the game peaked with a player count of 30,971 post-launch, the figure stays in the 200s these days. This causes the title to take longer to set up matches. However, the bigger issue here is that after a point, you will start matching with the same players often. This could make the gameplay experience monotonous.
Though Spectre Divide's player count may have decreased since its release, there is still a chance that the game sees a rebirth. The developers have been trying to make that happen by consistently making improvements to the game. They will also bring various features and changes through Season 1: Flashpoint — such as a console release, console crossplay, Buy menu overhauls, balance patches, ping improvements, and more.
If Mountaintop Studios keeps listening to the community, the title's player count may increase.
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