League of Legends patch 12.6 official notes: Rengar mini-rework, Darius buffs, Tryndamere nerfs, and more

League of Legends patch 12.6 official notes brings Rengar mini-rework, Darius buffs, and Tryndamere nerfs (Images via Riot Games)
League of Legends patch 12.6 official notes brings Rengar mini-rework, Darius buffs, and Tryndamere nerfs (Images via Riot Games)

League of Legends patch 12.6 will be looking to introduce a fair bit of balance updates to the MOBA and introduce a mini-rework to Rengar to make him a more viable pick in the Season 12 meta.

Apart from the Rengar updates, other highlights of the patch include the nerfs coming to Hecarim and Trundameere, as Riot Games look to scale them down a bit.

However, picks like Darius, Jax, Azir, and Nidalee will be in for some much-required quality-of-life updates to make them more viable in pro play and standard matchmaking.

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Additionally, League of Legends patch 12.6 will also be introducing Battle skins and their adjacent chromas.

Fans looking for a detailed patch description can look up Riot’s official website. However, for a brief overview, here are all the major highlights.


League of Legends patch 12.6 official notes

Image via Riot Games
Image via Riot Games

1) Champions

Azir

Image via Riot Games
Image via Riot Games

Base Stats

  • Health Growth: 92 >>> 105
  • Health at Level 18: 2116 >>> 2337

Darius

Image via Riot Games
Image via Riot Games

R - Noxian Guillotine

  • Minimum True Damage : 100/200/300 (+75% bonus AD) >>> 125/250/375 (+75% bonus AD)

Hecarim

Image via Riot Games
Image via Riot Games

Q - Rampage

  • Base Damage: 60/97/134/171/208 (+85% bonus AD) >>> 60/90/120/150/180 (+85% bonus AD)

E - Devastating Charge

  • Minimum Total Damage: 30/50/70/90/110 (+55% bonus AD) >>> 30/45/60/75/90 (+55% bonus AD)
  • Maximum Total Damage: 60/100/140/180/220 (+110% bonus AD) >>> 60/90/120/150/180 (+110% bonus AD)

Illaoi

Image via Riot Games
Image via Riot Games

R - Leap of Faith

[UPD] Face Me: R - Leap of Faith now casts with Illaoi facing toward your cursor, allowing for more favorable Tentacle spawn locations

Bugfixes

  • When Illaoi attacks a Vessel while empowered by W - Harsh Lesson, nearby inactive Tentacles will now slam her target as soon as they become active (short delay removed)
  • Spell queueing has been added to W - Harsh Lesson and R - Leap of Faith, so you can now buffer other spells while casting them
  • W - Harsh Lesson’s visual indicators have been fixed and will show the correct range of her empowered basic attacks
  • Tentacles can no longer spawn on either team's base gates on Summoner's Rift
  • Vessels no longer contribute to Illaoi's creep score when they expire or are destroyed
  • Q - Tentacle Smash and E - Test of Spirit will now be visible to nearby enemy champions when cast from Fog of War

Jax

Image via Riot Games
Image via Riot Games

Base Health: 593 >>> 615

W - Empower

  • Magic Damage: 40/75/110/145/180 (+60% AP) >>> 50/85/120/155/190 (+60% AP)

Nidalee

Image via Riot Games
Image via Riot Games

Human Form

W - Bushwhack

  • Mana Cost :: 40/45/50/55/60 >>> 30/35/40/45/50

E - Primal Surge

  • Mana Cost :: 50/60/70/89/90 >>> 50/55/60/65/70
  • Cast Range :: 600 >>> 900 (now matches W - Bushwhack)</em>

Cougar Form

  • W - Pounce
  • AoE Damage Radius :: 225 >>> 250

Rengar

Image via Riot Games
Image via Riot Games

Passive - Unseen Predator

All Ferocity Stacks Fall Off After: 8 seconds >>> 10 seconds out of combat

Bonetooth Necklace Takedown Timer: Within ||| 1.5 seconds >>> 3 seconds of damaging an enemy champion

Q - Savagery

  • [NEW] Savage Strikes: Rengar's next basic attack after casting Q - Savagery will now always be a critical strike. Each 1% critical strike chance increases the attack's damage by 0.66%.
  • [UPD] Scratching posts: Q - Savagery now also applies to basic attacks against towers
  • [UPD] That Wasn’t Catnip: Q - Savagery no longer applies to basic attacks against plants

E - Bola Strike

  • [UPD] No Cast, Only Throw: Rengar can now throw his E - Bola Strike instantly (with zero cast time) during leaps
  • [NEW] Peekaboo: Now grants true sight and normal vision 150 units around the first enemy hit for 2 seconds

R - Thrill of the Hunt

  • [UPD] Predatory Instinct: Now grants not only true sight, but also normal vision 100 units around the nearest enemy

Tryndamere

Image via Riot Games
Image via Riot Games

E - Spinning Slash

  • Cooldown Reduction per Critical Strike: 1 second (2 seconds against champions) >>> 0.75 seconds (1.5 seconds against champions)

R - Undying Rage

  • Cooldown: 110/100/90 seconds >>> 130/110/90 seconds

2) Items

Immortal Shieldbow

  • Life Steal: 10% >>> 8% (12% >>> 10% for Ornn Masterwork item, Bloodward)
  • Shield Amount: 275-650 (levels 1-18) >>> 275-700 (levels 1-18) (same applies to Bloodward)
  • Mythic Passive: Empowers each of your Legendary items with 5 bonus AD and 70 health (same applies to Bloodward)

Blade of the Ruined King

  • Life Steal :: 10% >>> 8%

Vampiric Scepter

  • Life Steal: 10% >>> 8%
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3) Runes

[REM] Ravenous Hunter

  • [NEW] Treasure Hunter
  • [NEW] Cash only please: Gain 70 gold when you claim a Bounty Hunter</em> stack. This bounty is increased by 20 gold for each Bounty Hunter stack.

Fleet Footwork

  • Healing When Fully Energized: 10-100 (levels 1-18) (+40% bonus AD) (+30% AP) >>> 10-100 (levels 1-18) (+30% bonus AD) (+20% AP)

Legend: Bloodline

  • Life Steal per Legend Stack: 0.6% (up to 9% at 15 stacks) >>> 0.4% (up to 6% at 15 stacks)
  • [NEW] More Blood Line): After reaching maximum Legend stacks, your maximum health increases by 100

4) Bugfixes & QoL Changes

  • Janna W Bugfix/"Nerf": Fixed a bug where Janna's W - Zephyr range had incorrectly reverted to edge-to-edge. It has been restored and now casts from center-to-center, and its range indicator has also been fixed (Note: This issue had considerable impact on Janna's 12.5 winrates, so we expect this to be somewhat of a nerf)
  • Fixed a bug where, if Tahm Kench R - Devoured an allied Senna while she was inside her E - Curse of the Black Mist, both champions would disappear from enemies' view
  • Fixed a bug where Lux's E - Lucent Singularity projectile would proc spell shields on all enemies it passes through, even though the projectile itself doesn't deal damage or cc
  • Fixed a bug where, if a ward was placed on top of an existing ward, the new one would start moving randomly around the older one~

Upcoming Skins & Chromas

The following skins will be released in this patch:

  • Battle Bunny Prime Riven
  • Battle Bunny Miss Fortune
  • Battle Bat Vayne
  • Battle Wolf Sylas
  • Battle Cat Jinx
  • Prestige Battle Cat Jinx
  • Ashen Knight Pyke

The following chromas will be released this patch:

  • Battle Bunny Prime Riven
  • Battle Bunny Miss Fortune
  • Battle Bat Vayne
  • Battle Wolf Sylas
  • Battle Cat Jinx
  • Prestige Battle Cat Jinx
  • Ashen Knight Pyke (Emberwoken)

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Edited by Yasho Amonkar
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