League of Legends patch 13.14 official notes: Naafiri, 2v2v2v2 Arena, Tournament of Souls, and more

League of Legends patch 13.14
League of Legends patch 13.14 official notes (Image via Riot Games)

League of Legends patch 13.14 official notes are now live, and it’s proving to be the biggest mid-season update yet. The new patch will introduce the champion Naafiri to the Rift, along with the alternate game modes of 2v2v2v2 Arena and Torment of Souls. While these are the biggest highlights of the upcoming patch, there will be a significant number of balance changes making their way to League of Legends patch 13.14 as well.

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A fair number of champions will be buffed like Shaco, with nerfs making their way to Hecarim, Jax, and Karthus.

For a brief overview, here are all the major highlights.


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League of Legends patch 13.14 official notes

Everything coming in League of Legends patch 13.14 (image via Riot Games)
Everything coming in League of Legends patch 13.14 (image via Riot Games)

Here is everything coming in League of Legends patch 13.14:

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1) League of Legends 13.14 Mid-Season Ranked Reset

Ranked Rewards

  • Season 2023 Split 1 Rewards will start being distributed during patch 13.14, and all rewards should be distributed by the end of patch 13.15 on August 14th.

Ranked End and Start Dates

  • July 18, 2023, at ~3:00 AM Local Time: Ranked queues will turn back on BUT ranked games will not count towards Split 1 OR Split 2 rewards. You will still have your Split 1 rank for these games. So feel free to use this time to take a breather or start warming up for Split 2.
  • July 19-21, 2023 Time Varies: Your rank will be reset, and Split 2 will kick off time:
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2) League of Legends 13.14 New Game mode

2v2v2v2

  • Arena goes live

Torment of Souls

  • Tournament of Souls is a style-rating-focused combo-battler that takes place in the client. As Samira, you will gain Reputation by playing games of League, which in turn allows you to face new opponents and unlock new abilities for Samira to progress further in the tournament.
  • The objective of the tournament is to become the champion by defeating all ten opponents. You can claim rewards after each victory and take on new challenges after unlocking the Story and Expert difficulty levels.
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League of Legends Torment of Souls (image via League of Legends)
League of Legends Torment of Souls (image via League of Legends)

3) League of Legends 13.14 Champion balance changes

Naafiri

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Naafiri (Image via League of Legends)
Naafiri (Image via League of Legends)
  • New mid-lane assassin goes live
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Aatrox

Aatrox (Image via League of Legends)
Aatrox (Image via League of Legends)

Q - The Darkin Blade

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  • First Cast Damage: 10/30/50/70/90 (+60/65/70/75/80% AD) ⇒ 10/25/40/55/70 (+60/70/80/90/100% AD) (Note: This will be a buff at 0/100/100/100/100 AD. The 2nd cast of Q will still deal 25% more than base damage and the 3rd cast will still deal 50% more.)
  • Minion Damage Modifier: 55% ⇒ 55/60/65/70% (levels 1/6/11/16)

Diana

Diana (Image via League of Legends)
Diana (Image via League of Legends)

W - Pale Cascade

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  • Shield Strength: 40/55/70/85/100 (+25% AP) (+9% bonus health) ⇒ 45/60/75/90/105 (+30% AP) (+9% bonus health)
  • Magic Damage per Orb: 18/30/42/54/66 (+15% AP) ⇒ 18/30/42/54/66 (+18% AP)

E - Lunar Rush

  • Magic Damage: 50/70/90/110/130 (+50%) ⇒ 50/70/90/110/130 (+60%)

Hecarim

Hecarim (Image via League of Legends)
Hecarim (Image via League of Legends)

W - Spirit of Dread

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  • Bonus Armor and Magic Resist: 15/20/25/30/35 ⇒ 5/10/15/20/25

Jax

Jax (Image via League of Legends)
Jax (Image via League of Legends)

E - Counter Strike

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  • Cooldown: 14/12.5/11/9.5/8 seconds ⇒ 15/13.5/12/10.5/9 seconds

R - Grandmaster-At-Arms

  • Mana Cost: 50 ⇒ 100

Karthus

Karthus (Image via League of Legends)
Karthus (Image via League of Legends)

Q - Lay Waste

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  • Magic Damage: 45/62.5/80/97.5/115 (+35% AP) ⇒ 43/61/79/97/115 (+35% AP)
  • Monster Damage Modifier: 95% ⇒ 100%

E - Defile

  • Mana Restoration on Enemy Takedown: 15/25/35/45/55 ⇒ 10/20/30/40/50

Kindred

Kindred (Image via League of Legends)
Kindred (Image via League of Legends)
  • Base Stats
  • Base Health: 580 ⇒ 610
  • Base Armor: 26 seconds ⇒ 29
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Q - Dance of Arrows

  • Physical Damage: 50/75/100/125/150 (+75% bonus AD) ⇒ 40/65/90/115/140 (+75% bonus AD)
  • Cooldown: 8 seconds ⇒ 9 seconds

Lissandra

Lissandra (Image via League of Legends)
Lissandra (Image via League of Legends)

Passive - Iceborn Subjugation

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  • Thrall Movement: Thralls will stop at final frames before exploding ⇒ Thralls will continue to chase down their targets until they explode
  • newYou Can't Hide: Thralls will now follow enemies into Brush if they were already being chased down by the Thrall
  • newI C(E) You Coming: Thralls are revealed to enemies through Fog of War

Q - Ice Shard

  • Slow Application: Q will slow the first enemy hit ⇒ Q will now slow all enemies hit
  • Ice Shard Missile: Q will cast from position post-cast rather than pre-cast
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R - Frozen Tomb

  • Heal Amount: 90/140/190 (+25% AP) (increased by 0-100% based on missing health) ⇒ 100/150/200 (+55% AP) (increased by 0-100% based on missing health) (Note: Maximum heal value will be at 30% or less health now instead of 0% health.)
  • Damage and Slow Application Cadence: 4 times per second ⇒ 16 times per second
  • Dash Interactions: Updated logic slightly around stopping dashes

Milio

Milio (Image via League of Legends)
Milio (Image via League of Legends)
  • Passive - Fired Up!
  • Burn Damage: 25-80 (based on level) (+20% AP) ⇒ 15-50 (based on level) (+20% AP)
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E - Warm Hugs

  • Bonus Movement Speed: 15/17.5/20/22.5/25% ⇒ 12/14/16/18/20%

Rek'Sai

Rek'Sai (Image via League of Legends)
Rek'Sai (Image via League of Legends)

W - Un-burrow

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  • Physical Damage: 55/70/85/100/115 (+80% bonus AD) ⇒ 50/65/80/95/110 (+80% bonus AD)

E - Furious Bite

  • Physical Damage: 55/60/65/70/75 (+85% bonus AD) ⇒ 5/10/15/20/25 (+70% total AD)

Rell

Rell (Image via League of Legends)
Rell (Image via League of Legends)

Base Stats

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  • Base Armor: 39 ⇒ 36

Passive - Break the Mold

  • Armor and Magic Resist Steal: 3% ⇒ 2%
  • Minimum Armor and Magic Resist Steal: 1.25-3 (based on champion level) ⇒ 0.8-2 (based on champion level)
  • Maximum Armor and Magic Resist Steal: 15% ⇒ 10%

Rengar

Rengar (Image via League of Legends)
Rengar (Image via League of Legends)

Base Stats

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  • Health Regeneration per 5 seconds: 7 ⇒ 6

Q - Savagery

  • Critical Strike Damage Conversion: 95% ⇒ 75%

Shaco

Shaco (Image via League of Legends)
Shaco (Image via League of Legends)
  • Q - Deceive
  • Bonus Physical Damage: 25/35/45/55/65 (+50% bonus AD) ⇒ 25/35/45/55/65 (+60% bonus AD)
  • Backstab Bonus Critical Strike Damage: 40% ⇒ 55%
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R - Hallucinate

  • Prowler's Claw Bugfix: Prowler's Claw's passive will now properly be applied to Shaco's clone

Bugfixes

  • Not So Fast Dragon: Shaco boxes will no longer instantly die to Hextech Dragon’s lightning AoE
  • Zip Zap No More: Zeri’s Q bullets will now deal the correct amount of damage to Shaco’s boxes

Shyvana

Shyvana (Image via League of Legends)
Shyvana (Image via League of Legends)

Q - Twin Bite

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  • Bonus Physical Damage: 20/35/50/65/80% AD (+25% AP) ⇒ 20/40/60/80/100% AD (+25% AP)
  • newAttack Speed Increase: Shyvana's next 2 attacks have 40/45/50/55/60% increased attack speed
  • Cooldown: 7/6.5/6/5.5/5 seconds ⇒ 8/7.5/7/6.5/6 seconds

E - Flame Breath

  • Bonus Magic Damage On-Hit vs Marked Targets: 3% of target's maximum health ⇒ 3% of target's maximum health (+1% per 100 bonus AD)

Volibear

Volibear (Image via League of Legends)
Volibear (Image via League of Legends)

Passive - The Relentless Storm

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  • Lightning Claws Magic Damage: 11-60 (based on level) (+40% AP) ⇒ 11-60 (based on level) (+50% AP)

Q - Thundering Smash

  • QoL Update: Removed a hitch in Volibear's auto attacks after stunning at high attack speeds.

W - Frenzied Maul

  • Heal: 20/35/50/65/80 (+8/10/12/14/16% of missing health) ⇒ 20/35/50/65/80 (+8/11/14/17/20% of missing health)

Xerath

Xerath (Image via League of Legends)
Xerath (Image via League of Legends)

Base Stats

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  • Base Mana: 459 ⇒ 400

Passive - Mana Surge

  • Cooldown: 12 seconds ⇒ 16 seconds
  • newTwo for One: Mana Surge's cooldown is now reduced by 2 seconds upon killing a unit
  • newTower is Power: Hitting Turrets will now proc Mana Surge

R - Rite of the Arcane

  • Number of Casts: 3/4/5 ⇒ 4/5/6
  • Magic Damage: 200/250/300 (+45% AP) ⇒ 180/230/280 (+40% AP)
  • newSuccessive Snipes: If a champion is hit with a bolt, successive bolts will deal an additional 20/25/30 (+5% AP) damage (Note: This applies to any number of champions hit with a bolt, so whether you hit one or five you will only receive up to one stack per cast.)
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Zyra

Zyra (Image via League of Legends)
Zyra (Image via League of Legends)

Passive - Garden of Thorns

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  • Plant Damage from AoE Spells: 4 ⇒ 3
  • Plant Damage from Ranged Auto Attacks: 4 ⇒ 5
  • Plant Damage to Monsters: 150% damage to non-Epic monsters ⇒ 40-100 bonus magic damage to all monsters (scales with champion level)

W - Rampant Growth

  • Seeds on First Rank-Up: 1 ⇒ 2

E - Grasping Roots

  • Flash Interaction: E no longer locks Zyra out of using Flash during the cast time

R - Stranglethorns

  • Damage Application Cadence: 4 times per second ⇒ 16 times per second
  • Casting Logic: Zyra will walk to the position at which her R was cast ⇒ Zyra will immediately cast her R at its maximum range
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4) League of Legends 13.14 Item updates

Axiom Arc

  • Ultimate Cooldown Refunded: 20% of total cooldown ⇒ 5% (+40% of total Lethality) (Note: This will be a buff at Mythic item + Axiom Arc, scaling up to ~40% at full build.)

Galeforce

  • Cooldown: 90 seconds ⇒ 120 seconds

Infinity Edge

  • Attack Damage: 70 ⇒ 65
  • Critical Strike Damage: 35% ⇒ 45%

Prowler's Claw

  • Lethality: 15 ⇒ 18

Randuin's Omen

  • Critical Strike Damage Reduction: 20% ⇒ 25%

Spear of Shojin

  • Total Cost: 3400 gold ⇒ 3300 gold
  • Health: 300 ⇒ 350

Spirit Visage

  • Magic Resistance: 50 ⇒ 60

Statikk Shiv

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  • Attack Speed: 25% ⇒ 30%
  • Electroshock Minion Damage: 250-450 (based on level) ⇒ 250-350 (250 + 25 per level starting at level 7, then +12.5 per level at level 11 ⇒ 250 + 10 per level starting at level 9)

Sterak's Gage

  • Total Cost: 3100 gold ⇒ 3000 gold
  • Health: 400 ⇒ 450

Trinity Force

  • Attack Speed: 35% ⇒ 33%
  • Attack Damage per Stack: 4% ⇒ 3% + 3% (Note: This is just 6%)
  • Maximum Threefold Strike Stacks: 5 ⇒ 3 (Note: Maximum AD decreased from 20% to 18%.)
  • Summoner Spells

Ghost

  • Duration: 10 seconds ⇒ 15 seconds
  • removedDuration on Takedowns: Ghost no longer extends its duration by 4-7 seconds upon getting a takedown
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5) League of Legends 13.14 Jungle Buff Adjustments

Crest of Cinders

  • Burn True Damage: 10-78 (linear scaling based on level) ⇒ 10-75 (remains at 10 damage for levels 1-5, then increases in increments of 5 per level)
  • Melee Slow: 10/15/20% (levels 1/6/11) ⇒ 5/10/15/20% (levels 1/6/11/16)
  • Ranged Slow: 5/7.5/10% (levels 1/6/11) (Note: Unchanged)

Crest of Insight

  • Ability Haste: 10 ⇒ 5/10/15/20 (levels 1/6/11/16)
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6) League of Legends 13.14 ARAM Adjustments

Buffs

  • Aphelios: 100% Damage Dealt ⇒ 105% Damage Dealt
  • Ashe: 85% Damage Dealt ⇒ 90% Damage Dealt
  • Vi: 0 Ability Haste ⇒ 10 Ability Haste
  • Quinn: 0 Tenacity ⇒ 20% Tenacity

Nerfs

  • Ezreal: 100% Damage Dealt ⇒ 95% Damage Dealt
  • Nautilus: 108% Damage Taken ⇒ 110% Damage Taken
  • Rek'Sai: 85% Damage Taken ⇒ 90% Damage Taken
  • Renekton: 105% Damage Dealt ⇒ 100% Damage Dealt
  • Ryze: 90% Damage Taken ⇒ 95% Damage Taken
  • Sona: 90% Healing Done ⇒ 85% Healing Done, 90% Shielding Done ⇒ 85% Shielding Done

Themed Clash

  • The Void Cup Clash kicks off this weekend! I hear you get Baron on your team if you can assemble 9 void champs. (Disclaimer: This is a joke. Baron will not be joining any players’ teams.)
  • Registration Begins: July 17 @ 11:00 AM (Local Time)
  • Tournament Dates: July 22 and 23 (~4-7 PM Local Time, varies by region)Bugfixes & QoL Changes
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7) League of Legends 13.14 Bug Fixes

  • Fixed a bug where the ranked game count on the end-of-game screen wasn’t reset with ranked resets. This will go into effect when Split 2 begins.
  • Fixed a bug where Ivern’s W on-hit would not proc on structures
  • Fixed a bug where a player’s creep score number on the scoreboard would become desynced
  • Fixed a bug where Samira could recast her Q while it was on cooldown when using it immediately after her passive attack
  • Fixed several VFX issues that were occurring with Ivern
  • Fixed a bug where Jak’Sho could gain Voidborn Resilience stacks while the user was dead
  • Fixed several bugs that were causing Varus’ VO update to not play correctly
  • Fixed a bug that allowed Kindred to re-mark targets before their hunt timer came off of cooldown
  • Fixed a bug that was causing enemies to not have vision of Bard’s chimes
  • Fixed a bug that was causing Rageknife to disable Yasuo and Yone’s passives
  • Fixed a bug that was causing Aphelios’s Gravitum slow VFX to not correctly rotate around the target
  • Fixed a bug that was causing Samira’s taunt to not grant her a style point upon hitting an enemy
  • Fixed a bug that was causing Rek’Sai’s R to not activate Sheen
  • Fixed a bug that was sometimes causing Sylas’ E2 to launch in an unintended direction
  • Fixed a bug where Ornn’s Brittle attack could cancel Irelia’s W
  • Fixed a bug that was causing Teemo’s passive activation and deactivation VFX to not correctly appear
  • Fixed a bug that was causing monsters to repeat animations when they were knocked up
  • Fixed a bug that was causing Spear of Shojin’s passive to grant some champions’ ultimates Ability Haste
  • Fixed a bug that was causing Jhin’s W VFX to not appear correctly if the target was displaced after being rooted
  • Fixed abug that was causing jungle companions to occasionally not kill minions that they should normally kill
  • Fixed a bug that was allowing Sona’s W to to grant a stack of Accelerando from her passive after she purchased Moonstone
  • Fixed a bug that was allowing Milio’s W to trigger the Guardian rune from outside of its intended range
  • Fixed a bug that did not allow Udyr to proc Hail of Blades with the first E empowered attack
  • Fixed a bug that was causing yellow trinket to have an incorrect cooldown timer
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Skin Bugfixes

  • Fixed a bug where Dark Star Lux/Cosmic Lux’s staff would reset position during Taunt (Ctrl+2) loop transition.
  • Fixed a bug where Elementalist Lux’s Prismatic Barrier (W) VFX trail would render behind environment objects.
  • Fixed a bug where Elementalist Lux’s Light Binding (Q) orb would render behind the turret.
  • Fixed a bug where Sand Wraith Pyke’s Ghostwater Dive (W) was displaying Base Skin’s VFX.
  • Fixed a bug where the on-hit critical strike VFX of Mecha Kingdoms Sett was using Base critical strike VFX.
  • Fixed a bug where Obsidian Dragon Sett’s Recall (B) VFX was rendering in front of impassable terrain.
  • Fixed a bug where Dunkmaster Darius’s Attack2 animation was using his classic skin on-hit VFX.
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8) League of Legends 13.14 Upcoming Skins & Chromas

The following skins will be released in this patch:

  • Soul Fighter Sett
  • Soul Fighter Samira
  • Soul Fighter Lux
  • Soul Fighter Naafiri
  • Soul Fighter Pyke
  • Prestige Soul Fighter Pyke
  • Star Guardian Senna

The following chromas will be released in this patch:

  • Soul Fighter Sett
  • Soul Fighter Lux
  • Soul Fighter Pyke
  • Soul Fighter Naafiri
  • Star Guardian Senna

League of Legends fans looking for a detailed description of patch 13.14 can look it up on Riot’s official website.

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Edited by Angshuman Dutta
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