League of Legends patch 14.14 notes (July 17, 2024): Aurora release, Tristana nerfs, and more

all changes in League of Legends patch 14.14
League of Legends patch 14.14 notes (Image via Riot Games)

League of Legends patch 14.14 has made several adjustments to numerous champions, and players will now finally be able to use Aurora. Meanwhile, ADC champions such as Aphelios and Smolder have received buffs in their abilities. Also, a few meta champions in pro play, such as Corki, Tristana, Rumble, and more, have gone through significant nerfs.

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This piece showcases all the adjustments in League of Legends patch 14.14.


League of Legends patch 14.14 introduces Aurora

Aurora in League of Legends (Image via Riot Games)
Aurora in League of Legends (Image via Riot Games)

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The Vastayan champion Aurora is now officially playable on the live server following the introduction of League of Legends patch 14.14. Along with the base skin, she is also part of the new skin line, Anima Squad 2024.

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Also read: All Aurora abilities in LoL


Champion buffs in League of Legends patch 14.14

League of Legends patch 14.14 adjustments (Image via Riot Games)
League of Legends patch 14.14 adjustments (Image via Riot Games)

1) Aphelios

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Q (Binding Eclipse - Purple Gun)

  • Damage: 50-110 (based on level) (+26-35% (based on level) bonus AD) → 50-140 (based on level) (+32-50% (based on level) bonus AD)

Q (Sentry - White Gun)

  • Damage: 31-100 (based on level) (+40-60% (based on level) bonus AD) → 35-125 (based on level) (+42-60% (based on level) bonus AD)

Q (Onslaught - Red Gun)

  • Damage: 10-40 (based on level) (+20-35% (based on level) bonus AD) → 10-40 (based on level) (+22-40% (based on level) bonus AD)
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2) Cho'Gath

Q (Rupture)

  • Magic Damage: 80/140/200/260/320 (+100% AP) → 80/145/210/275/340 (+100% AP)

E (Vorpal Spikes)

  • Magic Damage: 22/37/52/67/82 (+30% AP) (+3% (+0.5% per Feast stack) of target's max health) → 20/40/60/80/100 (+30% AP) (+3% (+0.5% per Feast stack) of target's max health)

3) Jayce

Q (Shock Blast)

  • Physical Damage: 55/110/165/220/275/330 (+120% bonus AD) → 60/115/170/225/280/335 (+125% bonus AD)

4) Sion

W (Soul Furnace)

  • Magic Damage: 40/65/90/115/140 (+10/11/12/13/14% target's max HP) → 40/65/90/115/140 (+14% target's max HP)

5) Smolder

Q (Super Scorcher Breath)

  • Damage: 15/25/35/45/55 (+100% AD) (+15% AP) → 20/30/40/50/60 (+100% AD) (+15% AP)

6) Zed

Q - Razor Shuriken

  • Damage: 70/105/140/175/210 (+110% bonus AD) → 80/115/150/185/220 (+110% bonus AD)

E - Shadow Slash

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  • Cooldown Reduction per Enemy Champion Hit: 2 → 3 seconds

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Champion nerfs in League of Legends patch 14.14

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1) Bel'Veth

Base Stats

  • Attack Range: 175 → 150

R (Endless Banquet)

  • Bonus Attack Range: 50 → 75

2) Brand

E (Conflagration)

  • Cooldown: 12/11/10/9/8 → 13/12/11/10/9 seconds
  • Magic Damage: 60/85/110/135/160 (+60% AP) → 55/80/105/130/155 (+60% AP)

3) Corki

Base Stats

  • Base Health: 640 → 610

The League of Legends patch 14.14 mentions that Corki players are now advised to max the Q ability before anything when playing in the mid-lane.

Also read: LoL patch 14.14 preview


4) Jax

E (Counter Strike)

  • Cooldown: 15/13.5/12/10.5/9 → 17/15/13/11/9 seconds

5) Kindred

Base Stats

  • Base Health: 610 → 595

Q (Dance of Arrows)

  • Bonus Attack Speed: 35% → 30%
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6) Lillia

Passive (Dream-Laden Bough)

  • Healing Effectiveness vs champions: 100% for the first, reduced to 33% for successive champions → 100% for the first, reduced to 15% for successive champions

E (Swirlseed)

  • Damage: 70/95/120/145/170 (+60% AP) → 60/85/110/135/160 (+50% AP)

7) Rumble

Q (Flamespitter)

  • Total Magic Damage: 125/140/155/170/185 (+110% AP) (+ 6/7/8/9/10% of target's max health) → 80/105/130/155/180 (+110% AP) (+ 6/7/8/9/10% of target's max health)
  • Minion Damage Modifier: 55/60/65/70/75% → 70% at all ranks
  • Removed: Q no longer stops minions from dying to other minions if they die to one more tick of the Q ability
  • New: It now deals 1 bonus tick of damage (ability duration permitting) if it kills a lane minion
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8) Tristana

Base Stats

  • Base Mana: 250 → 300

Q (Rapid Fire)

  • Mana Cost: 0 → 50
  • Attack Speed: 65/80/95/110/125% → 50/65/80/95/110%

W (Rocket Jump)

  • Mana Cost: 60 → 50

9) Zyra

Passive (Garden of Thorns)

  • Plant Damage: 16-84 (based on level) (+18% AP) → 15-75 (based on level) (+20% AP)
  • Bonus Damage to Monsters: 60-100 (based on level) → 50-100 (based on level)

The League of Legends patch 14.14 also updated the cooldown display and tooltip to more accurately align with seed spawn times.


Champion adjustments in League of Legends patch 14.14

Aurelion Sol has received various adjustments in League of Legends patch 14.14 (Image via Riot Games)
Aurelion Sol has received various adjustments in League of Legends patch 14.14 (Image via Riot Games)

1) Aurelion Sol

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Base Stats

  • Base AD: 55 → 58

Q (Breath of Light)

  • Initial Mana Cost: 7.5/8.75/10/11.25/12.5 → 30/35/40/45/50 (After paying the initial mana cost, an additional sustained mana cost is triggered)
  • Sustained Mana Cost: Every 0.5 seconds, starting 0.5 seconds into the channel → Every 0.25 seconds, starting 1.25 seconds into the channel
  • Mana Cost during W: This mana cost adjustment is unchanged when using Breath of Light during W.

W (Astral Flight)

  • Range: 1200 (+7.5 per Stardust) → 1500/1600/1700/1800/1900 (+7.5 per Stardust)

E (Singularity)

  • Mana Cost: 80/85/90/95/100 → 80 at all ranks
  • Movement Speed Debuff: Non-champions are slowed to 0 movement speed → Jungle Monsters and Lane Minions are slowed to 0 movement speed
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R (Falling Star/The Skies Descend)

  • Falling Star Damage: 150/250/350 (+65% AP) → 150/250/350 (+75% AP)
  • The Skies Descend: Deals 125% of the Falling Star's damage
  • The Skies Descend Shockwave Damage: 100% of the Falling Star's damage → 90% of the Falling Star's damage

2) Hecarim

Base Stats

  • Health Growth: 99 → 106

W - Spirit of Dread

  • Duration: 5 → 4 seconds
  • Healing: 20%, halved to 10% for damage dealt by teammates → 25%, halved to 12.5% for damage dealt by teammates
  • Cooldown: 16/15.5/15/14.5/14 → 14 seconds at all ranks

E - Devastating Charge

  • Cooldown: 18 seconds at all ranks → 20/19/18/17/16 seconds
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3) Irelia

Base Stats

  • AD Growth: 4 → 3.5

Passive (Ionian Fervor)

  • Attack Speed: 7.5/13.75/20% (levels 1/7/13) → 7.5-25% (levels 1-18)

R (Vanguard's Edge)

  • Bladesurge Cooldown Reduction: 0.5/1.5/2.5 → 0.5/1/1.5 seconds

4) Milio

Passive (Fired Up!)

  • Damage: 15% of teammate's AD, followed by 15–50 (based on level) (+20% of Milio's AP) burn damage over 1.5 seconds → 7/11/15% (levels 1/6/9) of teammate's AD, followed by 10–50 (based on level) (+20% of Milio's AP) burn damage over 1.5 seconds

Q (Ultra Mega Fire Kick)

  • Cooldown: 12 → 10 seconds
  • Range: 1000 → 1200
  • NEW: Hitting at least one enemy champion with Q refunds 50% of its mana cost
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W (Cozy Campfire)

  • Recast Range: 700 → 3000 units
  • NEW: W is slower when following targets are more than 2500 units from Milio

E (Warm Hugs)

  • Shield Strength: 60/90/120/150/180 (30% AP) → 45/75/105/135/165 (+45% AP)

5) Nidalee

W (Pounce)

  • Magic Damage: 60/110/160/210 (+30% AP) → 55/100/145/190 (+50% Bonus AD) (+30% AP)

E (Swipe)

  • Magic Damage: 80/140/200/260 (+40% Bonus AD) (+45% AP) → 70/130/190/250 (+70% Bonus AD) (+40% AP)

System changes in League of Legends patch 14.14

1) Warmog's Armor (item)

  • Warmog's Heart Health Requirement: 1300 → 1500 bonus health

2) Absorb Life (rune)

  • Healing: 2-20 (linear scaling) → 1-23 (after base stat progression)
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This is a nerf at levels 1–12 and a buff at levels 13–18.


This concludes the official League of Legends patch 14.14 notes.

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Edited by Sijo Samuel Paul
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