League of Legends patch 14.16 is now available on the game's live server, introducing notable champion adjustments that could shake up the professional scene. Although Corki is the only champion nerfed, the Midlane meta of banning/picking this champion is likely to shift. Ranked matches are also expected to be different because of the alterations to the death timer.
This article highlights all the adjustments made in League of Legends patch 14.16.
Death timer changes in League of Legends patch 14.16
Looking for Crossword hints & solutions? Check out latest NYT Mini Crossword Answers, LA Times Crossword Answers, and USA Today Crossword Answers
To indirectly weaken the effectiveness of the Teleport spell, Riot Games made several adjustments to both death timers and the respawned home guards (commonly known as death guards) in the latest League of Legends patch 14.16.
This means that players who choose to teleport will experience a longer delay in returning to their lane after respawning. Those without the spell will benefit from the mitigating effects of the death-guard buff.
Here are the detailed death timer changes following League of Legends patch 14.16's release:
- Level 1: 6 → 10 seconds
- Level 2: 6 → 10 seconds
- Level 3: 8 → 12 seconds
- Level 4: 8 → 12 seconds
- Level 5: 10 → 14 seconds
- Level 6: 12 → 16 seconds
- Level 7: 16 → 20 seconds
- Level 8: 21 → 25 seconds
- Level 9: 26 → 28 seconds
As for the death guards, here are the changes:
- Decaying Movement speed: 66.67% decaying movement speed over 5 seconds → 66.67% decaying movement speed over 8 seconds.
- Fountain Range: The range of the fountain for when death guards start ticking down has been made more generous.
Also read: T1 vs Kwangdong Freecs in League of Legends LCK Summer 2024
Champion buffs in League of Legends patch 14.16
1) Azir
Base Stats
- Health Regeneration: 3.5 → 5
- Base Armor: 22 → 25
2) Katarina
Q (Bouncing Blade)
- Damage: 80/110/140/170/200 (+35% AP) → 80/120/160/200/240 (+45% AP)
E (Shunpo)
- Damage: 20/35/50/65/80 (+40% AD) (+25% AP) → 20/30/40/50/60 (+40% AD) (+25% AP)
R (Death Lotus)
- On-Hit Effectiveness: 30/35/40% → 25/30/35%
3) Orianna
Q (Command: Attack)
- Damage: 60/90/120/150/180 (50% AP) → 60/90/120/150/180 (55% AP)
4) Skarner
Base Stats
- Base Health: 610 → 630
- Base Attack Damage: 60 → 63
Q (Shattered Earth / Upheaval)
- Bonus AD Ratio: 60% → 75%
5) Sylas
Base Stats
- Base Health: 575 → 600
Passive (Petricite Burst)
- Damage to Primary Target: 130% AD (+25% AP) → 130% AD (+30% AP)
W (Kingslayer)
- Damage: 65/100/135/170/205 (+70% AP) → 75/110/145/180/215 (+70% AP)
6) Syndra
R (Unleashed Power)
- Damage per Orb: 90/130/170 (+17% AP) → 100/140/180 (+17% AP)
7) Vi
Q (Vault Breaker)
- Minimum Damage: 45/70/95/120/145 + 80% bonus AD → 50/75/100/125/150 + 80% bonus AD
- Maximum Damage: 90/140/190/240/290 + 160% bonus AD → 100/150/200/250/300 + 160% bonus AD
8) Wukong
Passive (Stone Skin)
- Bonus Armor: 5-9 (based on level) → 6-10 (based on level)
E (Nimbus Strike)
- Bonus Attack Speed: 35/40/45/50/55% → 40/45/50/55/60%
Champion nerfs in League of Legends patch 14.16
1) Corki
Q (Phosphorus Bomb)
- Mana Cost: 60/65/70/75/80 → 80 at all ranks
- Cooldown: 8/7.5/7/6.5/6 → 9/8.5/8/7.5/7 seconds
Champion adjustments in League of Legends patch 14.16
1) Lucian
Passive (Lightslinger)
- Vigilance Damage: 15 (+15% total AD) → 15 (+20% total AD)
Q (Piercing Light)
- Damage: 95/125/155/185/215 (+60/75/90/105/120% bonus AD) → 85/115/145/175/205 (+60/75/90/105/120% bonus AD)
2) Qiyana
Base Stats
- Base Armor: 28 → 31
Q (Edge of Ixtal / Elemental Wrath)
- Damage: 50/85/120/155/190 (+75% bonus AD) → 60/90/120/150/180 (+90% bonus AD)
- Bonus Damage to Monsters: 50% → 75%
W (Terrashape)
- Bonus On-Hit Damage: 8/22/36/50/64 (+10% bonus AD) (+45% AP) → 8/16/24/32/40 (+10% bonus AD) (+45% AP)
R (Supreme Display of Talent)
- Damage: 100/200/300 (+170% bonus AD) (+10% of target's max health) → 100/200/300 (+125% bonus AD) (+10% of target's max health)
- Monster Damage Cap: 500/750/1000 (+150% bonus AD) → 500/750/1000 (+125% bonus AD)
3) Senna
Base Stats
- Attack Speed Growth: 4% → 2%
Passive (Absolution)
- Critical Strike Chance per 20 Stacks: 10% → 8%
Q (Piercing Darkness)
- Healing: 40/50/60/70/80 (+30% bonus AD) (+40% AP) (+160% Lethality) → 40/60/80/100/120 (+40% bonus AD) (+80% AP)
- Slow: 15% (+0.1% per bonus AD) (+0.06% per AP) → 15% (+0.15% per bonus AD) (+0.1% per AP)
W (Last Embrace)
- Root Duration: 1/1.25/1.5/1.75/2 → 1.25/1.5/1.75/2/2.25 seconds
R (Dawning Shadow)
- Shield: 100/150/200 (+40% AP) (+1.5 per Mist collected) → 120/160/200 (+70% AP) (+1.5 per Mist collected)
System changes in League of Legends patch 14.16
1) Black Cleaver
Black Cleaver no longer prevents champions from applying two stacks for basic attacks and abilities that apply after on-hit effects. For example, Senna now applies two stacks on auto-attack and Q.
2) Blade of the Ruined King
- Attack Damage: 55 → 50
- Attack Speed: 30% → 25%
- On-Hit Damage: 9% (melee) / 6% (ranged) → 10% (melee) / 6% (ranged)
3) Doran's Blade
- Health: 100 → 80
- Life Steal: 3.5% → 3%
That is the end of the official League of Legends patch 14.16 notes.
Check out more League of Legends news and updates below:
Are you stuck on today's Wordle? Our Wordle Solver will help you find the answer.