The last update we heard in regard to the upcoming creation of Nintendo , Legend of Zelda Wii U was that the game was deemed to have Japanese anime inspired graphics (for more details click here) and now another bit of revelation made by Nintendo brings us exclusive information about the games new Gamaplay Environment. As confirmed by Attackofthefanboy in a recent interview with ABC News Nintendo’s Shigeru Miyamoto talked about how the development is going with The Legend of Zelda Wii U.
Nintendo tries to bring back the charm of original games
Miyamoto said they really wanted to bring back the “open-world concept“. The team aimed for the design of the original Zelda games and this is the direction the new game is based on. In The Legend of Zelda Wii U, Nintendo has brought back things such as Epona and the bow and arrow. Miyamoto said it was important though to allow the player to “free walk around” and choose how they want to explore the game world.
Miyamoto said one of the things they are working on in The Legend of Zelda Wii U is a new gameplay element. He said the “world will change and be affected” by the choices that the player will make in the game. This information really hypes the games image and certainly serves the purpose of providing the extra edge to it. If the implementation of such a interactive gameplay is carried out flawlessly it would lead to a unique gaming experience to each players who get their hands on it.
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