Little Prince in Clash Royale is a Champion Card that can be unlocked from Arena 12 Silent Sanctuary onward. This single-target ranged ground troop takes three elixirs to deploy. Additionally, this Champion comes equipped with a special ability called Royal Rescue, which costs 3 elixir.
This article highlights Clash Royale's Little Prince and strategies for effectively using this card.
Note: Part of this article is based on the author's opinion.
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All you need to know about Little Prince in Clash Royale
The Little Prince does single-target attacks with slow speed. Additionally, if he is static while attacking, his attack speed increases quite greatly. Notably, attack resetters like the Zap, Electro Wizard, and Zappies can keep this effect from activating.
Little Prince in Clash Royale: Ability
Little Prince's ability, Royal Rescue, costs 3 elixir to activate and summons a guardian. The Guardian has high hitpoints and performs a dash attack as he spawns, which also has a knockback effect on all enemy troops. This ground troop deals area damage but cannot attack air troops. The ability has a cooldown of 30 seconds.
Also read: Best PEKKA Bridge Spam decks in Clash Royale
Stats
Champion rarity cards are unlocked at Level 11. The following are the stats of Little Prince at the same level:
- Hitpoints: 698
- Damage per second (Stage 1): 82
- Damage per second (Stage 2): 123
- Damage per second (Stage 3): 247
- Royal Rescue Damage: 207
- Guard Hitpoints: 1600
Additionally, the stats go up by 10% with each level up.
Strategies for Little Prince in Clash Royale
The Royal Rescue ability can be used to counterattack pushes. The Guard's dash attack lets him defeat swarms and severely weaken fragile units like Wizard, Executioner, and Witch, which take cover behind tanks. Additionally, the ability can push attackers away from Little Prince or Crown Tower and redirect them to the Guard.
After deploying Little Prince in Clash Royale battle, calling for the Guard by spending 3 elixir isn't necessary. In certain cases, it is better to let the Little Prince attack air troops and be defeated afterward. The ability is better used for defense and creating attack push.
One cannot have more than one champion on the field. For instance, if a Little Prince has been deployed, he will not be available in the hand again until he is defeated in the arena. Additionally, a deck can only have one Champion.
Bowler and Magic Archer are two good options for countering Little Prince as their attacks can be lined up to target him and his Guard. Additionally, Void Spell can defeat him for a neutral elixir trade.
Check out our other coverage on Clash Royale:
- Wild Cards in Clash Royale: Details and how to get them
- Best Clash Royale decks to counter Double Prince strategy
- Clash Royale Evolution Bonanza Event: Details, rewards, and more
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