Marvel Rivals has a lot of characters, including Jeff the Land Shark. This hero is from the Strategist class. His ultimate, It’s Jeff!, can be used to temporarily swallow teammates and opponents in a limited space. While he offers healing to allies in this state, he constantly deals damage to enemies.
Jeff the Land Shark’s ultimate can turn the tides in a match when used correctly. The hero is capable of spitting out captured players and throwing them off the map to secure some easy kills. This is a great ability that can be used to gain the upper hand during team fights and remove a chunk of the opponent team from the objective.
This article highlights how you can counter Jeff’s ultimate in Marvel Rivals.
Note: Parts of this article are subjective and solely reflect the author’s opinion.
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How to counter Jeff the Land Shark’s ultimate in Marvel Rivals
Here are five counters to Jeff the Land Shark’s ultimate in Marvel Rivals:
1) Star-Lord
Star-Lord is a Duelist character who specializes in dishing out massive damage. The hero is also capable of flight and has one of the game's strongest ultimates, which can be used to demolish enemy players.
Moreover, Star-Lord has an ability called Stellar Shift, which activates a small dodge animation in the direction of movement.
Stellar Shift can be helpful to avoid getting swallowed when Jeff the Land Shark uses his ultimate ability. However, the timing needs to be precise as this only seems to work when Jeff activates the swallow animation to capture enemies.
If you pull off the timing correctly, you will be unaffected by Jeff’s ultimate.
2) Punisher
Punisher is another Duelist character in Marvel Rivals who can output a lot of damage. His abilities are tailored to shoot down opponents, and he can also use a secondary weapon. He can even create ziplines around the map, allowing him to move from one point to another quickly.
Punisher's Culling Turret deploys a mounted machine gun that can be used to mow down the enemy team. This ability has a unique animation that can be used to dodge It’s Jeff!.
You simply need to activate the turret just before Jeff activates the swallow mechanic. If you are in the turret mounting animation when Jeff commits his ultimate, you will be able to avoid being captured.
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3) Cloak and Dagger
Cloak and Dagger is a potent pick from the Strategist class. They have a unique set of abilities between both personas that can be used to heal allies and damage enemies.
You can freely swap from Cloak to Dagger and utilize their powers. However, the learning curve is a bit steep since you need to be proactive on the map to switch personas accordingly.
Cloak has an ability called Dark Teleportation, which can shroud the player and nearby teammates temporarily. While under this effect, all allies become invisible and invulnerable to the enemy’s attacks.
Dark Teleportation can be used to evade Jeff’s ultimate and rejoin the team fight. This ability is active for a very short duration, so it is best to practice it beforehand.
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4) Luna Snow
Luna Snow is also from the Strategist category and is one of the best healers in Marvel Rivals. Her ability to quickly heal allies and dish out big damage numbers with simple primary fire can be a game changer. She also has an amplification power that instantly increases her ability to heal and deal damage for a short duration.
Luna Snow’s ultimate, Fate of Both Worlds, can be used to dodge It’s Jeff!. Since the ability has a long duration, you can simply activate it and do not need to match any timings.
This is one of the easiest counters for Jeff’s ultimate ability. Moreover, you can toggle off healing in Luna’s ultimate to damage boost your allies in the vicinity.
5) Scarlet Witch
Scarlet Witch is one the highest-picked Duelists in NetEase’s hero shooter title. Her ability kit allows you to roam around and deal a significant amount of damage to enemies. She does not shoot out projectiles and instead has a siphon-like ability that damages a target in a limited range.
Apart from the destructive ultimate, Scarlet Witch also has an ability called Mystic Projection, which can be used to enter a phased state that makes you invulnerable for a short period.
This is a perfect counter for Jeff’s ultimate as you can simply activate Mystic Projection and fly away to safety. The ability lasts for two seconds so you should either wait for Jeff to activate swallow or use it to move away from the area completely.
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