Marvel’s Avengers patch 2.2 brings major bug fixes to the game

Marvel’s Avengers patch 2.2 (Image by Square Enix)
Marvel’s Avengers patch 2.2 (Image by Square Enix)

The first major patch of Marvel’s Avengers in 2022 has gone live. The patch aims to fix a plethora of existing issues in the title.

Developed by Crystal Dynamics, Marvel’s Avengers aimed to bring a modern-day AAA gaming interpretation of the iconic characters from Marvel Comics as well as the live-action interpretation of the Marvel Cinematic Universe. However, the game favored microtransaction and grindy repetitive content over a story-rich experience. As such, the title was heavily criticized.

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With the latest patch, Crystal Dynamics and Square Enix aim to fix many ongoing bugs and glitches in the game.

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Reassemble Campaign and Avengers Initiative

  • The game no longer freezes or crashes after completing the Reassemble Campaign.
  • In the Discordant Sound Raid during the Klaw fight with Zawavari, the platforms that appear when Klaw is down no longer leave invisible areas of collision.
  • In the Discordant Sound Raid in the first jungle area, enemies no longer spawn in rocks or stairs.
  • In the Discordant Sound Raid in the final indoor area, the Vibranium Exposure debuff now fills the entire area so fliers cannot avoid it.
  • In the Discordant Sound Raid, the Command Crawler no longer stands completely still if it’s hit by Kamala’s hand while she’s holding on to another enemy.
  • In the Discordant Sound Raid, an extreme amount of Echo portals no longer appears on some occasions during the final Klaw fight.
  • In the Discordant Sound Raid, enemies after the door button area no longer get trapped, which previously prevented progress.
  • In the Discordant Sound Raid, fixed an issue where players couldn’t move if an Iron Man summons the Hulkbuster right as the elevator opens up to the Control Room.
  • In the Discordant Sound Raid in the door button area, if players use Emotes or Ranged Attacks, the buttons no longer deactivate.
  • [PS4/PS5] Mouths animate correctly in cutscenes after completing The Amazing Spider-Man Mission Chain.
  • [PS4/PS5] Fixed an issue where any Hero can complete Spider-Man's Cosmic Threat Web Bomb Heroic objective.

Multiplayer & matchmaking in Marvel's Avengers

  • In the Discordant Sound Raid in the Control Room area with Shuri, if all players are on the outer area with no way back in, they will now be properly teleported back in.
  • In the Discordant Sound Raid, players no longer spawn behind a wall after completing the Control Room if the host migrates during the loading screen.

Art & animation in Marvel's Avengers

  • Black spheres no longer appear when Iron Man has Muon or Missile Reverberation gear equipped.
  • The camera now follows Iron Man correctly when he uses a Takedown on a Hunter Crawler in Here Comes the Pain.
  • [PS4/PS5] Spider-Man can no longer wall crawl on invisible walls in specific maps.
  • [PS4/PS5] Spider-Man's Underground Suit’s eyes now match the icon where it glows white instead of red.
  • [PS4/PS5] Sound effects are present when Spider-Man tries to pick up Mjolnir on the helicarrier.
  • [PS4/PS5] Spider-Man's Mark IV Outfit no longer clips during idle animations.
  • [PS4/PS5] Spider-Man's Wrestler Outfits’ hoodie no longer clips near the bottom.

User interface in Marvel's Avengers

  • The game no longer becomes unresponsive when dismissing the Gear Upgrade tutorial if the Shipments message is present.
  • [PS4/PS5] Various text improvements for Spider-Man's Skills and Perks.

Combat in Marvel's Avengers

  • When Hunter Echoes are invisible, their rocket attacks are now visible.
  • Using Black Panther’s King’s Mercy in the underground area in Beating the Odds where you need to defeat 3 Prime Adept Synthoids no longer sends enemies through the door.
  • Comic bonuses related to armor were lowered to prevent players from obtaining 100% armor, which negated all damage.
  • The tiers used to be 1.1% / 12% / 13% / 14% / 15%
  • They are now 1% / 2% / 3% / 4% / 5%
  • [PS4/PS5] When moving the camera horizontally during Spider-Man's web launch ability, the screen no longer shakes upon landing.
  • [PS4/PS5] Spider-Man's Hit the Sky Skill properly increases Melee Damage while airborne.
  • [PS4/PS5] When Spider-Man attaches to a wall to begin wall-running, he no longer goes straight up and instead in the direction of the controller.

Gear, challenges, and rewards in Marvel's Avengers

  • When upgrading gear, the correct amount of Upgrade Modules is now used up.
  • [PS4/PS5] With Spider-Man's Balanced Reverberation Perk, Rapid Spin now properly deals Vibranium damage.
  • [PS4/PS5] With Spider-Man's Balanced Scream Perk, Rapid Spin now properly deals Sonic damage.
  • [PS4/PS5] Spider-Man's Wrecking Ball Overdrive Perk now properly grants the right amount of Wreckage regeneration.

Known issues and workarounds in Marvel's Avengers

  • In the Discordant Sound Raid, the sonic barrier does not show up in the first button section, halting progress. We are still in active investigation and thank you for all the reports we've received.
  • Various crash and hang issues during the Raid and OLT.
  • In the Discordant Sound Raid, the Command Crawler’s webs visually appear on Strike Team members even after they have broken out.
  • Buttons are sometimes inaccessible during the Raid.

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Edited by Ashish Yadav
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