New Reputation System in Rainbow Six Siege Y9S4: How it works, positive standing, rewards, and more

New refresh of Reputation System in Rainbow Six Siege.
New refresh of Reputation System in Rainbow Six Siege (Image via Ubisoft)

The Reputation System in Rainbow Six Siege has always strived to uphold positivity in its vast community. It records positive and negative actions committed by every player in-game and provides a good reflection of what someone can expect from a particular teammate or opponent. It also provides rewards and penalties according to a player's overall standing.

With the release of Rainbow Six Siege Y9S4 Operation Collision Point, players can showcase a lot more individual impact. This new and refreshed Reputation System update of Y9S4 will record several different forms of both positive and negative actions from players in matches.

In this article, we will look at all the changes coming with the new Reputation System in Rainbow Six Siege Operation Collision Point and what players can expect going into the final season of Year 9.


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How the new refresh of the Reputation System in Rainbow Six Siege works

AI chat moderation will now record positive activity in text chat (Image via Ubisoft)
AI chat moderation will now record positive activity in text chat (Image via Ubisoft)

With the introduction of AI chat moderation in Operation Collision Point, devs have tuned this new refresh of the Reputation System in Rainbow Six Siege to take position communication into account via positive units. This will add to a player's overall standing along with the commendations they receive regularly after matches.

Negative activity or reports will be accumulated similarly via negative units that record a numeric value. Final player standings will then be recorded via a Negative Units vs Positive Units graph where the resulting reputation division will denote the reward or penalty that a player shall receive after the beta phase of the Reputation System ends.


Also read: How to maintain positive reputation standings in Rainbow Six Siege


Player standings in the new Reputation System in Rainbow Six Siege

Negativity units calculation in the new refreshed Reputation System (Image via Ubisoft)
Negativity units calculation in the new refreshed Reputation System (Image via Ubisoft)

Commendations for the last 100 matches played in Ranked, Standard, or Quick Match over 90 days will be recorded. Along with positive feedback from teammates, opponents awarding the "Worthy Opponent" commendation will also be taken into account for the overall standing calculation of players.

For one, two, three, or more positive texts sent in text chat during a match, players will receive units that will help bend the graph towards an overall positive standing for every individual player. This will then be calculated against the overall negative units in the graph that will showcase the final standing of a player.


Also read: Best Melusi loadout in Rainbow Six Siege


Penalties and rewards in the refreshed Reputation System in Rainbow Six Siege

Final standing as noted from the Negative Units vs Positive Units graph (Image via Ubisoft)
Final standing as noted from the Negative Units vs Positive Units graph (Image via Ubisoft)

There are five divisions in the Reputation system across which final player standings will be calculated for an individual player. These divisions each have their own penalties and rewards, which are mentioned below.

Reputation DivisionPositive ImpactNegative Impact
DishonorableNone-50% Renown Gain and EXP points.
No Ranked Rewards, No Commendation Rewards.
No Reputation Card Backgrounds.
Access to Ranked and Standard disabled.
DisruptiveAccess to Ranked and Standard Playlist.-25% Renown Gain and EXP points.
No Ranked Rewards, No Commendation Rewards.
No Reputation Card Backgrounds.
RespectableAccess to Ranked and Standard Playlist.
0% Renown Gain and EXP points.
Ranked Rewards, Commendation Rewards available.
No Reputation Card Backgrounds.
EsteemedAccess to Ranked and Standard Playlist.
+5% Renown Gain and EXP points.
+5points for Alpha pack progress.
Ranked Rewards, Commendation Rewards available.
Reputation Card Background available.
None
ExemplaryAccess to Ranked and Standard Playlist.
+15% Renown Gain and EXP points.
+10points for Alpha pack progress.
Ranked Rewards, Commendation Rewards available.
Reputation Card Background available.
None

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Edited by Adarsh J Kumar
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