COD Mobile Season 4: List of all weapon balance changes made

Ashim
The new pre-season update has brought many optimizations regarding the COD Mobile gameplay (Image via Activision)
The new pre-season update has brought many optimizations regarding the COD Mobile gameplay (Image via Activision)

Activision finally released a major update on May 20th, 2021(UTC), a week before the arrival of COD Mobile Season 4. The developers seem to have responded to the feedback received from the fans, as the latest update has brought in many new and unexpected changes - especially with respect to the weapon classes.

Players will see a significant difference in weapon stats and performance in COD Mobile's MP mode after the new update. The main focus of these optimizations is to balance out unfair advantages of some weapons and upscale the underperforming ones.

Also read: COD Mobile Season 3: How to unlock Operator "Battery - Birthstone.


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The weapon balance changes in COD Mobile Season 4 that may affect the current meta

Each COD Mobile's weapon class has its own advantages and disadvantages. Here is a look at all the general adjustments and weapon balance changes brought to the different classes

Assault Rifles in COD Mobile

Assault Rifle is the most used weapon class among COD Mobile players, but many weapons in this class were just not good enough for medium-range combats. Hence, the stats have been optimized to ensure better performance over 15-30 meters. The bullet trajectory and the handling are the main optimizing points.

Major stat changes

Type 25

Image via Activision
Image via Activision
  • Highest Damage – 0-10 meters range (range enhanced)
  • Second Highest – 10-17 meters range (range enhanced)
  • Third Highest – 17-25 meters range (range nerfed)
  • Lowest Damage – 25 meters range or further (range nerfed from 30m to 25m)

HBRa3

Image via Activision
Image via Activision
  • Highest Damage – 0-13 meters range (range enhanced)
  • Second Highest – 13-25 meters range (range adjusted)
  • Lowest Damage – 25 meters range or further (range nerfed from 35m to 25m

BK57

Image via Activision
Image via Activision
  • Highest Damage – 0-18 meters range (range enhanced)
  • Second Highest – 18-30 meters range (lower range increased and upper range decreased)
  • Lowest Damage – 30 meters range or further (range nerfed from 35m to 30m)

KN-44

Image via Activision
Image via Activision
  • Highest Damage – 0-20 meters range (unchanged)
  • Second Highest – 20-33 meters range (range nerfed)
  • Lowest Damage – 33 meters range or further (range nerfed from 40m to 30m)

Man-O-War

Image via Activision
Image via Activision
  • The closest range damage has been increased to make the gun stronger in close combat.
  • An increase in ADS speed, a nerf to balance out the buff
  • Accuracy has been increased

Also read: COD Mobile: New Rewind class in BR mode might arrive in Season 4


Sub-machine guns in COD Mobile

Bullet trajectory for SMG class weapons is the major optimization for close-range positioning.

Major stat changes

MSMC

Image via Activision
Image via Activision
  • Highest Damage - 0-8 meters range (range enhanced)
  • Second Highest - 8-14 meters range (range enhanced)
  • Third Highest - 14-19 meters range (range enhanced)
  • Lowest Damage - 19 meters range or further (range enhanced from 17m to 19m)

PDW-57

Image via Activision
Image via Activision
  • Highest Damage - 0-6 meters range (range enhanced)
  • Second Highest -6-15 meters range (range enhanced)
  • Third Highest -15-28 meters range (range adjusted0
  • Lowest Damage - 28 meters range or further (unchanged)

HG 40

Image via Activision
Image via Activision

The change in damage stats over different ranges:

  • Highest Damage: 25 damage at 0-10 meters range to 26 damage at 0-10 meters range
  • Second Highest: 23 damage at 10-24 meters range to 24 damage at 10-15 meters range
  • Lowest Damage: 17 damage at 25 meters range or further to 17 damage at 25 meters range or further

QXR

Image via Activision
Image via Activision
  • Highest Damage – 0-8 meters range (unchanged)
  • Second Highest – 8-15 meters range (range enhanced)
  • Third Highest – 15-25 meters range (range enhanced)
  • Lowest Damage – 25 meters range or further (range enhanced from 17m to 25m)

Also read: COD Mobile Season 3: Best hip-fire build for PP19 Bizon


Light machine guns in COD Mobile

Long-range capabilities in this class have received a visible nerf and focus has shifted to close range and medium-range performance. Bullet trajectory, handling, and recoil have been optimized accordingly.

RPD

Changes in damage stats over different ranges:

  • Highest Damage: 26 damage at 0-10 meters range to 31 damage at 0-20 meters range
  • Second Highest: 21 damage at 10-45 meters range to 23 damage at 20-55 meters range
  • Lowest Damage: 20 damage at 45 meters range or further to 18 damage at 55 meters range or further

M4LMG

Image via Activision
Image via Activision
  • Highest Damage: 31 damage at 0-10 meters range to 32 damage at 0-20 meters range
  • Second Highest: 24 damage at 10-30 meters range and 20 at 30-50 meters to 23 damage at 20-55 meters range
  • Lowest Damage: 21 damage at 50 meters range or further to 19 damage at 55 meters range or further

Also read: COD Mobile: Holger-26 LMG from Warzone might arrive in Season 4

Sniper Rifles in COD Mobile

Image via Activision
Image via Activision

Snipers in COD Mobile are deadly and overpowered in close combat and sometimes prove too harsh for the opposing players. Hence, developers have decided to give them a slight nerf regarding their attachment stats. Apart from that, more attachment combinations have also been incorporated.

Pistols in COD Mobile

Akimbo perk, along with .50 GS, is too overpowered in MP mode. This is why developers have decided to nerf it. These are the changes:

  • A decrease in overall mobility
  • An increase in Hip fire spread by 35%
  • An increase in Firing speed from 0.36s to 0.43s

Also read: COD Mobile Season 4: Battle Pass, new weapons, new Operators, and more details.

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Edited by Gautham Balaji
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