Dota 2 7.36c patch notes revealed

Dota 2 7.36c patch notes revealed (Image via Valve)
Dota 2 7.36c patch notes revealed (Image via Valve)

Dota 2 7.36c patch notes are out and Valve has again pushed a hefty amount of tweaks and changes to items, neutral items, and heroes. Patch 7.36 significantly shook up the gameplay and the developers have been making further adjustments and changes with subsequent letter updates.

Valve also revealed a host of bug fixes that took place recently:

  • Fixed taunts being unequipped when changing facets
  • Fixed a crash related to Block of Cheese
  • Fixed a crash when creating items with self-restoring charges in custom games
  • Fixed Abaddon and Nyx Assassin not avoiding damage properly
  • Fixed Bloodseeker's Sanguivore healing for less than intended
  • Fixed Bristleback's Bristleback with Snot Rocket firing Quills when receiving large single instances of damage
  • Fixed Clinkz's Aghanim's Scepter not increasing Skeleton Archer health
  • Fixed Clinkz's Burning Barrage first attack not benefitting from Tar Bomb
  • Fixed Crystal Maiden's Crystal Clone always being cast towards the Frostbitten target if Crystal Clone was cast during Frostbite's backswing animation
  • Fixed Dark Seer's Level 10 Talent Wall of Replica Illusion Damage not working correctly
  • Fixed Drow Ranger's Precision Aura occasionally causing client crashes
  • Fixed Earthshaker's Level 15 Talent Fissure Range not increasing Fissure range
  • Fixed Io's Overcharge granting slow resistance without Aghanim's Shard
  • Fixed Marci's Special Delivery working on illusions of Marci
  • Fixed Marci's Level 10 Talent Rebound Cast/Jump Range not increasing cast range
  • Fixed Meepo and Ogre Magi auto leveling attributes when they could level a skill instead
  • Fixed Meepo not receiving Urn of Shadows and Spirit Vessel charges when they are placed in the Neutral Item slot via Pack Rat
  • Fixed Monkey King's Simian Stride not having reduced cooldown when Monkey King is between 90% and 100% HP
  • Fixed Morphling's Ebb showing incorrect item cooldowns
  • Fixed Morphling's Flow reducing cooldowns by too little
  • Fixed Morphling's Morph permanently stealing Axe's One Man Army
  • Fixed Phantom Assassin's Blur range radius indicator using old values
  • Fixed Phantom Assassin's Blur with Aghanim's Scepter changing the vanish buffer duration
  • Fixed Phoenix's Dying Light dealing less damage than intended
  • Fixed Phoenix's Fire Spirits attack speed slow not using updated values
  • Fixed Primal Beast's Trample occasionally causing client crashes
  • Fixed Riki and his allies having a miss chance when attempting to deny in Smoke Screen
  • Fixed Rubick sometimes being able to steal Timbersaw's old Second Chakram ability
  • Fixed Shadow Shaman's Aghanim's Shard Serpent Wards sometimes expiring prematurely
  • Fixed Shadow Shaman's Hex not being disabled by Disable Help
  • Fixed Snapfire + Ricochet II + Blade Mail proccing Ricochet attacks against Supernova
  • Fixed Snapfire + Ricochet II + Lil' Shredder dealing less damage than expected
  • Fixed Snapfire + Ricochet II + Revenant's Brooch vs high evasion targets causing secondary attacks to proc more secondary attacks
  • Fixed Snapfire's Ricochet II attacks being able to miss
  • Fixed Spectre's Aghanim's Shard Active component sometimes not updating to the correct values
  • Fixed Templar Assassin's Level 15 Talent Psi Blades Attack and Spill Range giving more attack range than intended
  • Fixed Terrorblade's Metamorphosis attack range in the ability tooltip being incorrect (tooltip only change)
  • Fixed Treant Protector's Sapling occasionally causing friendly units to get stuck on the Sapling Tree
  • Fixed Underlord's Abyssal Horde minions not attacking if the "Summoned Unit Auto Attack" setting was turned off
  • Fixed Venomancer's Plague Wards attacking while their carrier is invisible to the target
  • Fixed Venomancer's attached Plague Wards not triggering aggro
  • Fixed Visage's Familiars having various issues
  • Fixed Witch Doctor's Voodoo Switcheroo sometimes causing Witch Doctor to get stuck if a tree was planted while he was transformed
  • Fixed Facet Selection in Ability Draft occasionally picking an unintended facet

Read on to find out the entire patch notes for Dota 2 7.36c.

Also Read: Dota 2 Heroes Tier List in Patch 7.36c


Dota 2 7.36c patch notes

The official Dota 2 7.36c patch notes are as follows:

Dota 2 7.36c patch notes are here (Image via Valve)
Dota 2 7.36c patch notes are here (Image via Valve)

ITEM UPDATES

ARCANE BLINK

  • Arcane Blink Cooldown increased from 7s to 9s
  • Arcane Blink health restored increased from 200 to 250

ARCANE BOOTS

  • Mana Regen decreased from 0.75 to 0.5

BLOODTHORN

  • Soul Rend no longer deals damage if the silence is dispelled

PHYLACTERY

  • Recipe cost increased from 200 to 400. Total cost increased from 2400 to 2600

KHANDA

  • Total cost increased from 5000 to 5200 (due to Phylactery cost increase)

METEOR HAMMER

  • Mana Regen Amplification bonus decreased from +75% to +50%
  • Meteor Hammer Mana Cost decreased from 100 to 75

RADIANCE

  • Burn Radius decreased from 700 to 650

REVENANT'S BROOCH

  • Phantom Province's mana cost is now affected by mana cost reduction

SILVER EDGE

  • Shadow Walk Break duration increased from 5s to 6s

URN OF SHADOWS

  • Charges are no longer added when item is duplicated (Meepo's Pack Rat, Arc Warden's Tempest Double)

SPIRIT VESSEL

  • Charges are no longer added when item is duplicated (Meepo's Pack Rat, Arc Warden's Tempest Double)

NEUTRAL ITEM UPDATES

PSYCHIC HEADBAND

  • Psychic Push is now classified as a knockback effect

HERO UPDATES

ABADDON

  • ABILITIES
  • BORROWED TIME
  • Aghanim's Scepter Range decreased from 1200 to 900
  • Aghanim's Scepter Damage Threshold increased from 525 to 550
  • TALENTS
  • Level 10 Talent Curse of Avernus Movement Slow increased from +10% to +15%
  • Level 20 Talent Borrowed Time Immolation DPS increased from 95 to 100

ANCIENT APPARITION

  • FACETS
  • EXPOSURE
  • ICE BLAST
  • Cold Feet AoE increased from 0/150/300/450 to 0/200/350/500

AXE

  • FACETS
  • ONE MAN ARMY
  • Linger Duration decreased from 5s to 3s
  • TALENTS
  • Level 10 Talent Culling Blade Speed Bonus Duration decreased from +4s to +3s
  • Level 20 Talent Culling Blade Damage decreased from +125 to +100

BOUNTY HUNTER

  • ABILITIES
  • TRACK
  • Duration decreased from 30s to 25s
  • Damage Amplification decreased from 8/14/20% to 6/12/18%

BREWMASTER

  • FACETS
  • ROLL OUT THE BARREL
  • CINDER BREW
  • Barrel Impact Damage decreased from 50/75/100/125 to 40/60/80/100
  • ABILITIES
  • PRIMAL SPLIT
  • Aghanim's Shard bonus duration decreased from +12s to +8s

CENTAUR WARRUNNER

  • Base Health Regen decreased from 4 to 3
  • ABILITIES
  • RAWHIDE
  • Max Health Gain decreased from 35 to 30

CHAOS KNIGHT

  • Strength gain decreased from 3.2 to 3.1
  • TALENTS
  • Level 15 Talent Strength decreased from +12 to +10

CLOCKWERK

  • FACETS
  • HOOKUP
  • HOOKSHOT
  • Now also applies the barrier to Clockwerk himself, not just his allies
  • ABILITIES
  • POWER COGS
  • Cooldown increased from 15s to 21/19/17/15s
  • Mana Burn decreased from 50/80/110/140 to 35/70/105/140
  • TALENTS
  • Level 10 Talent Power Cogs Cooldown Reduction decreased from 3s to 2s

DARK SEER

  • FACETS
  • HEART OF BATTLE
  • Movement speed bonus from nearby heroes decreased from 8% to 7%
  • ABILITIES
  • WALL OF REPLICA
  • Replica Damage decreased from 70/85/100% to 70/80/90%
  • NORMAL PUNCH
  • Max Stun Duration decreased from 1.5s to 1.25s

DARK WILLOW

  • FACETS
  • THORNY THICKET
  • BRAMBLE MAZE
  • Additional brambles duration decreased from 6s to 4s
  • ABILITIES
  • BRAMBLE MAZE
  • Duration decreased from 15s to 12s
  • BEDLAM
  • No longer castable on allies

DRAGON KNIGHT

  • FACETS
  • FIRE DRAGON
  • Cleave Damage increased from 25/35/45/55% to 30/40/50/60%

DROW RANGER

  • ABILITIES
  • MULTISHOT
  • Projectile Speed increased from 1200 to 1300
  • TALENTS
  • Level 10 Talent Gust Cooldown Reduction increased from 3s to 3.5s
  • Level 20 Talent Gust Self Movement Speed increased from 40% to 50%

EMBER SPIRIT

  • ABILITIES
  • SLEIGHT OF FIST
  • Bonus Hero Damage decreased from 45/85/125/165 to 40/80/120/160

ENIGMA

  • Base Movement Speed decreased from 290 to 280
  • ABILITIES
  • DEMONIC SUMMONING
  • Eidolons' bonus health as a percentage of Enigma's health decreased from 4% to 3%
  • Eidolons' damage decreased from 16-24/24-32/34-42/43-51 to 14-20/24-30/34-40/44-50

FACELESS VOID

  • FACETS
  • TIME ZONE
  • Cast Range increased from 500 to 625
  • Attack Speed Manipulation increased from 50/100/150 to 70/110/150
  • Radius increased from 800 to 900

HOODWINK

  • ABILITIES
  • ACORN SHOT
  • Bonus Attack Range decreased from 125/200/275/350 to 75/150/225/300

INVOKER

  • ABILITIES
  • MASTERMIND
  • Now also triggers if units under Invoker's control land the deny

LEGION COMMANDER

  • FACETS
  • SPOILS OF WAR
  • DUEL
  • Assist Bonus Damage increased from 4/8/12 to 5/10/15

LESHRAC

  • ABILITIES
  • LIGHTNING STORM
  • Cast Range decreased from 650 to 600

LICH

  • FACETS
  • FROSTBOUND
  • CHAIN FROST
  • Frostbound Duration decreased from 2.5/3.5/4.5s to 2/3/4s
  • GROWING COLD
  • Illusions killed are now treated as creep kills

LIFESTEALER

  • FACETS
  • CORPSE EATER
  • Max Health Bonus per kill decreased from +2 to +1
  • No longer increases max health when killing Other unit types (wards, cogs, etc.)
  • Now receives +5 max health from killing heroes
  • ABILITIES
  • OPEN WOUNDS
  • Max Slow decreased from 50% to 35/40/45/50%

LONE DRUID

  • FACETS
  • UNBEARABLE
  • TRUE FORM
  • Bonus Attack Speed increased from 10% to 15%

MARS

  • FACETS
  • VICTORY FEAST
  • ARENA OF BLOOD
  • Health Restored increased from 20% to 30%

MEDUSA

  • FACETS
  • MANA PACT
  • MANA SHIELD
  • Attack Speed Bonus per second increased from 3% to 3.5%
  • Max Attack Speed increased from 30% to 35%

NAGA SIREN

  • FACETS
  • DELUGE
  • Cooldown decreased from 10s to 10/9/8/7s

NATURE'S PROPHET

  • FACETS
  • SOOTHING SAPLINGS
  • SPROUT
  • Sprout Heal per second rescaled from 12/20/28/36 to 10/20/30/40
  • IRONWOOD TREANT
  • NATURE'S CALL
  • Treant Damage increased by 4 on each level, from 22-30/38-46/54-62/70-78 to 28-32/44-48/60-64/76-80
  • ABILITIES
  • NATURE'S CALL
  • Treant Damage increased by 2 on each level, from 11-15/19-23/27-31/35-39 to 13-17/21-25/29-33/37-41

NECROPHOS

  • FACETS
  • RAPID DECAY
  • GHOST SHROUD
  • Movement Speed gained from enemy loss increased from 25% to 40%

NIGHT STALKER

  • ABILITIES
  • CRIPPLING FEAR
  • Now only starts costing mana per second with Aghanim's Scepter if the duration is extended past its normal end
  • Mana Cost with Aghanim's Scepter is now always 6%
  • HUNTER IN THE NIGHT
  • Aghanim's Shard Max Health Restore decreased from 30% to 25%
  • DARK ASCENSION
  • No longer refreshes cooldowns of basic abilities
  • TALENTS
  • Level 10 Talent Dark Ascension Duration decreased from +8s to +6s

OMNIKNIGHT

  • FACETS
  • OMNIPRESENT
  • DEGEN AURA
  • Damage increase interval decreased from 0.4s to 0.3s

ORACLE

  • FACETS
  • CLAIRVOYANT CURE
  • Heal amplification decreased from 1% to 0.75%

PANGOLIER

  • ABILITIES
  • ROLL UP
  • Duration decreased from 2.75s to 2.25s
  • TALENTS
  • Level 10 Talent Swashbuckle Slash Range decreased from +250 to +200
  • Level 15 Talent Shield Crash Barrier Per Hero decreased from +100 to +80

PHANTOM ASSASSIN

  • Base Damage increased by 2
  • ABILITIES
  • IMMATERIAL
  • Starting Evasion increased from 15% to 20%

PUDGE

  • FACETS
  • FLAYER'S HOOK
  • No longer increases Meat Hook projectile speed
  • ABILITIES
  • FLESH HEAP
  • Bonus Strength decreased from 1.4/1.6/1.8/2.0 to 1.1/1.4/1.7/2.0
  • MEAT SHIELD
  • Duration decreased from 5/6/7/8s to 4/5/6/7s
  • TALENTS
  • Level 10 Talent Rot Slow decreased from +15% to +10%

RAZOR

  • ABILITIES
  • STORM SURGE
  • Damage increased from 40/80/120/160 to 50/90/130/170

SAND KING

  • FACETS
  • DUST DEVIL
  • SAND STORM
  • Sand Storm's speed now increases when Sand King is outside it, up to 125% of Sand King's movement speed
  • ABILITIES
  • SAND STORM
  • Damage Per Second increased from 25/45/65/85 to 25/50/75/100

SHADOW FIEND

  • FACETS
  • SHADOWMIRE
  • SHADOWRAZE
  • Movement speed slow rescaled from 8% to 5/6/7/8%
  • Attack speed slow rescaled from 8% to 5/6/7/8%
  • ABILITIES
  • NECROMASTERY
  • No longer increases souls when killing Other unit types (wards, cogs, etc.)
  • SHADOWRAZE
  • Bonus per stack decreased from 50/60/70/80 to 35/50/65/80
  • TALENTS
  • Level 25 Talent Feast of Souls Cast Speed bonus decreased from 40% to 30%

SILENCER

  • ABILITIES
  • ARCANE CURSE
  • Mana Cost rescaled from 130/135/140/145 to 120/130/140/150
  • GLOBAL SILENCE
  • Aghanim's Scepter Arcane Curse duration is now set to current Global Silence duration, instead of always 6s

SLARK

  • FACETS
  • DARK REEF RENEGADE
  • BARRACUDA
  • Linger Duration increased from 0.5/1/1.5/2s to 1.5/2.0/2.5/3.0s
  • Linger Search Radius decreased from 1000 to 900

SNAPFIRE

  • ABILITIES
  • LIL' SHREDDER
  • Attack Damage increased from 25% to 30%
  • TALENTS
  • Level 25 Talent Lil' Shredder Attack Damage decreased from +75% to +70%

SNIPER

  • FACETS
  • SCATTERSHOT
  • SHRAPNEL
  • Movement Slow increased from 30/40/50/60% to 30/45/60/75%

SPECTRE

  • ABILITIES
  • DESOLATE
  • Bonus Damage increased from 20/35/50/65 to 25/40/55/70
  • TALENTS
  • Level 15 Talent Desolate Damage increased from +12 to +15

SPIRIT BREAKER

  • ABILITIES
  • CHARGE OF DARKNESS
  • Mana Cost rescaled from 100 to 90/100/110/120
  • NETHER STRIKE
  • Cooldown increased from 70/50/30s to 75/55/35s

STORM SPIRIT

  • FACETS
  • STATIC SLIDE
  • STATIC REMNANT
  • Remnant Speed decreased from 325 to 300
  • Can now be toggled to alt-cast to always place Remnant at Storm Spirit's position
  • ABILITIES
  • GALVANIZED
  • Leveling Ball Lightning now gives 3 charges instead of 5
  • STATIC REMNANT
  • Vision Radius decreased from 500 to 100

SVEN

  • FACETS
  • HEAVY PLATE
  • WARCRY
  • Physical Barrier Amount increased from 50/100/150/200 to 60/120/180/240
  • WRATH OF GOD
  • Base Damage Reduction decreased from 25 to 20

TEMPLAR ASSASSIN

  • ABILITIES
  • REFRACTION
  • Barrier per instance rescaled from 20/30/40/50 to 30
  • PSIONIC TRAP
  • Min Movement Slow decreased from 30% to 20%
  • Max Movement Slow decreased from 60% to 50%
  • TALENTS
  • Level 10 Talent Refraction Damage decreased from +25 to +20
  • Level 25 Talent Refraction Instances decreased from +5 to +3

TIDEHUNTER

  • FACETS
  • KRILL EATER
  • Base Strength increased from 22 to 24
  • ABILITIES
  • KRAKEN SHELL
  • Damage Block rescaled from 16/32/54/70 to 15/35/55/75

TIMBERSAW

  • FACETS
  • TWISTED CHAKRAM
  • Cast Range is now the furthest range the chakram can go, instead of the middle of its travel path

TINKER

  • FACETS
  • TRANSLOCATOR
  • DEFENSE MATRIX
  • Dispel type changed from strong to basic
  • TALENTS
  • Level 15 Talent 250 AoE Laser replaced with +40 Laser Damage
  • Level 25 Talent +80 Laser Damage replaced with 250 AoE Laser

TINY

  • FACETS
  • CRASH LANDING
  • TOSS
  • Movement Slow decreased from 20/25/30/35% to 15/20/25/30%
  • Attack Slow decreased from 25/30/35/40 to 10/20/30/40

TREANT PROTECTOR

  • ABILITIES
  • NATURE'S GUISE
  • Aghanim's Shard no longer increases bonus movement speed

TROLL WARLORD

  • ABILITIES
  • FERVOR
  • Max Stacks decreased from 12 to 10

UNDERLORD

  • FACETS
  • ABYSSAL HORDE
  • Warrior Damage decreased from 20/35/50 to 18/32/46
  • Archer Damage decreased from 30/45/60 to 25/40/55
  • ABILITIES
  • FIEND'S GATE
  • Cooldown increased from 110/100/90s to 110/105/100s
  • Buff Duration decreased from 5/6/7s to 5s

URSA

  • TALENTS
  • Level 10 Talent Fury Swipes Reset Time decreased from +20s to +15s

VENGEFUL SPIRIT

  • ABILITIES
  • MAGIC MISSILE
  • Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.3/1.5/1.7s
  • Damage decreased from 90/180/270/360 to 85/170/255/340
  • TALENTS
  • Level 15 Talent Wave of Terror Armor Reduction decreased from 5 to 4

VISAGE

  • FACETS
  • SEPULCHRE
  • GRAVE CHILL
  • AoE decreased from 300 to 250
  • FAITHFUL FOLLOWERS
  • SUMMON FAMILIARS
  • Target AoE stun usage for Familiars can no longer get canceled by right click attack commands
  • Grave Chill cast now also issues an attack order on that target if it is within their attack range

WARLOCK

  • FACETS
  • CHAMPION OF GORROTH
  • CHAOTIC OFFERING
  • HP/Mana Regen to Burn Damage decreased from 100% to 90%
  • ABILITIES
  • CHAOTIC OFFERING
  • Golem Health rescaled from 1400/2300/3200 to 1500/2250/3000

WEAVER

  • FACETS
  • SKITTERSTEP
  • SHUKUCHI
  • Slow Duration decreased from 0.3s to 0.2s
  • ABILITIES
  • GEMINATE ATTACK
  • Geminate Attack Damage decreased from 5/25/40/55/70 to 0/20/35/50/65
  • SHUKUCHI
  • Mana Cost increased from 60 to 65
  • TALENTS
  • Level 10 Talent Strength decreased from +8 to +7
  • Level 20 Talent Geminate Attack Damage decreased from +90 to +80

WITCH DOCTOR

  • FACETS
  • VOODOO FESTERATION
  • VOODOO RESTORATION
  • Radius decreased from 700/750/800/850 to 600/650/700/750
  • Self Heal decreased from 50% to 25%
  • WRAITH KING
  • ABILITIES
  • REINCARNATION
  • Mana Cost increased from 180 to 200

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