League of Legends patch 12.17 will be introducing the second set of updates with the 2022 World Championship in focus. This update will introduce a fair number of balance changes, with massive adjustments coming to both Maokai and Hecarim.
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This time around, Miss Fortune will be receiving a significant set of buffs, with champions like Sivir, Renekton, Azir, and Sylas getting nerfs.
League of Legends fans looking for a more detailed patch description can check it out on Riot’s official website. However, for a brief overview, here are all the major highlights.
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League of Legends patch 12.17 official notes
1) Champion Updates
Ahri
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E - Charm
Charm Duration: 1.4/1.55/1.7/1.85/2 seconds >>> 1.2/1.4/1.6/1.8/2 seconds
Azir
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W - Arise!
- Sand Soldier Damage: 50-150 (based on level) (+60% AP)>>> 50-150 (based on level) (+55% AP)
- Cooldown: 8/7.5/7/6.5/6 seconds >>> 9/8.25/7.5/6.75/6 seconds
E - Shifting Sands
- Cooldown: 19/18/17/16/15 seconds >>> 22/20.5/19/17.5/16 seconds
Camille
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- Passive - Adaptive Defenses
- Percent HP Shielded: 17% >>> 20%
E - Hookshot/Wall Dive
- Damage: 60/95/130/165/200 (+75% bonus AD) >>> 80/110/140/170/200 (+90% bonus AD)
Ezreal
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E - Arcane Shift
- Cooldown: 28/25/22/19/16 seconds >>> 26/23/20/17/14 seconds
Graves
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Q - End of the Line
- Cooldown: 12/11/10/9/8 seconds >>> 13/11.5/10/8.5/7 seconds
R - Collateral Damage
- Damage: 250/400/550 (+150% bonus AD) >>> 275/425/575 (+150% bonus AD)
Hecarim
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Base Stats
- Base Armor: 35 >>> 32
- HP Growth: 104 >>> 99
Q - Rampage
- Damage: 60/90/120/150/180 (+90% bonus AD) >>> 60/85/110/135/160 (+95% bonus AD)
- Damage per stack: 2% (+3% per 100 bonus AD) >>> 4% (+6% per 100 bonus AD)
- Q Cooldown per stack: 1 second >>> 0.75 seconds
- Max number of stacks: 2 >>> 3
- Stack Falloff: All at duration end >>> 1 stack per second at duration end
- Mana Cost: 28/31/34/37/40 >>> 30
W - Spirit of Dread
- Cooldown: 14 seconds >>> 16/15.5/15/14.5/14 seconds
- [NEW] ARMORED CAVALRY: Hecarim gains 15/20/25/30/35 Armor and Magic Resist while Spirit of Dread is active
E - Devastating Charge
- Min Damage: 30/45/60/75/90 (+55% bonus AD) >>> 30/45/60/75/90 (+50% bonus AD)
- Max Damage: 60/90/120/150/180 (+110% bonus AD) >>> 60/90/120/150/180 (+100% bonus AD)
- Minimum Knockback: 250 >>> 150
- Maximum Knockback: 450 >>> 350
- Cooldown: 20/19/18/17/16 >>> 18 at all ranks
R - Onslaught of Shadows
- Fear duration: 0.75-2 seconds based on distance traveled >>> 0.75-1.5 seconds based on distance traveled
Kassadin
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Q - Null Sphere
- Cooldown: 11/10.5/10/9.5/9 seconds >>> 10/9.5/9/8.5/8 seconds
- Mana Cost: 70/75/80/85/90 >>> 60/65/70/75/80
Maokai
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Passive - Sap Magic
- [NEW] TREES STRIKE BACK: Getting hit by large jungle monsters now reduces Sap Magic’s cooldown by 1.5 seconds per attack received
- Heal: 5-45 (+4.5-11% Max Health) (levels 1-15) >>> 4-34 (+4.8-14% Max Health) (levels 1-17)
Q - Bramble Smash
- Damage: 70/110/150/190/230 (+40% AP) >>> 65/110/155/200/245 (+40% AP)
- [NEW] WOOD YOU BELIEVE IT: Q now deals percent maximum health damage (2/2.25/2.5/2.75/3%)
- [NEW] BRANCHING OUT: Q now deals 40/60/80/100/120 bonus damage to monsters
E - Sapling Toss
- [REM] NOT SO HEALTH-Y: Saplings no longer deal maximum percent health damage
- Base Damage: 20/45/70/95/120 (+7/7.25/7.5/7.75/8% (+70% per 100 AP) target maximum Health) >>> 55/80/105/130/155 (+42.5% AP +6% bonus HP)
- Empowered Brush Damage: 40/90/140/190/240 (+14/14.5/15/15.5/16% (+1.4% per 100 AP) target maximum Health) >>> 110/160/210/260/310 (+85% AP +12% bonus HP)
- [NEW] MINIONS ACTIVIST: Minions no longer take empowered brush damage from Saplings
- Mana Cost: 60/70/80/90/100 >>> 45/55/65/75/85
- Slow Amount: 35% >>> 45%
- [NEW] A LIL SAPPY: Brush empowered Saplings now slow for 35% >>> 45% (+2% per 100 AP) (6% per 1000 bonus HP)
R - Nature’s Grasp
- Missile Initial Speed: 50 >>> 100
- Missile Maximum Speed: 650 >>> 750
- Missile Acceleration: 250 >>> 300
- [NEW] MAKE LIKE A TREE AND LEAF: Maokai now gains 40/50/60% Bonus Move Speed that decays over 2 seconds upon hitting enemy champions
Miss Fortune
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Q - Double Up
- Physical Damage: 20/40/60/80/100 (+100% AD) (+35% AP) >>> 20/45/70/95/120 (+100% AD) (+35% AP)
- Cast Time: 0.25s >>> Matches Basic Attack Time
W - Strut
- Mana Cost: 45 >>> 35
- Attack Speed: 40/55/70/85/100% >>> 50/65/80/95/110%
E - Make it Rain
- Cooldown: 18/16/14/12/10 seconds >>> 18/17/16/15/14 seconds
- Full Damage (8-ticks): 80/115/150/185/220 (+80% AP) >>> 70/100/130/160/190 (+100% AP)
- Slow: 40/45/50/55/60% >>> 50% (+4% per 100 AP)
Nami
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E - Tidecaller's Blessing
- [REM] Removed an interaction where each application of Nami’s E would count towards procing Electrocute. E (and its applications) will now only count as a single spell cast for effects such as Electrocute.
Nocturne
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Base Stats
- Attack Speed Ratio: 0.668 >>> 0.721
Passive - Umbra Blades
- Cooldown: 14 seconds >>> 13 seconds
Rell
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- W - Ferromancy: Crash Down
- Move Speed while Dismounted: 250 >>> 280
E - Attract and Repel
- Cooldown: 18/16.25/14.5/12.75/11 seconds >>> 13 seconds
Renekton
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Q - Cull the Meek
- Damage: 65/100/135/170/205 (+80% bonus AD) >>> 60/90/120/150/180 (+100% bonus AD)
- Furious Damage: 100 / 150 / 200 / 250 / 300 (+120% bonus AD) >>> 90 / 135 / 180 / 225 / 270 (+140% bonus AD)
Sett
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W - Haymaker
- AD ratio: 20% per 100 bonus AD >>> 25% per 100 bonus AD
E - Facebreaker
- Slow: 50% >>> 70%
Sivir
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Base Stats
- AD Growth: 3 >>> 2.8
W - Ricochet
- Bounce Damage AD Ratio: 30/35/40/45/50% total AD >>> 25/30/35/40/45% total AD
Sylas
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Base Stats
- Base Health: 595 >>> 575
Q - Chain Lash
- Cooldown: 10/9/8/7/6 seconds >>> 11/10/9/8/7 seconds
Taric
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Base Stats
- Base Magic Resist: 32 >>> 28
E - Dazzle
- Cooldown: 15/14/13/12/11 seconds >>> 16/15/14/13/12 seconds
Trundle
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W - Frozen Domain
- Cooldown: 15/14/13/12/11 seconds >>> 18/17/16/15/14 seconds
Twisted Fate
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Q - Wild Card
- AP Ratio: 70% >>> 80%
W - Pick a Card
- Mana Cost: 40/55/70/85/100 >>> 30/40/50/60/70
Wukong
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Base Stats
- Base Attack Speed: 0.711 >>> 0.680
- Base Movespeed: 345 >>> 340
2) Items
Stopwatch
- Cost: 650 >>> 750 (Note: Perfect Timing will still only contribute 250 gold towards a Stopwatch item)
Guardian Angel
- Combine Cost: 50 gold >>> 150 gold
- Total Cost: 2800 >>> 3000 gold
- Attack Damage: 40 >>> 45 gold
Seeker’s Armguard
- Ability Power: 20 >>> 30
Zhonya’s Hourglass
- Total Cost: 2600 >>> 3000
- Ability Power: 65 >>> 80
- Ability Haste: 10 >>> 15
3) ARAM Balance Adjustments
Champion Buffs
- Gragas: -3% Damage Taken >>> -5% Damage Taken
- Gwen: +5% Damage Taken >>> +5% Damage Dealt, 0% Damage Taken
- Lee Sin: +5% Damage Dealt, -5% Damage Taken, +20% Healing >>> +5% Damage Dealt, -5% Damage Taken, +20% Healing, +20% Shielding
- Qiyana: +15% Damage Dealt, -15% Damage Taken >>> +15% Damage Dealt, -20% Damage Taken
- Sylas: -5% Damage Taken >>> +5% Damage Dealt, -5% Damage Taken
- Zac: -4% Damage Taken, +20% Healing
Champion Nerfs
- Bel'Veth: +5% Damage Dealt, -10% Damage Taken >>> +5% Damage Dealt, -5% Damage Taken
- LeBlanc: +20% Damage Dealt, -20% Damage Taken >>> +17% Damage Dealt, -17% Damage Taken
- Nasus: +5% Damage Taken >>> -5% Damage Dealt, +5% Damage Taken
- Sona: -5% Damage Dealt, +10% Damage Taken >>> -5% Damage Dealt, +10% Damage Taken, -20% Healing, -20% Shielding
- Zed: +15% Damage Dealt, -15% Damage Taken >>> +10% Damage Dealt, -10% Damage Taken
4) Ultimate Spellbook
ONE FOR ALL-TIMATE SPELLBOOK
BUGFIXES
- Fixed a bug that would cause the cursor to move erratically when using smart pings.
- Fixed a bug that caused the Ancient Grudge Buff (which reduces damage done to subsequent drakes) to not grant damage reduction for every Drake slain if the Drakes were Hextech ones.
- Fixed a bug that caused Draven’s R execute passive to still execute enemies through spellshields.
- Fixed a bug where Rift Herald’s spawn animation would interrupt the knockback from Poppy’s R.
- Fixed a bug that caused Ornn’s item upgrades to be lost if the teammate he was upgrading died during the channel.
- Fixed a bug that caused Sejuani’s E to proc Tear of the Goddess stacks when a melee champion walks near her.
- Fixed a bug that removed Fizz’s E range indicator to not show after his VFX update.
- Fixed a bug that caused Zeri’s Q animation to leave vision for longer than intended when last hitting minions.
- Fixed a bug that caused Pyke’s R to go on cooldown if the enemy was killed by another ally.
- Fixed a bug where champions could cast Flash while Charmed if they casted Heal or Ghost.
- Fixed a bug where the Treasure Hunter rune would play Draven’s passive sound effects if there was a Draven present in the game.
- Fixed a bug where executing to the Fountain or minions would progress the “Free Ticket to Base” challenge.
- Fixed a bug where Sion’s Zombie form would count as an additional kill or assist for certain challenges.
- Fixed a bug where Sett’s ultimate would disable opponent’s Hexflash and Flash for the remainder of the game.
- Fixed a bug that would cause Unleashed Teleport’s cooldown to display incorrectly on the scoreboard once it has transformed.
- Fixed a bug where using certain abilities after casting Flash would disable Hexflash and Flash.
- Fixed a bug that gave Elder Dragon the normal Drake roar as opposed to his own, special, Elder roar.
5) Upcoming Skins & Chromas
The following skins will be released in this League of Legends patch:
- King Viego
- Zenith Games Blitzcrank
- Zenith Games Jayce
- Zenith Games Lee Sin
The following chromas will be released in this patch:
- King Viego
- Zenith Games Blitzcrank
- Zenith Games Jayce
- Zenith Games Lee Sin
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