League of Legends patch 12.8 official notes: Swain mini-rework, Kassadin buffs, Jinx nerfs, and more

League of Legends patch 12.8 official notes bring Swain mini-rework, Kassadin buffs, and Jinx nerfs (Images via Riot Games)
League of Legends patch 12.8 official notes bring Swain mini-rework, Kassadin buffs, and Jinx nerfs (Images via Riot Games)

League of Legends patch 12.8 will be the update version on which the Mid-Season invitational will be played. Riot are looking to introduce a plethora of balance updates to this patch and will look to make some of the more underused champions make their way back into the meta.

However, the highlight of the patch will be the mini-rework that Swain will be getting to his kit as a lot of quality-of-life changes will be making their way to him.

Image via Riot Games
Image via Riot Games

Additionally, Kassadin and Ezreal will be up for some buff, while Jinx and Xayah will have their names on the nerf list. League of Legends fans looking for a detailed patch description can look up Riot’s official website.

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However, for a brief overview, here are all the major highlights.


League of Legends patch 12.8 official notes

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1) Champions

Swain

Image via Riot Games
Image via Riot Games

Passive - Ravenous Flock

  • Healing From Soul Fragments: 4/5.5/7% of maximum health >>> 4/5.5/7%/9% of maximum health (at levels 1/6/11)
  • Maximum Health Increase Per Soul Fragment: 5 >>> 12
  • [REM] PULL-E MECHANISMS: Swain can no longer use Passive - Ravenous Flock to pull and rip out Soul Fragments from immobilized enemies (see E - Nevermove)

Q - Death's Hand

  • Damage: 55/75/95/115/135 (+40% AP) >>> 60/80/100/120/140 (+38% AP)
  • Bonus Damage Per Additional Bolt: 8.25/15/23.75/34.5/47.25 (+6/8/10/12/14% AP) >>> 12/22/32/42/52 (+8% AP)
  • Maximum Damage (5 Bolts): 88/135/190/253/324 (+64/72/80/88/96% AP) >>> 108/168/228/288/348 (+70% AP)
  • Cooldown: 9/7.5/6/4.5/3 seconds >>> 7/6/5/4/3 seconds
  • Mana Cost: 65/70/75/80/85 >>> 45/50/55/60/65

W - Vision of Empire

  • Mana Cost: 70/80/90/100/110 >>> 60/65/70/75/80
  • [NEW] VANTAGE ADVANTAGE: Pinging <strong>W - Vision of Empire</strong> nows display a list of visible enemies within range in team chat (similar to Twisted Fate and Nocturne ults)
  • E - Nevermove
  • [NEW] PITIFUL PAWNS: Can now be recast to pull <strong>all</strong> champions rooted by <strong>E - Nevermove</strong>, ripping out 1 <em>Soul Fragment</em> from each of them
  • [REM] SILENT SACRIFICES: Swain's pulls no longer deal damage
  • [NEW] A TRUE VISIONARY: Now grants vision of all rooted targets
  • [NEW] DEMON DISCOUNT: <strong>E - Nevermove</strong>'s cooldown is reduced by 20% during <strong>R - Demonic Ascension</strong>

R - Demonic Ascension

  • Cooldown: 120 seconds >>> 100/80/60 seconds
  • Drain Damage Per Second: 35/50/65 (+14% AP) >>> 20/40/60 (+10% AP)
  • Drain Heal Per Second: 20/35/40 (+16% AP) >>> 15/40/65 (+25%)
  • [REM] BIG BIRB: No longer grants Swain 125/200/275 bonus health
  • [REM] ACTIVE DURATION: 12 seconds >>> Based on <em>Demon Power</em>
  • [UPD] DEMON POWER: Activating <strong>Demonic Ascension</strong> grants Swain 50 <em>Demon Power</em>, which decreases at an initial rate of 10 per second. After 5 seconds of <strong>Demonic Ascension</strong>, Swain's <em>Demon Power</em> decreases faster at a rate of 15 per second
  • [NEW] SOUL STEALER: Swain gains 20 <em>Demon Power</em> per second while draining enemy champions
  • [UPD] BIG DEMON ENERGY: After 2 seconds of <strong>Demonic Ascension</strong>, Swain can recast his ultimate as <strong>R - Demonflare</strong>. <strong>R - Demonflare</strong> can only be cast once and does not end <strong>Demonic Ascension</strong>

R - Demonflare

  • Damage: 100/150/200 (+50% AP) >>> 150/225/300 (+60% AP)
  • [NEW] CONFLAGRATION: <strong>Demonflare</strong> now slows enemies by 60%, decaying over 1.5 seconds
  • [REM] EXPENDED, NOT STORED: <strong>Demonflare</strong> no longer deals additional damage based on health drained from enemies

Bard

Passive - Traveler's Call

  • Bonus Magic Damage On Attack: 30 (+12 per 5 chimes) (+30% AP) >>> 35 <strong>(+14 per 5 chimes)</strong> (+30% AP)

W - Caretaker's Shrine

  • Maximum Heal: 55/95/135/175/215 (+60% AP) >>> <strong>60/105/150/195/240</strong> (+60% AP)

Ezreal

Image via Riot Games
Image via Riot Games

R - Trueshot Barrage

  • Cooldown: 120 seconds at all ranks >>> 120/105/90 seconds

Fiddlesticks

Image via Riot Games
Image via Riot Games

W - Bountiful Harvest

  • Heal Percentage Against Champions :: 30/35/40/45/50% >>> 30/40/50/60/70% <em>(still always 15% against minions)</em>

Jhin

Image via Riot Games
Image via Riot Games

W - Deadly Flourish

  • Root Duration: 1/1.25/1.5/1.75/2 seconds >>> 1.25/1.5/1.75/2/2.25 seconds
  • [REM] PUPPET PETS: Damage against monsters no longer reduced by 25% <em>(damage against minions and summons unchanged)

E - Captive Audience

  • Trap Recharge Rate: 28/25/22/19/16 seconds >>> 24/21.5/19/16.5/14 seconds
  • [REM] JHINGLE BELLS: First Lotus Trap damage no longer reduced by 35% against monsters and summons <em>(damage against minions and summons unchanged

Jinx

Image via Riot Games
Image via Riot Games

Base Stats

  • Base Health: 610 >>> 560

Kai'Sa

Image via Riot Games
Image via Riot Games

Passive - Second Skin

  • Bonus Magic Damage Upon Consuming Full Plasma Stacks :: 15% (+2.5% per 100 AP) >>> 15% <strong>(+5% per 100 AP)</strong> of target's missing health

W - Void Seeker

  • Magic Damage: 30/55/80/105/130 (+ 130% AD) (+70% AP) >>> 30/55/80/105/130 (+130% AD) <strong>(+45% AP)

R - Killer Instinct

  • Shield Strength: 75/100/125 (+100/150/200% AD) (+75% AP) >>> 75/100/125 (+100/150/200% AD) <strong>(+100% AP)

Kassadin

Image via Riot Games
Image via Riot Games

Q - Null Sphere

  • Magic Shield: 40/70/100/130/160 (+30% AP) >>> 60/90/120/150/180 (+40% AP)

E - Force Pulse

  • Magic Damage: 80/105/130/155/180 (+80% AP) >>> 80/105/130/155/180 (+85% AP)

Mordekaiser

Image via Riot Games
Image via Riot Games

Passive - Darkness Rise

  • Bonus Move Speed: 3% at all levels >>> 3/6/9% at levels 1/6/11

Poppy

Image via Riot Games
Image via Riot Games

W - Steadfast Presence

  • Cooldown :: 24/22/20/18/16 seconds >>> 20/18/16/14/12 seconds

R - Keeper's Verdict

  • Uncharged Knock Up Duration: 0.75 seconds >>> 1 second
  • Charged Missile Speed :: 2000 >>> 2500
  • Charged Knock Back Distance :: 2400 >>> 3400
  • Cooldown Refund Upon Canceled Charge :: 30 seconds >>> 15 seconds

Sejuani

Image via Riot Games
Image via Riot Games

Passive - Fury of the North

  • Frost Armor Timer: Sejuani receives <em>Frost Armor</em> after ||| 12 seconds >>> <strong>12-6 seconds (levels 1-18)</strong> of not taking damage from enemy champions or monsters

Soraka

Image via Riot Games
Image via Riot Games

W - Astral Infusion

  • Heal: 100/135/170/205/240 (+70% AP) >>> 100/130/160/190/220 <strong>(+65% AP)</strong>

Sylas

Image via Riot Games
Image via Riot Games

R - Hijack

  • Cooldown: 100/70/40 seconds >>> 80/55/30 seconds

Tristana

Image via riot games
Image via riot games

Base Stats

  • AD Growth: 3.3 >>> 3.7
  • AD at Level 18: 115.1 >>> 121.9

Vel'Koz

Image via Riot Games
Image via Riot Games

Q - Plasma Fission

Magic Damage: 80/120/160/200/240 (+80% AP) >>> 80/120/160/200/240 (+90% AP)

W - Void Rift

Initial Magic Damage :: 30/50/70/90/110 (+15% AP) >>> 30/50/70/90/110 (+20% AP)

Vladimir

Image via Riot Games
Image via Riot Games

Base Stats

  • Base Armor :: 23 >>> 27

Xayah

Image via Riot Games
Image via Riot Games

Q - Double Daggers

  • Damage Per Blade: 45/65/85/105/125 (+50% bonus AD) >>> <strong>45/60/75/90/105</strong> (+50% bonus AD)
  • Cooldown: 10/9/8/7/6 seconds >>> 10/9.5/9/8.5/8 seconds

Xerath

Image via Riot Games
Image via Riot Games

E - Shocking Orb

  • Stun Duration :: 0.5-2 seconds (based on distance) >>> 0.75-2.25 seconds (based on distance)

Zoe

Image via Riot Games
Image via Riot Games

Q - Paddle Star

  • Mana Cost: 50/55/60/65/70 >>> 40/45/50/55/60

R - Portal Jump

  • Mana Cost: 50 >>> 40

2) Items

Stopwatch

  • [REM] GOLDEN HOUR :: Stopwatch will no longer be purchasable if you already own Guardian Angel or Zhonya's Hourglass

3) Adjustments to Masterwork Milestones

  • 25 MASTERWORK CHESTS: 5 Mythic Essence and one 1350+ RP tier skin shard >>> 10 Mythic Essence and one 1350+ RP tier skin shard
  • RETROACTIVE REWARDS: Players who completed the 25 Masterwork Chest milestone before the update will get 5 Mythic Essence for each time they completed it
  • FREEBIE: Everyone will receive a mission granting 10 Mythic Essence

4) Bugfixes & QoL Changes

  • Nexus turrets with active Objective Bounties will now correctly have bounty healthbar indicators and display bounty information in chat when pinged
  • Fixed the bug where Nexus hitboxes were unintentionally larger than they appeared
  • Fixed a rare bug that would permanently reduce a turret's resistances if certain conditions were met when plating fell
  • Being in an enemy turret's range with an enemy Sion, Kog'Maw, or Karthus passive zombie as it dies will no longer make that turret's aggro switch to youGhost Poros have been restored and will once again grant normal vision, NOT true sight
  • QoL Change:</strong> Illaoi's <strong>E - Test of Spirit</strong> will now grant assist credit, even if the <em>Vessel</em> does not take any damage
  • Fixed a bug where, if you casted Illaoi's <strong>Q - Tentacle Smash</strong> during her <strong>E - Test of Spirit</strong> animation or while she was locked out of her abilities (e.g. in stasis), she would instantly change direction to face your cursor
  • Fixed a bug where <em>Vessels</em> spawned from Illaoi's <strong>E - Test of Spirit</strong> would be invisible if the tethered champion was camouflaged and being revealed by a control ward
  • Fixed some strange <em>Vessel</em> interactions that would sometimes benefit Illaoi's enemies upon expiring, like healing them if they had Omnivamp... :3
  • Fixed a bug where Illaoi's <strong>W - Harsh Lesson</strong>-empowered basic attacks would not trigger nearby <em>Tentacles</em> to slam her target if she had an active spell shield
  • Fixed the bug where Taliyah would not be able to use her <strong>Passive - Rock Surfing</strong> for the rest of the game if someone broke her Banshee's Veil spell shield while she was <em>Rock Surfing</em> again
  • Fixed a bug where, if an enemy champion got DUNKED by Sett's <strong>R - The Show Stopper</strong> into Tahm Kench's <strong>R - Devour</strong>, they would first reappear at the original <em>Devour</em> point before quickly sliding to the actual <em>Regurgitate</em> destination
  • Fixed an uncommon bug where Viego could become permanently attached to an ally champion if he possessed Yuumi under certain conditions
  • Sona will no longer be able to reset her basic attacks against wards by casting an ability when she has full stacks of <strong>Passive - Power Chord</strong>
  • Fixed a bug where, if Elise casted <strong>E - Rappel</strong> on herself while an enemy champion was right next to her, she would ascend and immediately descend upon on them despite not having recasted the ability
  • Fixed a bug where, if you spammed Pantheon's <strong>Q - Comet Spear</strong> or Sett's <strong>E - Facebreaker</strong> while the ability was on cooldown, it would sometimes cancel your attacks and movements
  • Black Cleaver's passive interactions have been fixed so that you will correctly gain only one stack of <em>Carve</em> per basic attack, even if you purchased Titanic Hydra first
  • Lulu's interactions with Spellthief's Edge and Spectral Sickle have been fixed so she will once again receive a stack of <em>Tribute</em> whenever <strong>Passive - Help, Pix!</strong> damages an enemy champion, too
  • Rengar will no longer receive a Navori Quickblades stack upon hitting a plant with a <strong>Q - Savagery</strong>-empowered basic attack
  • Axiom Arc's passive has been fixed and will correctly grant Tahm Kench partial refunds on his <strong>R - Devour</strong> for scoring takedowns
  • Fixed a bug where Teemo couldn't gain Manamune stacks if he had ranked up <strong>E - Toxic Shot</strong> at least once. Unfortunately, this bug did not make Teemo players any less toxic.
  • Fixed a bug where the Ornn Masterwork items Caesura and Eternal Winter did not grant the correct amounts of AP
  • Fixed a bug where certain skillshots would not play their hit confirmation SFX if they hit a target in Fog of War (e.g. Ahri's <strong>Q - Orb of Deception</strong> passthrough sound)
  • Nocturne's <strong>R - Paranoia</strong> VO volume has been fixed and is no longer much louder than intended
  • Ivern and his friends are on speaking terms again (his jungle camp VO lines have been restored)

5) Upcoming Skins & Chromas

The following skins will be released in this patch:

  • Lunar Eclipse Aatrox & Sun-Eater Kayle
  • Lunar Eclipse Senna
  • Prestige Lunar Eclipse Senna
  • Solar Eclipse Sejuani
  • Solar Eclipse Sivir
  • Gangplank the Betrayer
  • Sea Dog Yasuo

Chromas

  • Lunar Eclipse Aatrox
  • Lunar Eclipse Senna
  • Solar Eclipse Sejuani
  • Solar Eclipse Sivir
  • Sun-Eater Kayle
  • Gangplank the Betrayer
  • Sea Dog Yasuo

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Edited by Yasho Amonkar
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