League of Legends patch 13.20 preview is live, and players can now check out the names of the champions who will receive changes. Patch 13.20 is one of the updates leading up to the pre-season. It will be implemented with solo-queue in mind rather than professional play. There are a lot of balance changes in store, and Riot Games will introduce a fair bit of nerfs, buffs, and adjustments.
Some of the biggest highlights of this patch are the buffs making their way to champions like Galio, Jinx, and Morgana, as well as the nerfs hitting Akshan, Kai’Sa, and Quinn. Additionally, a good number of K'Sante adjustments are also on the cards.
Below is the list of all the champions who are expected to receive changes to League of Legends patch 13.20.
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League of Legends patch 13.20 preview
Before moving to the list of changes, it’s important to note that the names mentioned below are tentative. Riot Games will test the changes out in the League of Legends PBE before shipping them with the official update next week.
League of Legends Patch 13.20
1) League of Legends patch 13.20 Champion Buffs
Galio
- W CD: 18-16 >>> 18-14 W Passive Shield Timer: 12 >>> 12-8
Jinx
- HP/lvl:100 >>> 105
- P 25% bonus AS on kill now stacks
- R CD: 75-55 >>> 70-50
- R Min damage: 30-60(+15% BAD) >>> 32.5-62.5(+16.5% BAD)
- R Max damage: 300-600(+150% BAD) >>> 325-625(+165% BAD)
Milio
- P: Burn now always considered Milio's damage; does not steal kill credit. Enables Chemtech Putrifier through allies. E CD: 18-14 >>> 17-13
- E Shields: 60-160 + 30% AP >>> 60-180 + 30% AP
- R Healing: 150-350 + 30% AP >>> 150-350 +50% AP
Morgana
- W AP ratio: 14% >>> 17% — W Monster damage: 155% >>> 165%
- E CD: 24-16 >>> 26-16
- R MS: 5-55% towards enemies >>> 10-60% in all directions
- R Stun duration: 1.5 >>> 1.5/1.75/2
- R Damage (hits twice): 150-300(.7 AP)>>>175-325(.8 AP)
Ziggs
- Q Radius: 150 >>> 180
2) League of Legends patch 13.20 Champion nerfs
Akshan
- Q Bonus MS: 40% >>> 20-40%
Bel'Veth
- P Bonus AS after spell cast (for 2 attacks): 25-50% scales linear by level >>> 20-40%, scales using stat progression mult
- E DR: 70% >>> 42-70%
- E Damage can now crit
- E Damage:8-16(+6% AD) >>> 6-10(+8% AD)
- E On hit damage: 6% >>> 8%
- R True Form Out of Combat MS: 25-75 >>> 10-80
- R Remora health:40-60% >>> 20-70%
Kai'sa
- Armor: 28 >>> 25
Quinn
- Health: 603 >>> 565
- Move Speed: 335 >>> 330
- Attack Damage Growth: 2.4 >>> 2.7
Zed
- W CD: 20-14 >>> 20-17
3) League of Legends patch 13.20 Champion Adjustments
K'Sante
- Health: 610 + 108 >>> 570 + 115
- Armor Growth: 4.7 >>> 5.2
- Q Damage: 50-150 >>> 30-150 (Total AD, bonus Armor/MR ratios unchanged)
- Flash disabled during Q3
- NEW: Shift-tooltip now shows current and maximum bonus Resists/HP for cast time and CD
- NEW: W Minimum channel 0.65 sec. Max channel unchanged. Always behaves as though max channel
- W Mana Cost: 75-95 >>> 60-80 Stun Duration: 0.3-0.5 to 0.85-1.25 >>> 1.25
- W Damage Reduction: 25% +10%% bonus Armor/MR +1%% bonus HP >>> 40-65% by level
- W Damage: 2-3% to 7-8% Target Max Health >>> 20-100 + 50% total AD + 30% bonus Armor/MR + 6-10% Target Max HP
- R Damage: 35-105 + 20% total AD physical >>> 70-150 + 65% AP magic
- R Knockback: 350 >>> 300 — R Wall Damage: 150-350 physical >>> 70-150 + 65% AP magic
- R Bonus AD: 5 + 32.5% bonus Armor/MR >>> 15/30/45 +25% bonus Armor/MR NEW R Bonus AS: 25/35/45%
- R Healing: 10 + .75% bonus HP Omnivamp >>> Heal for 10/15/20% damage vs. champions
- R HP Cap: 55% >>> 65% — R+P bonus damage: 35% +20% % bonus Armor/MR >>> 35%
- NEW: R Resets Q cooldown and stacks - NEW: R+Q Slows
- NEW: R+W Minimum channel: 0.5 seconds. Max channel unchanged. Always behaves as though max channel
- R+W Damage Reduction: 30% +12%% bonus Armor/MR +1.2% % bonus HP >>> 50-75% by level
- R+W Damage: 25-65 to 110-350 + 50% total AD + 2-3% to 7-8% target max HP >>> 20-100 + 50% total AD + 30% bonus Armor/MR + 6-10% Target Max HP
- R+W Cooldown: 24-16 >>> 18-12
4) League of Legends patch 13.20 System Buffs
Blighting Jewel
- Price: 1250 >>> 1100 - Void Staff total price unchanged
Youmuu's Ghostblade
- Haunt Lethality: 3-12 >>> 7-18
5) League of Legends patch 13.20 System Nerfs
Duskblade
- Ability Haste: 20 >>> 15
- Max Nightstalker Damage: 18% >>> 16%
6) League of Legends patch 13.20 System Adjustments
Lord Dominik's Regards
- Bugfix: Now proparly amplifies damage dealt into shields
- Maximum damage amp: 25% >>> 22%
7) League of Legends patch 13.20 Jungle Adjustments
Smite
- Champion/Pet Damage: 20-160 >>> 40 — Tier 3 Monster AoE: 50% >>> 100%
- NEW: 350 unit target forgiveness vs. Epic Monsters if your cursor is not on another valid target Damage Type: Spell >>> Proc (won't trigger Liandry's)
Jungle Avatar Upgrades
- Gustwalker Brush MS: 45% >>> 30% Monster Kill MS: 60% >>> 45%
- Mosstomper Tenacity/Slow Resist: Removed - Shield: 60-281 (1-18) >>> 180-300 (10-18) (2-7% more shield) Scorchclaw burn applied by: Any damage >>> Attack or Spell (not triggered by Smite)
- Removed: 20% less damage from epic monsters with 2+ nearby allies
Jungle Camp Health
- Normal Camp Health: 100-200% (level 1-11) >>> 100-235% (level 1-18)
- Buff Camp Health: 100-200% (level 1-11) >>> 100-270% (level 1-18)
- Level 1 Large Raptor Health: 1100 >>> 1200 — 100-235% (Level 1-11) >>> 100-235% (Level 1-18) Small/Medium Krug XP: 100-135% (level 1-9) >>> 100-145% (level 1-9)
- Pet DPS Ratios: -10% bonus AD, -2% AP, +10% bonus Armor, +10% bonus MR
Scuttle Crab Health/Rewards
- Health: 100-213% >>> 100-360%
- Gold/XP Reward: 100-180% (level 1-9) >>> 100-230% (level 1-18)
Jungler Healing
- Heal on Kill: 30-166, up to 225% based on missing HP >>> 12% Missing HP Mana on Kill: 19-87, up to 225% based on missing mana >>> 20% missing mana Pet healing is 70% of pet DPS (unchanged)
- New: Heal cap: 12-45 (level 1-12)
Anti-Poaching
- Large Monster Armor/MR: 20 >>> 42 — Small Monster Armor/MR: 0 >>> 20
- Jungle item bonus damage to non-Epic monsters: 20% >>> 42%
Minion XP Penalty
- Minion XP Penalty: 60-25% (Minute 0-14) >>> 70-0% (Minute 0-20)
- No longer locks penalty on Avatar completion Comeback XP threshold: 1.1 levels down >>> 1.5 levels down
Doran's / Support Starting Items
- Doran's items are now unique (can't buy 2x Doran's Blade or Blade + Ring)
- Doran's Blade HP: 80 >>> 100 - AD: 8 >>> 10
- Doran's Ring HP: 70 >>> 90 — AP: 15 >>> 18
- Doran's Shield HP: 80 >>> 110 — Regen: 0-40 >>> 0-45
- Dark Seal HP: 40 >>> 50
- Support Item AP +2 → AD +1
- Support Item HP (Spellthiefs, Sickle): +15 — (Relic, Shoulderguards: +20
Waterwalking Nerf
- Move Speed: 25 >>> 10 — Adaptive Force: 5-30 >>> 13-30
8) League of Legends patch 13.20 Anti-Snowball Adjustments
Individual Dragon Rewards
- Cloud: 7% slow resist and OOC MS >>> 5% slow resist and OOC MS
- Hextech: 7.5% ability haste and 7.5% bonus AS >>> 5 ability haste and 5% bonus AS Infernal: 5% AD and AP >>> 3% AD and AP
- Mountain: 8% bonus AR and MR >>> 5% bonus AR and MR
- Ocean: 2.5% missing HP per 5s >>> 2% missing HP per 5s
Dragon Soul
- Cloud: 15% bonus MS >>> 20% bonus MS
- Hextech: Slow 40% (30% Ranged) >>> 45% (35% Ranged)
- Infernal: Base Damage 80 >>> 100
- Mountain: Shield 180 >>> 220
- Ocean: Heal 130 >>> 150, Mana 80 >>> 100
Rift Herald Gold
- Local Gold: 200 >>> 100
Death Timers
- Levels 2-3: Reduced by 2 seconds
- Levels 4-6: Reduced by 4 seconds
- Level 7: Reduced by 5 seconds
- Level 8: Reduced by 6.5 seconds
- Level 9: Reduced by 4 seconds
Turret Plates
- Plate Gold: 175 >>> 125
Runes
- Electrocute Damage: 30-180 (40% bAD) (25% AP) >>> 30-220 (10% bAD) (5% AP)
- Dark Harvest Damage: 20-60 (25% bAD) (15% AP) >>> 20-80 (10% bAD) (5% AP)
- Arcane Comet Damage: 30-100 (35% BAD) (20% AP) >>> 30-130 (10% BAD) (5% AP)
- Summon Aery Damage: 10-40 (15% bAD) (10% AP) >>> 10-50 (10% BAD) (5% AP)
- SummonAery Shield: 30-75 (35% bAD) (22.5% AP) >>> 30-100 (10% bAD) (5% AP)
- Fleet Footwork Heal: 10-100 (30% bAD) (20% AP) >>> 10-125 (10% bAD) (5% AP)
- Press the Attack Exposed Damage: 8-12% >>> 8%
- First Strike Bonus Damage: 9% >>> 8%
- Taste of Blood Healing: 16-30 (15% bAD) (8% AP) >>> 16-40 (10% bAD) (5% AP)
- Conqueror Adaptive Per Stack: 2-4.5 >>> 1.8-4
- Lethal Tempo AS Per Stack: Melee 10-15% >>> 9-13.5%, Ranged 4-9% >>> 3.6-8%
Baron HP
- 12,600 (+ 180 per minute) >>> 15,000 (+180 per minute)
League of Legends patch 13.20 will be released next week. It’s expected to go live on the Summoner’s Rift on October 11, 2023, right after Worlds kicks off.
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