The Witcher 3 patch 4.02 is now live. The new update introduces a fair bit of performance fixes to improve the game's stability on all major platforms.
Both the base and next-generation versions of the game will be getting the improvements this time around.
The Witcher 3 fans looking for a detailed description of the patch can look up CD Projekt Red’s official website. However, for a brief overview, here are all the major highlights.
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The Witcher 3 patch 4.02 official notes
1) PC-Specific
- Improved CPU core utilization in the DX 12 version.
- Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it
- in Options → Video → Graphics.
- Fixed an issue where the “My Rewards” section was not localized in REDlauncher.
- Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
- Fixed an issue related to particle optimization, which could result in temporary stuttering.
2) Console Specific
- Improved Performance Mode on next-gen consoles.
- Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.
- Fixed an issue related to memory usage in Ray Tracing Mode, which could result in crashes on Xbox Series X.
- Whatsoever a Man Soweth… – The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
- Fixed an issue where quicksaves couldn’t be loaded when using cross-progression on Xbox One.
- Added two missing “Top notch swords!” on previous-gen consoles.
- Fixed an issue with overwriting manual saves where in some circumstances, the oldest gamesave was deleted on PlayStation 5.
- Addressed performance issues in Beauclair and Novigrad that occurred after loading a gamesave.
3) Visual– PC and Next-Gen Exclusive
- Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
- Fixed a visual issue with brick textures where black artifacts covered stone arches.
- Added a Motion Blur slider. It can be found in Options → Video → Graphics.
4) Quests and Gameplay– Available on all platforms
- Battle Preparations – Fixed the lack of a dialogue option that would progress the quest during the objective “Let Avallac’h know everything’s ready.”
- Reason of State – Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered, and then immediately left the building.
- Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 – Fixed an issue where the quest could stay active even after the diagrams were looted.
- Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.
5) Localization– Available on all platforms
- Fixed an issue with the Korean localization of Ciri’s and Geralt’s Gwent card descriptions.
- Fixed punctuation issues in Arabic localization.
- Updated Traditional Chinese font.
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Edited by Abhishek Mallick